Player Matchup

Hun Batz
Hun Batz
Orangething
Hun Batz
Level 127
God Stats
8W - 3L
1,500 SR
Queue Stats
105W - 108L
1,533 Elo+
Party 2
Athena
Athena
TheUltimateSpork
Athena
Level 140
God Stats
9W - 5L
1,704 SR
Queue Stats
117W - 111L
1,533 Elo+
Party 2
Anubis
Anubis
pumacat247
Anubis
Level 128
God Stats
6W - 6L
1,500 SR
Queue Stats
111W - 102L
1,533 Elo+
Party 2
Team Averages
Level 132
1,568 SR
1,533 Elo+

VS

Team Averages
Level 125
1,473 SR
1,579 Elo+
Sol
Sol
ThęBoss
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,598 Elo+
Party 1
Fafnir
Fafnir
Zyler919
Fafnir
Level 103
God Stats
24W - 19L
1,480 SR
Queue Stats
144W - 139L
1,606 Elo+
Party 1
Osiris
Osiris
stahldroid
Osiris
Level 195
God Stats
0W - 1L
1,438 SR
Queue Stats
82W - 62L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Orangething
Hun Batz
16
7 / 1 / 2
10,173
925
14,937
9,013
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 4 / 6
8,793
799
4,271
11,376
9,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
pumacat247
Anubis
17
2 / 1 / 7
10,309
937
6,836
5,911
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,864
806
7,371
10,468
2,550
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Zyler919
Fafnir
15
2 / 3 / 3
9,188
835
4,865
11,908
12,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
stahldroid
Osiris
13
2 / 4 / 2
8,642
786
4,517
11,124
12,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
6
6
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Orangething
Hun Batz
7
1
2
8
W
1
4
6
1
L
2
3
2
1
L
Fafnir
Zyler919
Fafnir
2
3
3
1.17
W
Anubis
pumacat247
Anubis
2
1
7
5.5
L
Osiris
stahldroid
Osiris
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
16,753
26,300
Taken
33,500
17,932
Mitigated
26,936
3,883
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Orangething
Hun Batz
14,937
2,825
0
1,284
9,013
5,241
15
4,768
4,245
0
39,186
W
4,271
857
0
500
11,376
9,865
64
4,659
6,717
11,090
0
L
7,371
2,329
0
2,828
10,468
2,550
0
2,034
8,064
31,015
0
L
Fafnir
Zyler919
Fafnir
4,865
835
0
2,614
11,908
12,126
0
5,059
6,551
14,716
3,874
W
Anubis
pumacat247
Anubis
6,836
50
0
2,099
5,911
2,826
1,023
1,791
4,120
44,909
0
L
Osiris
stahldroid
Osiris
4,517
1,665
0
761
11,124
12,260
0
4,058
6,766
0
23,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
26,694
164
Minions Killed
121
0
Camps Cleared
0
670,704
Distance Traveled
591,244
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,173
925
48
4
0
233,680
0
W
Athena
8,793
799
11
1
0
226,275
2
L
Sol
8,864
806
63
6
0
182,878
0
L
Fafnir
9,188
835
26
2
0
195,574
0
W
Anubis
10,309
937
105
10
0
210,749
0
L
Osiris
8,642
786
32
3
0
212,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role