Player Matchup

Chaac
Chaac
Gold I
Athanatos8
Chaac
Gold I
Level 151
God Stats
17W - 20L
1,449 SR
Queue Stats
271W - 278L
1,574 MMR
Solo
Mercury
Mercury
Gold I
DeadPumpkill
Mercury
Gold I
Level 123
God Stats
8W - 3L
1,879 SR
Queue Stats
309W - 323L
1,599 MMR
Solo
Ymir
Ymir
Gold IV
FatKeyOfThat
Ymir
Gold IV
Level 154
God Stats
3W - 2L
1,777 SR
Queue Stats
54W - 56L
1,576 MMR
Party 2
Skadi
Skadi
Gold III
Hiillly
Skadi
Gold III
Level 111
God Stats
13W - 5L
1,813 SR
Queue Stats
81W - 89L
1,565 MMR
Party 2
Scylla
Scylla
Gold V
MagicTurtlePTSD
Scylla
Gold V
Level 175
God Stats
6W - 1L
1,458 SR
Queue Stats
95W - 93L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,675 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 70
1,522 SR
1,579 MMR
Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
GremekGrimmoire
Poseidon
Platinum V
Level 85
God Stats
16W - 21L
1,427 SR
Queue Stats
241W - 233L
1,574 MMR
Solo
Cthulhu
Cthulhu
Gold III
PonyFlesh
Cthulhu
Gold III
Level 109
God Stats
1W - 2L
1,601 SR
Queue Stats
66W - 65L
1,565 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Shank802
Kumbhakarna
Gold IV
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,466 MMR
Party 1
Artemis
Artemis
Platinum III
Shank803
Artemis
Platinum III
Level 52
God Stats
3W - 4L
1,582 SR
Queue Stats
22W - 18L
1,789 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 0 / 0
5,965
663
3,246
5,681
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
DeadPumpkill
Mercury
9
0 / 1 / 3
4,767
530
1,403
5,543
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 2
5,097
566
2,697
6,552
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Skadi
Hiillly
Skadi
9
0 / 4 / 2
4,831
537
4,601
4,881
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 0 / 1
5,587
621
3,119
3,114
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Maman BrigitteGaneshaYu HuangMulan

VS

Bans
SurtrFreyaMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 1
5,903
656
2,386
2,083
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
9
2 / 2 / 2
5,029
559
2,081
3,926
858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PonyFlesh
Cthulhu
7
0 / 1 / 0
4,524
503
1,807
5,328
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Shank802
Kumbhakarna
9
0 / 1 / 4
4,907
545
1,573
7,117
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Shank803
Artemis
9
3 / 2 / 2
4,924
547
5,952
6,009
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
6
6
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
1
1.5
W
Chaac
1
0
0
1
W
Mercury
DeadPumpkill
Mercury
0
1
3
1.5
W
2
1
2
3
L
Poseidon
2
2
2
1.5
W
Skadi
Hiillly
Skadi
0
4
2
0.25
W
2
0
1
2.5
L
Cthulhu
PonyFlesh
Cthulhu
0
1
0
0
L
Kumbhakarna
Shank802
Kumbhakarna
0
1
4
2
L
Artemis
Shank803
Artemis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,066
Damage
13,799
25,771
Taken
24,463
9,698
Mitigated
10,480
5,781
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,386
101
0
859
2,083
517
0
239
1,764
40,757
1,758
W
Chaac
3,246
627
0
2,617
5,681
2,816
433
1,203
4,157
0
38,122
W
Mercury
DeadPumpkill
Mercury
1,403
622
0
961
5,543
1,676
0
1,975
3,438
0
24,843
W
2,697
400
0
1,494
6,552
3,091
0
1,579
4,973
17,335
847
L
Poseidon
2,081
422
0
1,603
3,926
858
0
673
3,194
28,752
5,874
W
Skadi
Hiillly
Skadi
4,601
1,360
0
171
4,881
1,358
0
1,236
3,605
0
31,332
W
3,119
412
0
538
3,114
757
0
827
2,011
35,120
0
L
Cthulhu
PonyFlesh
Cthulhu
1,807
197
0
1,672
5,328
3,355
0
0
5,328
18,652
0
L
Kumbhakarna
Shank802
Kumbhakarna
1,573
585
0
1,581
7,117
4,056
0
2,020
5,047
9,147
589
L
Artemis
Shank803
Artemis
5,952
2,760
0
2,063
6,009
1,694
0
2,607
3,314
0
35,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
25,287
278
Minions Killed
275
0
Camps Cleared
0
930,404
Distance Traveled
877,594
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,903
656
95
11
0
190,525
0
W
Chaac
5,965
663
71
8
0
147,499
1
W
Mercury
4,767
530
53
6
0
222,303
2
W
Ymir
5,097
566
25
3
0
172,426
0
L
Poseidon
5,029
559
62
7
0
200,332
2
W
Skadi
4,831
537
50
6
0
166,197
0
W
Scylla
5,587
621
79
9
0
221,979
4
L
Cthulhu
4,524
503
55
6
0
148,777
0
L
Kumbhakarna
4,907
545
11
1
0
173,896
2
L
Artemis
4,924
547
52
6
0
164,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role