Player Matchup

Tsukuyomi
Tsukuyomi
BigBoy_Shep
Tsukuyomi
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 203L
1,379 Elo+
Party 1
Hou Yi
Hou Yi
Da_Godfather72
Hou Yi
Level 45
God Stats
3W - 2L
1,637 SR
Queue Stats
110W - 125L
1,365 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SlickRiiiiick
Kumbhakarna
Level 66
God Stats
9W - 8L
1,560 SR
Queue Stats
23W - 19L
1,549 Elo+
Solo
Lancelot
Lancelot
herzix_
Lancelot
Level 61
God Stats
5W - 16L
1,096 SR
Queue Stats
274W - 288L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
psaridzze
Baron Samedi
Level 106
God Stats
0W - 1L
1,645 SR
Queue Stats
74W - 66L
1,454 Elo+
Solo
Team Averages
Level 76
1,488 SR
1,463 Elo+

VS

Team Averages
Level 97
1,586 SR
1,492 Elo+
Khepri
Khepri
Jugger_NAUGHT770
Khepri
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
103W - 103L
1,430 Elo+
Solo
Freya
Freya
Ophente
Freya
Level 109
God Stats
5W - 1L
1,621 SR
Queue Stats
40W - 33L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SqueaksWasTaken
Morgan Le Fay
Level 76
God Stats
3W - 2L
1,697 SR
Queue Stats
20W - 16L
1,538 Elo+
Solo
Mercury
Mercury
acardend
Mercury
Level 107
God Stats
126W - 146L
1,483 SR
Queue Stats
507W - 494L
1,527 Elo+
Solo
Anhur
Anhur
elsaporaro
Anhur
Level 106
God Stats
4W - 10L
1,416 SR
Queue Stats
37W - 37L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBoy_Shep
Tsukuyomi
8
0 / 2 / 1
3,913
652
1,311
4,008
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,367
561
977
2,144
308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SlickRiiiiick
Kumbhakarna
4
0 / 1 / 0
3,429
572
918
4,123
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
herzix_
Lancelot
7
1 / 1 / 0
3,889
648
1,928
4,235
1,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
psaridzze
Baron Samedi
3
0 / 1 / 0
2,964
494
196
914
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,438
740
1,158
3,275
1,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Ophente
Freya
7
0 / 1 / 1
4,388
731
1,552
3,693
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
SqueaksWasTaken
Morgan Le Fay
8
4 / 0 / 0
4,989
832
1,905
1,294
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
acardend
Mercury
8
0 / 0 / 3
4,274
712
1,003
3,754
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
7
1 / 0 / 1
3,889
648
3,005
1,922
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigBoy_Shep
Tsukuyomi
0
2
1
0.25
L
0
1
0
0
W
1
0
1
1.5
W
Freya
Ophente
Freya
0
1
1
0.5
L
Kumbhakarna
SlickRiiiiick
Kumbhakarna
0
1
0
0
W
Morgan Le Fay
SqueaksWasTaken
Morgan Le Fay
4
0
0
4
W
Mercury
acardend
Mercury
0
0
3
1.5
W
Anhur
1
0
1
1.5
L
Lancelot
herzix_
Lancelot
1
1
0
1
L
Baron Samedi
psaridzze
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,330
Damage
8,623
15,424
Taken
13,938
4,784
Mitigated
4,779
4,945
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigBoy_Shep
Tsukuyomi
1,311
496
0
1,679
4,008
1,004
0
881
3,127
0
18,200
L
977
481
0
434
2,144
308
0
510
1,634
0
12,806
W
1,158
30
0
1,258
3,275
1,601
234
666
2,609
11,283
0
W
Freya
Ophente
Freya
1,552
486
0
1,203
3,693
1,016
45
0
3,693
15,671
4,262
L
Kumbhakarna
SlickRiiiiick
Kumbhakarna
918
75
0
1,126
4,123
1,273
0
768
3,355
5,695
0
W
Morgan Le Fay
SqueaksWasTaken
Morgan Le Fay
1,905
161
0
511
1,294
394
0
155
1,139
23,409
0
W
Mercury
acardend
Mercury
1,003
343
0
500
3,754
1,193
298
118
3,636
0
22,812
W
Anhur
3,005
1,942
0
1,262
1,922
575
836
175
1,747
0
20,505
L
Lancelot
herzix_
Lancelot
1,928
194
0
1,517
4,235
1,977
0
1,936
2,299
0
17,387
L
Baron Samedi
psaridzze
Baron Samedi
196
0
0
189
914
222
0
326
588
4,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,562
Gold Earned
21,978
119
Minions Killed
176
0
Camps Cleared
0
526,842
Distance Traveled
659,646
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,913
652
44
7
0
127,881
0
L
Hou Yi
3,367
561
32
5
0
116,532
0
W
Khepri
4,438
740
18
3
0
138,685
0
W
Freya
4,388
731
35
6
0
124,631
0
L
Kumbhakarna
3,429
572
6
1
0
112,321
2
W
Morgan Le Fay
4,989
832
37
6
0
136,695
2
W
Mercury
4,274
712
61
10
0
154,454
0
W
Anhur
3,889
648
25
4
0
105,181
0
L
Lancelot
3,889
648
29
5
0
133,828
0
L
Baron Samedi
2,964
494
8
1
0
36,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role