Player Matchup

Morgan Le Fay
Morgan Le Fay
Fe1bul
Morgan Le Fay
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,287 Elo+
Solo
Medusa
Medusa
IGreenFoxI
Medusa
Level 159
God Stats
3W - 5L
1,213 SR
Queue Stats
119W - 120L
1,531 Elo+
Party 1
Ra
Ra
dimamat97
Ra
Level 41
God Stats
20W - 32L
1,420 SR
Queue Stats
125W - 137L
1,386 Elo+
Party 1
Team Averages
Level 88
1,378 SR
1,401 Elo+

VS

Team Averages
Level 155
1,585 SR
1,479 Elo+
Achilles
Achilles
 
Achilles
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KairuNinja
Tsukuyomi
Level 148
God Stats
1W - 1L
1,755 SR
Queue Stats
59W - 57L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fe1bul
Morgan Le Fay
10
1 / 1 / 2
5,123
1,025
3,377
2,873
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
IGreenFoxI
Medusa
10
2 / 0 / 1
5,210
1,042
2,795
2,406
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 0 / 0
4,397
879
782
1,532
475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 0 / 0
4,604
921
2,156
4,388
3,729
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
 
Nu Wa
6
0 / 2 / 1
4,074
815
851
2,023
525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
KairuNinja
Tsukuyomi
9
0 / 1 / 1
4,569
914
1,675
3,541
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
1
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Morgan Le Fay
Fe1bul
Morgan Le Fay
1
1
2
2
W
Medusa
IGreenFoxI
Medusa
2
0
1
2.5
L
Tsukuyomi
KairuNinja
Tsukuyomi
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,954
Damage
4,682
6,811
Taken
9,952
2,090
Mitigated
5,400
3,320
Healing
1,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,156
282
0
455
4,388
3,729
0
1,383
2,763
0
9,390
L
Nu Wa
 
Nu Wa
851
484
0
270
2,023
525
0
1,286
524
4,871
0
W
Morgan Le Fay
Fe1bul
Morgan Le Fay
3,377
131
0
899
2,873
840
0
782
2,091
10,692
0
W
Medusa
IGreenFoxI
Medusa
2,795
813
0
1,298
2,406
775
0
40
2,366
0
17,836
L
Tsukuyomi
KairuNinja
Tsukuyomi
1,675
233
0
646
3,541
1,146
0
997
2,446
0
15,952
W
782
0
352
771
1,532
475
0
73
1,459
12,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,730
Gold Earned
13,247
78
Minions Killed
57
0
Camps Cleared
0
323,058
Distance Traveled
257,423
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,604
921
12
2
0
103,428
2
L
Nu Wa
4,074
815
18
4
0
52,085
0
W
Morgan Le Fay
5,123
1,025
25
5
0
96,715
0
W
Medusa
5,210
1,042
22
4
0
109,146
0
L
Tsukuyomi
4,569
914
27
5
0
101,910
0
W
Ra
4,397
879
31
6
0
117,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role