Player Matchup

Apollo
Apollo
Gold V
Deefunk
Apollo
Gold V
Level 202
God Stats
16W - 14L
1,583 SR
Queue Stats
117W - 128L
1,335 MMR
Solo
Pele
Pele
Gold V
OutKlast
Pele
Gold V
Level 102
God Stats
6W - 4L
1,655 SR
Queue Stats
33W - 41L
1,346 MMR
Solo
Thoth
Thoth
Silver I
RyanDeNotS
Thoth
Silver I
Level 139
God Stats
136W - 142L
1,440 SR
Queue Stats
506W - 524L
1,334 MMR
Solo
Ares
Ares
Gold IV
itsamithk
Ares
Gold IV
Level 111
God Stats
0W - 1L
1,512 SR
Queue Stats
45W - 42L
1,331 MMR
Solo
Horus
Horus
Gold V
vTyIox
Horus
Gold V
Level 90
God Stats
20W - 21L
1,611 SR
Queue Stats
216W - 215L
1,301 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,560 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,492 SR
1,329 MMR
Tyr
Tyr
Gold V
AwaDeSandía
Tyr
Gold V
Level 177
God Stats
1W - 1L
1,255 SR
Queue Stats
250W - 254L
1,347 MMR
Solo
Kukulkan
Kukulkan
Gold V
JohnWick05051
Kukulkan
Gold V
Level 135
God Stats
4W - 1L
1,627 SR
Queue Stats
176W - 184L
1,327 MMR
Solo
Thanatos
Thanatos
Silver I
JudoKujo
Thanatos
Silver I
Level 109
God Stats
13W - 14L
1,530 SR
Queue Stats
73W - 77L
1,307 MMR
Party 1
Danzaburou
Danzaburou
Gold V
jjoberwockey
Danzaburou
Gold V
Level 139
God Stats
45W - 48L
1,522 SR
Queue Stats
73W - 77L
1,368 MMR
Party 1
Ymir
Ymir
Gold V
monkeywrench14
Ymir
Gold V
Level 171
God Stats
3W - 4L
1,528 SR
Queue Stats
345W - 358L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deefunk
Apollo
12
0 / 2 / 2
6,417
494
3,838
7,729
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
12
2 / 4 / 1
6,244
480
5,924
11,808
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
10
0 / 2 / 1
5,866
451
4,909
3,589
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
3 / 0 / 0
7,231
556
4,026
7,164
5,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Horus
vTyIox
Horus
9
0 / 3 / 0
5,647
434
2,297
11,582
7,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Chang'eAthenaArachne

VS

Bans
BakasuraKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,795
600
3,547
8,072
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kukulkan
JohnWick05051
Kukulkan
15
4 / 0 / 4
8,502
654
6,248
5,827
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JudoKujo
Thanatos
14
5 / 0 / 2
7,650
588
5,522
10,695
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
jjoberwockey
Danzaburou
14
2 / 1 / 3
8,206
631
6,684
4,360
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 6
7,247
557
5,059
10,759
8,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
11
11
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Apollo
Deefunk
Apollo
0
2
2
0.5
W
Kukulkan
JohnWick05051
Kukulkan
4
0
4
6
W
Thanatos
JudoKujo
Thanatos
5
0
2
6
L
Pele
2
4
1
0.63
L
Thoth
0
2
1
0.25
L
Ares
3
0
0
3
W
Danzaburou
jjoberwockey
Danzaburou
2
1
3
3.5
W
0
1
6
3
L
Horus
vTyIox
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
27,060
41,872
Taken
39,713
19,808
Mitigated
20,801
15,142
Healing
19,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,547
428
0
1,879
8,072
5,551
0
3,571
4,501
0
47,434
L
Apollo
Deefunk
Apollo
3,838
2,024
0
3,096
7,729
2,765
224
167
7,562
0
51,666
W
Kukulkan
JohnWick05051
Kukulkan
6,248
710
0
982
5,827
2,204
195
1,463
4,086
57,629
644
W
Thanatos
JudoKujo
Thanatos
5,522
1,585
0
11,346
10,695
3,476
900
1,209
9,372
0
49,334
L
Pele
5,924
1,232
0
4,275
11,808
3,244
0
3,970
7,838
0
49,850
L
Thoth
4,909
0
0
780
3,589
922
0
1,206
2,383
31,121
615
L
Ares
4,026
246
0
2,608
7,164
5,101
0
483
6,681
38,560
1,940
W
Danzaburou
jjoberwockey
Danzaburou
6,684
2,884
0
2,317
4,360
1,321
2,067
395
3,921
0
63,597
W
5,059
1,414
0
2,765
10,759
8,249
29
1,962
8,655
26,147
1,746
L
Horus
vTyIox
Horus
2,297
1,118
722
3,661
11,582
7,776
0
5,242
6,340
1,466
12,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
39,400
366
Minions Killed
424
0
Camps Cleared
0
1,162,469
Distance Traveled
1,293,697
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,795
600
95
7
0
258,089
3
L
Apollo
6,417
494
91
7
0
222,671
2
W
Kukulkan
8,502
654
114
9
0
262,542
4
W
Thanatos
7,650
588
74
6
0
289,855
0
L
Pele
6,244
480
74
6
0
286,326
0
L
Thoth
5,866
451
83
6
0
194,406
4
L
Ares
7,231
556
85
7
0
223,529
1
W
Danzaburou
8,206
631
110
8
0
223,445
0
W
Ymir
7,247
557
31
2
0
259,766
2
L
Horus
5,647
434
33
3
0
235,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role