Player Matchup

Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MR_WOODY_11
Janus
Level 96
God Stats
8W - 5L
1,710 SR
Queue Stats
118W - 128L
1,230 Elo+
Solo
Fenrir
Fenrir
elefantemortaI
Fenrir
Level 10
God Stats
6W - 3L
1,152 SR
Queue Stats
11W - 9L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
kacuys
Cernunnos
Level 103
God Stats
1W - 0L
1,195 SR
Queue Stats
49W - 52L
1,489 Elo+
Solo
Loki
Loki
nxbchavosinho
Loki
Level 68
God Stats
1W - 1L
1,249 SR
Queue Stats
112W - 101L
1,430 Elo+
Party 1
Team Averages
Level 80
1,361 SR
1,416 Elo+

VS

Team Averages
Level 125
1,553 SR
1,490 Elo+
Tiamat
Tiamat
AIN_GUI
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 167L
1,493 Elo+
Party 2
Hun Batz
Hun Batz
Fabricio06
Hun Batz
Level 59
God Stats
10W - 7L
1,749 SR
Queue Stats
146W - 149L
1,550 Elo+
Solo
Anhur
Anhur
Ir0nPunch
Anhur
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 78L
1,481 Elo+
Solo
Terra
Terra
Migbrhue
Terra
Level 200
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 250L
1,484 Elo+
Party 2
Raijin
Raijin
RedNosedReindeer
Raijin
Level 107
God Stats
2W - 3L
1,516 SR
Queue Stats
199W - 199L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 0 / 4
7,631
545
6,946
10,194
8,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 2
7,293
521
5,138
7,225
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 4
6,767
483
7,001
12,429
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
kacuys
Cernunnos
11
0 / 2 / 2
6,557
468
2,892
6,331
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 1
8,455
604
2,885
8,535
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AIN_GUI
Tiamat
12
1 / 2 / 2
6,662
476
6,238
6,549
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Fabricio06
Hun Batz
12
7 / 2 / 1
7,058
504
6,398
11,708
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Ir0nPunch
Anhur
13
1 / 2 / 0
7,361
526
4,715
7,946
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Migbrhue
Terra
11
0 / 1 / 6
6,872
491
8,622
13,916
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 1
7,636
545
1,601
6,280
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
10
10
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
4
5
L
Tiamat
AIN_GUI
Tiamat
1
2
2
1
L
Hun Batz
Fabricio06
Hun Batz
7
2
1
3.75
L
Anhur
Ir0nPunch
Anhur
1
2
0
0.5
W
2
3
2
1
L
Terra
Migbrhue
Terra
0
1
6
3
L
1
2
1
0.75
W
2
4
4
1
W
Cernunnos
kacuys
Cernunnos
0
2
2
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
27,574
44,714
Taken
46,399
21,511
Mitigated
25,797
8,524
Healing
19,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,946
1,489
0
1,765
10,194
8,191
0
4,268
5,686
25,063
3,303
L
Tiamat
AIN_GUI
Tiamat
6,238
450
0
1,629
6,549
3,083
0
2,874
3,458
38,257
1,121
L
Hun Batz
Fabricio06
Hun Batz
6,398
1,311
0
5,384
11,708
4,209
0
2,091
9,501
0
43,012
L
Anhur
Ir0nPunch
Anhur
4,715
2,155
0
2,464
7,946
2,861
810
1,524
6,422
0
53,750
W
5,138
348
0
2,009
7,225
2,048
0
3,741
3,147
40,042
0
L
Terra
Migbrhue
Terra
8,622
1,248
1,027
4,868
13,916
13,744
0
4,140
9,534
28,526
2,571
L
1,601
124
0
3,797
6,280
1,900
0
259
6,021
67,591
0
W
7,001
2,771
0
996
12,429
4,912
0
3,705
8,561
0
44,358
W
Cernunnos
kacuys
Cernunnos
2,892
1,768
0
1,904
6,331
1,774
0
759
5,572
0
37,719
W
2,885
361
0
1,850
8,535
4,586
177
2,560
5,912
0
56,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
35,589
358
Minions Killed
411
0
Camps Cleared
0
1,422,266
Distance Traveled
1,343,009
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,631
545
43
3
0
341,787
4
L
Tiamat
6,662
476
90
6
0
268,303
0
L
Hun Batz
7,058
504
70
5
0
302,005
0
L
Anhur
7,361
526
99
7
0
239,848
0
W
Janus
7,293
521
67
5
0
298,334
3
L
Terra
6,872
491
39
3
0
315,173
0
L
Raijin
7,636
545
113
8
0
217,680
0
W
Fenrir
6,767
483
60
4
0
275,341
0
W
Cernunnos
6,557
468
76
5
0
257,256
0
W
Loki
8,455
604
112
8
0
249,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role