Player Matchup

Danzaburou
Danzaburou
Dariuzbd
Danzaburou
Level 158
God Stats
11W - 22L
1,418 SR
Queue Stats
242W - 247L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Fluffyous
Jormungandr
Level 54
God Stats
1W - 3L
1,679 SR
Queue Stats
25W - 43L
1,338 Elo+
Solo
Osiris
Osiris
Gun5NRos3s
Osiris
Level 157
God Stats
0W - 1L
1,223 SR
Queue Stats
249W - 241L
1,500 Elo+
Party 1
Scylla
Scylla
Leghions
Scylla
Level 192
God Stats
13W - 9L
1,613 SR
Queue Stats
251W - 241L
1,552 Elo+
Party 1
Ullr
Ullr
MUG3NSC
Ullr
Level 205
God Stats
23W - 33L
1,492 SR
Queue Stats
299W - 304L
1,520 Elo+
Party 1
Team Averages
Level 153
1,485 SR
1,484 Elo+

VS

Team Averages
Level 132
1,593 SR
1,469 Elo+
Neith
Neith
Arkiplix
Neith
Level 128
God Stats
2W - 0L
1,298 SR
Queue Stats
32W - 24L
1,553 Elo+
Party 2
Nemesis
Nemesis
KingMadDogg
Nemesis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,361 Elo+
Solo
Khepri
Khepri
Lucass_24_
Khepri
Level 149
God Stats
12W - 6L
1,737 SR
Queue Stats
85W - 82L
1,494 Elo+
Solo
Chaac
Chaac
YisusConPistola
Chaac
Level 126
God Stats
2W - 0L
1,785 SR
Queue Stats
35W - 45L
1,471 Elo+
Party 2
Eset
Eset
paranoidz
Eset
Level 146
God Stats
20W - 22L
1,645 SR
Queue Stats
231W - 255L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dariuzbd
Danzaburou
16
5 / 3 / 1
10,207
537
11,155
12,505
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Fluffyous
Jormungandr
14
1 / 6 / 1
8,788
463
6,375
14,702
14,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Gun5NRos3s
Osiris
13
0 / 5 / 6
7,470
393
9,156
21,809
20,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Leghions
Scylla
14
2 / 3 / 2
9,008
474
6,708
8,663
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
MUG3NSC
Ullr
16
3 / 1 / 2
9,128
480
10,036
12,937
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arkiplix
Neith
15
6 / 4 / 3
9,764
514
10,462
13,744
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KingMadDogg
Nemesis
15
6 / 3 / 3
9,720
512
7,597
16,728
7,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Lucass_24_
Khepri
13
1 / 1 / 10
9,366
493
6,040
14,534
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 1 / 2
10,661
561
11,402
18,031
19,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
14
1 / 2 / 4
8,729
459
11,261
8,988
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
18
18
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Arkiplix
Neith
6
4
3
1.88
L
Danzaburou
Dariuzbd
Danzaburou
5
3
1
1.83
L
Jormungandr
Fluffyous
Jormungandr
1
6
1
0.25
L
Osiris
Gun5NRos3s
Osiris
0
5
6
0.6
W
Nemesis
KingMadDogg
Nemesis
6
3
3
2.5
L
Scylla
Leghions
Scylla
2
3
2
1
W
Khepri
Lucass_24_
Khepri
1
1
10
6
L
Ullr
MUG3NSC
Ullr
3
1
2
4
W
4
1
2
5
W
Eset
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,430
Damage
46,762
70,616
Taken
72,025
47,361
Mitigated
51,229
19,694
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arkiplix
Neith
10,462
4,783
0
4,209
13,744
5,582
671
1,175
12,549
0
63,967
L
Danzaburou
Dariuzbd
Danzaburou
11,155
4,203
0
4,343
12,505
4,797
264
2,144
10,361
0
68,769
L
Jormungandr
Fluffyous
Jormungandr
6,375
1,394
0
966
14,702
14,826
104
1,511
13,191
57,534
0
L
Osiris
Gun5NRos3s
Osiris
9,156
2,681
0
6,617
21,809
20,204
0
8,156
13,653
0
31,154
W
Nemesis
KingMadDogg
Nemesis
7,597
2,388
0
2,236
16,728
7,774
0
3,252
13,162
0
74,580
L
Scylla
Leghions
Scylla
6,708
243
0
1,256
8,663
2,801
0
2,849
5,814
48,621
2,039
W
Khepri
Lucass_24_
Khepri
6,040
857
0
2,616
14,534
14,519
31
2,775
11,313
22,880
814
L
Ullr
MUG3NSC
Ullr
10,036
2,657
0
6,512
12,937
4,733
523
2,370
10,567
0
84,434
W
11,402
1,338
0
5,451
18,031
19,575
241
4,284
13,558
0
77,254
W
Eset
11,261
1,599
685
1,723
8,988
3,779
0
828
8,040
63,964
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
48,240
460
Minions Killed
475
0
Camps Cleared
0
1,876,988
Distance Traveled
1,927,839
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,764
514
116
6
0
347,256
6
L
Danzaburou
10,207
537
109
6
0
356,310
0
L
Jormungandr
8,788
463
101
5
0
310,055
0
L
Osiris
7,470
393
29
2
0
411,502
7
W
Nemesis
9,720
512
104
5
0
423,248
0
L
Scylla
9,008
474
108
6
0
367,677
8
W
Khepri
9,366
493
24
1
0
402,419
6
L
Ullr
9,128
480
113
6
0
431,444
0
W
Chaac
10,661
561
124
7
0
363,578
2
W
Eset
8,729
459
107
6
0
391,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role