Player Matchup

Charybdis
Charybdis
BigFish13610
Charybdis
Level 106
God Stats
3W - 1L
1,453 SR
Queue Stats
111W - 100L
1,529 Elo+
Party 1
Ymir
Ymir
CrispyLmao
Ymir
Level 129
God Stats
4W - 7L
1,428 SR
Queue Stats
301W - 348L
1,486 Elo+
Solo
Chang'e
Chang'e
GebsComeSock
Chang'e
Level 151
God Stats
2W - 2L
1,690 SR
Queue Stats
204W - 202L
1,558 Elo+
Party 1
Hun Batz
Hun Batz
Kuuziy
Hun Batz
Level 101
God Stats
7W - 1L
1,616 SR
Queue Stats
242W - 253L
1,550 Elo+
Party 1
Charon
Charon
brsom
Charon
Level 157
God Stats
24W - 16L
1,546 SR
Queue Stats
612W - 619L
1,573 Elo+
Party 1
Team Averages
Level 129
1,547 SR
1,539 Elo+

VS

Team Averages
Level 114
1,595 SR
1,550 Elo+
Ix Chel
Ix Chel
BROSElD0N
Ix Chel
Level 123
God Stats
1W - 1L
1,680 SR
Queue Stats
181W - 166L
1,567 Elo+
Solo
Surtr
Surtr
JustCallMeSonic
Surtr
Level 129
God Stats
4W - 4L
1,419 SR
Queue Stats
305W - 324L
1,508 Elo+
Solo
Artemis
Artemis
R3bel Psycho
Artemis
Level 88
God Stats
6W - 5L
1,535 SR
Queue Stats
295W - 286L
1,541 Elo+
Solo
Heimdallr
Heimdallr
SpecialPeanut
Heimdallr
Level 154
God Stats
7W - 4L
1,740 SR
Queue Stats
238W - 234L
1,556 Elo+
Solo
Hera
Hera
tonylam33
Hera
Level 76
God Stats
1W - 2L
1,601 SR
Queue Stats
104W - 98L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigFish13610
Charybdis
16
3 / 2 / 14
9,946
829
11,294
9,899
4,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 17
9,463
789
8,036
17,842
21,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
GebsComeSock
Chang'e
17
6 / 5 / 13
10,619
885
11,563
16,172
6,830
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Kuuziy
Hun Batz
16
6 / 4 / 17
9,873
823
19,247
13,018
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
brsom
Charon
19
8 / 2 / 17
11,159
930
12,171
15,098
14,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BROSElD0N
Ix Chel
15
3 / 4 / 8
9,804
817
11,044
12,306
3,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 10
9,523
794
8,642
19,892
21,578
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
R3bel Psycho
Artemis
17
6 / 4 / 8
10,462
872
15,811
11,973
4,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
SpecialPeanut
Heimdallr
15
1 / 6 / 8
8,890
741
9,542
14,519
5,410
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
4 / 6 / 8
10,472
873
15,043
10,430
3,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
57
26
Kills
15
17
Deaths
26
78
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BROSElD0N
Ix Chel
3
4
8
1.75
W
Charybdis
BigFish13610
Charybdis
3
2
14
5
W
3
4
17
2.88
W
Chang'e
GebsComeSock
Chang'e
6
5
13
2.5
L
1
6
10
1
W
Hun Batz
Kuuziy
Hun Batz
6
4
17
3.63
L
Artemis
R3bel Psycho
Artemis
6
4
8
2.5
L
Heimdallr
SpecialPeanut
Heimdallr
1
6
8
0.83
W
Charon
brsom
Charon
8
2
17
8.25
L
Hera
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,311
Damage
60,082
72,029
Taken
69,120
54,726
Mitigated
39,180
25,050
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BROSElD0N
Ix Chel
11,044
1,092
8,839
3,325
12,306
3,997
321
3,750
8,360
19,173
545
W
Charybdis
BigFish13610
Charybdis
11,294
3,952
1,873
1,508
9,899
4,382
4,035
3,828
5,929
0
41,577
W
8,036
469
1,381
1,895
17,842
21,145
28
6,425
11,112
12,615
0
W
Chang'e
GebsComeSock
Chang'e
11,563
800
9,009
4,102
16,172
6,830
1,365
5,261
10,681
23,910
497
L
8,642
1,812
472
1,776
19,892
21,578
518
8,069
11,032
375
23,540
W
Hun Batz
Kuuziy
Hun Batz
19,247
2,216
0
37
13,018
7,478
637
4,178
8,578
0
32,094
L
Artemis
R3bel Psycho
Artemis
15,811
3,714
1,839
1,526
11,973
4,513
923
5,347
6,245
0
25,823
L
Heimdallr
SpecialPeanut
Heimdallr
9,542
5,261
1,082
1,120
14,519
5,410
1,349
6,974
7,084
0
19,859
W
Charon
brsom
Charon
12,171
719
1,710
3,535
15,098
14,891
1,226
5,232
9,718
30,441
1,314
L
Hera
15,043
2,392
666
390
10,430
3,682
674
4,304
5,815
27,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,060
Gold Earned
49,151
165
Minions Killed
121
0
Camps Cleared
0
1,115,906
Distance Traveled
1,083,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,804
817
15
1
0
227,438
0
W
Charybdis
9,946
829
66
6
0
197,238
0
W
Ymir
9,463
789
9
1
0
203,106
0
W
Chang'e
10,619
885
33
3
0
237,380
0
L
Surtr
9,523
794
26
2
0
228,979
0
W
Hun Batz
9,873
823
22
2
0
224,277
0
L
Artemis
10,462
872
27
2
0
206,252
0
L
Heimdallr
8,890
741
17
1
0
207,397
0
W
Charon
11,159
930
35
3
0
253,905
0
L
Hera
10,472
873
36
3
0
213,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role