Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
linkle_binkle
Chang'e
Level 65
God Stats
34W - 21L
1,723 SR
Queue Stats
482W - 407L
1,609 Elo+
Party 1
Team Averages
Level 110
1,574 SR
1,536 Elo+

VS

Team Averages
Level 150
1,824 SR
2,034 Elo+
Baron Samedi
Baron Samedi
TheVirginMobile
Baron Samedi
Level 159
God Stats
3W - 2L
1,856 SR
Queue Stats
155W - 34L
2,019 Elo+
Party 2
Vulcan
Vulcan
Βelair
Vulcan
Level 163
God Stats
7W - 2L
1,729 SR
Queue Stats
163W - 16L
2,045 Elo+
Party 2
Anubis
Anubis
Μist
Anubis
Level 128
God Stats
3W - 0L
1,887 SR
Queue Stats
140W - 17L
2,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 4 / 1
7,034
782
4,062
13,697
8,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ganesha
 
Ganesha
13
0 / 2 / 2
6,748
750
5,558
11,165
10,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
13
1 / 4 / 1
7,192
799
5,419
9,533
2,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheVirginMobile
Baron Samedi
14
1 / 0 / 9
8,360
929
7,872
7,770
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Βelair
Vulcan
16
8 / 0 / 2
9,945
1,105
12,346
7,507
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Μist
Anubis
14
1 / 2 / 7
8,081
898
8,680
5,777
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
1
0.38
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Baron Samedi
TheVirginMobile
Baron Samedi
1
0
9
5.5
L
Chang'e
1
4
1
0.38
W
Vulcan
Βelair
Vulcan
8
0
2
9
W
Anubis
Μist
Anubis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
28,898
34,395
Taken
21,054
21,496
Mitigated
10,370
10,158
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,062
147
793
3,383
13,697
8,573
0
9,926
2,746
0
16,198
L
Ganesha
 
Ganesha
5,558
248
0
2,474
11,165
10,139
0
8,344
1,995
21,160
1,331
W
Baron Samedi
TheVirginMobile
Baron Samedi
7,872
766
1,112
2,999
7,770
5,527
462
2,504
5,266
14,937
576
L
Chang'e
5,419
56
1,405
2,103
9,533
2,784
0
7,961
869
22,324
192
W
Vulcan
Βelair
Vulcan
12,346
1,256
0
3,523
7,507
2,334
1,418
4,146
3,361
47,184
0
W
Anubis
Μist
Anubis
8,680
359
0
1,874
5,777
2,509
861
3,832
1,945
28,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,974
Gold Earned
26,386
94
Minions Killed
133
0
Camps Cleared
0
547,981
Distance Traveled
578,713
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,034
782
34
4
0
197,038
2
L
Ganesha
6,748
750
3
0
0
193,629
1
W
Baron Samedi
8,360
929
37
4
0
187,595
0
L
Chang'e
7,192
799
57
6
0
157,314
2
W
Vulcan
9,945
1,105
64
7
0
216,789
0
W
Anubis
8,081
898
32
4
0
174,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role