Player Matchup

Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BlakFTB
Shiva
Level 138
God Stats
2W - 0L
1,941 SR
Queue Stats
28W - 34L
1,438 Elo+
Party 1
Bacchus
Bacchus
GoCrazyTriz
Bacchus
Level 95
God Stats
1W - 3L
1,102 SR
Queue Stats
208W - 216L
1,444 Elo+
Party 1
Ratatoskr
Ratatoskr
LoonyTrigger
Ratatoskr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,481 Elo+
Party 1
Team Averages
Level 133
1,509 SR
1,473 Elo+

VS

Team Averages
Level 115
1,476 SR
1,454 Elo+
Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Carnage977
Hades
Level 122
God Stats
4W - 8L
1,405 SR
Queue Stats
228W - 231L
1,411 Elo+
Solo
Lancelot
Lancelot
KevinDaKilla66
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 374L
1,468 Elo+
Solo
Cernunnos
Cernunnos
ThatDudeG221
Cernunnos
Level 150
God Stats
2W - 5L
1,476 SR
Queue Stats
401W - 399L
1,475 Elo+
Party 2
Sobek
Sobek
Themistocles0207
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 4
8,010
801
9,401
6,721
2,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
 
Horus
12
0 / 4 / 7
7,308
731
4,857
15,135
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
BlakFTB
Shiva
16
2 / 2 / 5
8,544
854
12,169
15,879
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
GoCrazyTriz
Bacchus
11
0 / 2 / 5
7,123
712
4,953
8,170
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
LoonyTrigger
Ratatoskr
15
6 / 3 / 2
8,657
866
8,815
8,093
5,458
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 1 / 8
8,969
897
8,057
13,815
13,234
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
14
3 / 3 / 6
8,097
810
13,875
12,346
6,885
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
1
0 / 0 / 0
2,552
255
0
0
0
Cernunnos
ThatDudeG221
Cernunnos
15
4 / 3 / 7
8,550
855
11,753
9,763
5,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 3 / 8
8,688
869
6,978
12,757
14,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
10
Kills
13
13
Deaths
10
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
4
2
W
Horus
 
Horus
0
4
7
0.88
L
Terra
 
Terra
3
1
8
7
W
Shiva
BlakFTB
Shiva
2
2
5
2.25
L
Hades
3
3
6
2
W
Bacchus
GoCrazyTriz
Bacchus
0
2
5
1.25
L
Lancelot
0
0
0
0
W
Ratatoskr
LoonyTrigger
Ratatoskr
6
3
2
2.33
L
Cernunnos
ThatDudeG221
Cernunnos
4
3
7
2.5
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,195
Damage
40,663
53,998
Taken
48,681
40,902
Mitigated
40,359
23,464
Healing
26,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,401
727
393
2,126
6,721
2,805
64
5,338
1,383
21,937
0
W
Horus
 
Horus
4,857
2,461
4,939
6,094
15,135
11,409
0
5,889
9,246
0
9,103
L
Terra
 
Terra
8,057
1,232
8,662
8,279
13,815
13,234
16
4,790
8,659
11,742
2,740
W
Shiva
BlakFTB
Shiva
12,169
1,633
1,116
4,819
15,879
12,385
0
7,135
8,744
1,012
19,899
L
Hades
13,875
1,012
2,195
3,969
12,346
6,885
0
3,822
8,201
20,536
833
W
Bacchus
GoCrazyTriz
Bacchus
4,953
341
668
1,171
8,170
8,845
0
5,312
2,858
11,308
0
L
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
LoonyTrigger
Ratatoskr
8,815
2,014
0
2,138
8,093
5,458
0
3,431
4,662
0
16,167
L
Cernunnos
ThatDudeG221
Cernunnos
11,753
5,193
229
802
9,763
5,541
0
2,520
7,117
0
30,920
L
6,978
190
230
2,116
12,757
14,699
0
3,883
8,643
15,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
36,856
87
Minions Killed
96
0
Camps Cleared
0
843,680
Distance Traveled
688,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,010
801
37
4
0
177,966
0
W
Horus
7,308
731
3
0
0
168,737
0
L
Terra
8,969
897
15
2
0
184,718
0
W
Shiva
8,544
854
22
2
0
190,152
0
L
Hades
8,097
810
27
3
0
182,597
0
W
Bacchus
7,123
712
12
1
0
144,173
0
L
Lancelot
2,552
255
0
0
0
0
0
W
Ratatoskr
8,657
866
13
1
0
162,652
0
L
Cernunnos
8,550
855
38
4
0
167,718
0
L
Sobek
8,688
869
16
2
0
153,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role