Player Matchup

Fafnir
Fafnir
frankycg
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,741 Elo+
Party 2
Ratatoskr
Ratatoskr
killerleo10
Ratatoskr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 45L
1,638 Elo+
Party 2
Janus
Janus
ramonxu18
Janus
Level 159
God Stats
7W - 9L
1,500 SR
Queue Stats
98W - 107L
1,385 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,588 Elo+

VS

Team Averages
Level 73
1,436 SR
1,292 Elo+
Hel
Hel
BARTEKn98
Hel
Level 159
God Stats
15W - 21L
1,428 SR
Queue Stats
603W - 618L
1,404 Elo+
Solo
Janus
Janus
SkilloutSNF
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,235 Elo+
Party 1
Ymir
Ymir
xFiguRex
Ymir
Level 14
God Stats
8W - 13L
1,380 SR
Queue Stats
11W - 18L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
frankycg
Fafnir
14
0 / 0 / 16
8,675
868
5,799
6,182
6,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
killerleo10
Ratatoskr
16
13 / 0 / 5
10,341
1,034
11,648
11,072
6,105
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
ramonxu18
Janus
16
6 / 1 / 10
9,961
996
7,513
4,945
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,801
680
3,797
7,926
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 0
6,524
652
4,838
7,217
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 7 / 0
6,504
650
4,485
12,755
7,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
19
Kills
0
1
Deaths
19
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
6
0
0
W
Fafnir
frankycg
Fafnir
0
0
16
8
W
Ratatoskr
killerleo10
Ratatoskr
13
0
5
15.5
W
Janus
ramonxu18
Janus
6
1
10
11
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
13,120
22,199
Taken
27,898
14,678
Mitigated
12,640
8,471
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,797
240
1,187
1,554
7,926
3,162
0
3,382
4,199
12,227
0
L
4,838
194
126
309
7,217
2,433
0
2,939
3,893
18,088
0
W
Fafnir
frankycg
Fafnir
5,799
2,088
0
1,760
6,182
6,843
313
4,722
1,460
11,825
2,230
W
Ratatoskr
killerleo10
Ratatoskr
11,648
4,391
0
5,876
11,072
6,105
684
5,625
5,447
0
37,662
W
Janus
ramonxu18
Janus
7,513
175
0
835
4,945
1,730
1,386
2,914
2,031
46,429
0
L
Ymir
4,485
969
218
483
12,755
7,045
0
5,785
6,485
10,581
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
19,829
156
Minions Killed
71
0
Camps Cleared
0
581,673
Distance Traveled
465,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,801
680
23
2
0
159,084
0
L
Janus
6,524
652
32
3
0
167,972
0
W
Fafnir
8,675
868
14
1
0
179,471
0
W
Ratatoskr
10,341
1,034
56
6
0
194,993
0
W
Janus
9,961
996
86
9
0
207,209
1
L
Ymir
6,504
650
16
2
0
138,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role