Player Matchup

Hades
Hades
Daemonenkoender1
Hades
Level 137
God Stats
6W - 5L
1,489 SR
Queue Stats
175W - 167L
1,464 Elo+
Solo
Bacchus
Bacchus
EL XiiMii
Bacchus
Level 69
God Stats
8W - 6L
1,514 SR
Queue Stats
28W - 34L
1,357 Elo+
Solo
Izanami
Izanami
SelfPoorBOSS
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,155 Elo+
Party 2
Chang'e
Chang'e
archiecat99
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,155 Elo+
Party 2
Thanatos
Thanatos
ggggqqq
Thanatos
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,155 Elo+
Party 2
Team Averages
Level 90
1,501 SR
1,257 Elo+

VS

Team Averages
Level 76
1,442 SR
1,454 Elo+
Fenrir
Fenrir
Asardalon
Fenrir
Level 95
God Stats
1W - 2L
1,511 SR
Queue Stats
43W - 48L
1,382 Elo+
Solo
Hades
Hades
LostSoulDark
Hades
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 76L
1,440 Elo+
Party 1
Cupid
Cupid
ThеBreak
Cupid
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 155L
1,469 Elo+
Party 1
Bellona
Bellona
fraszls-
Bellona
Level 53
God Stats
1W - 1L
1,461 SR
Queue Stats
13W - 14L
1,490 Elo+
Solo
Jormungandr
Jormungandr
ТемнийВорон
Jormungandr
Level 103
God Stats
6W - 5L
1,236 SR
Queue Stats
121W - 105L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,162
611
10,388
14,611
6,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
EL XiiMii
Bacchus
12
7 / 2 / 7
8,265
551
6,740
14,651
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SelfPoorBOSS
Izanami
10
2 / 5 / 8
6,640
443
3,336
7,792
2,131
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
archiecat99
Chang'e
16
6 / 0 / 7
8,935
596
8,131
9,352
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
ggggqqq
Thanatos
14
9 / 2 / 8
9,126
608
12,792
10,892
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asardalon
Fenrir
14
5 / 3 / 2
8,106
540
5,928
13,314
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 12 / 2
6,107
407
4,803
13,130
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cupid
ThеBreak
Cupid
12
5 / 3 / 4
7,938
529
8,862
8,053
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
fraszls-
Bellona
13
1 / 2 / 4
7,301
487
8,010
15,550
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 3
6,352
423
8,658
14,453
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
26
Kills
13
13
Deaths
26
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asardalon
Fenrir
5
3
2
2
W
2
4
1
0.63
W
Bacchus
EL XiiMii
Bacchus
7
2
7
5.25
L
1
12
2
0.17
W
Izanami
SelfPoorBOSS
Izanami
2
5
8
1.2
L
Cupid
ThеBreak
Cupid
5
3
4
2.33
W
Chang'e
archiecat99
Chang'e
6
0
7
9.5
L
Bellona
fraszls-
Bellona
1
2
4
1.5
W
Thanatos
ggggqqq
Thanatos
9
2
8
6.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
36,261
57,298
Taken
64,500
26,523
Mitigated
31,196
26,080
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asardalon
Fenrir
5,928
1,348
0
2,057
13,314
5,589
0
2,840
10,474
0
63,080
W
10,388
1,054
0
8,469
14,611
6,671
2,034
715
13,896
63,380
1,011
W
Bacchus
EL XiiMii
Bacchus
6,740
817
0
3,849
14,651
10,861
194
4,885
9,766
29,050
0
L
4,803
780
0
864
13,130
4,072
0
5,137
7,993
14,925
863
W
Izanami
SelfPoorBOSS
Izanami
3,336
2,486
0
562
7,792
2,131
0
1,717
6,075
0
10,027
L
Cupid
ThеBreak
Cupid
8,862
4,590
391
2,113
8,053
2,206
796
3,529
4,524
0
37,192
W
Chang'e
archiecat99
Chang'e
8,131
1,161
612
4,321
9,352
3,127
507
1,378
7,974
67,282
1,782
L
Bellona
fraszls-
Bellona
8,010
1,182
0
5,427
15,550
10,097
0
8,595
6,955
0
46,500
W
Thanatos
ggggqqq
Thanatos
12,792
3,524
0
8,267
10,892
3,733
471
4,342
6,550
0
53,372
L
8,658
3,448
98
1,220
14,453
9,232
0
4,865
9,588
36,252
8,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
35,804
334
Minions Killed
305
0
Camps Cleared
0
1,429,019
Distance Traveled
1,414,580
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,106
540
96
6
0
293,997
0
W
Hades
9,162
611
116
8
0
226,347
0
W
Bacchus
8,265
551
27
2
0
289,983
1
L
Hades
6,107
407
23
2
0
246,514
0
W
Izanami
6,640
443
17
1
0
269,176
0
L
Cupid
7,938
529
54
4
0
308,809
0
W
Chang'e
8,935
596
105
7
0
318,613
0
L
Bellona
7,301
487
69
5
0
298,940
0
W
Thanatos
9,126
608
69
5
0
324,900
0
L
Jormungandr
6,352
423
63
4
0
266,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role