Player Matchup

Merlin
Merlin
KlNG AMB
Merlin
Level 85
God Stats
18W - 15L
1,354 SR
Queue Stats
563W - 576L
1,372 Elo+
Solo
Nut
Nut
MentalistSK
Nut
Level 105
God Stats
5W - 8L
1,532 SR
Queue Stats
719W - 729L
1,476 Elo+
Solo
Cliodhna
Cliodhna
SunnyVain_207
Cliodhna
Level 127
God Stats
1W - 2L
1,151 SR
Queue Stats
85W - 74L
1,460 Elo+
Solo
Anubis
Anubis
ZHaunDK
Anubis
Level 154
God Stats
14W - 3L
1,702 SR
Queue Stats
299W - 296L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
anancagra
Kumbhakarna
Level 174
God Stats
5W - 3L
1,741 SR
Queue Stats
225W - 236L
1,394 Elo+
Solo
Team Averages
Level 129
1,496 SR
1,434 Elo+

VS

Team Averages
Level 102
1,572 SR
1,479 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Batgirlvdb
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,439 Elo+
Party 1
Surtr
Surtr
TigerJelly
Surtr
Level 102
God Stats
7W - 4L
1,641 SR
Queue Stats
333W - 346L
1,505 Elo+
Solo
Maui
Maui
dood-azerty02
Maui
Level 64
God Stats
1W - 1L
1,718 SR
Queue Stats
249W - 281L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KlNG AMB
Merlin
15
2 / 2 / 7
8,838
884
9,259
6,345
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 8
9,027
903
9,794
7,795
3,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cliodhna
SunnyVain_207
Cliodhna
16
10 / 2 / 6
10,596
1,060
21,136
12,118
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
ZHaunDK
Anubis
15
1 / 1 / 7
9,345
935
6,439
4,421
2,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kumbhakarna
anancagra
Kumbhakarna
13
2 / 5 / 9
8,304
830
4,641
14,788
12,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 6 / 8
7,792
779
10,469
10,988
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
 
Rama
13
2 / 4 / 4
7,471
747
4,732
7,797
2,513
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
15
1 / 1 / 6
8,115
812
4,461
8,533
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
15
5 / 3 / 6
9,399
940
7,961
14,519
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 8
8,132
813
3,013
13,160
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
18
Kills
13
13
Deaths
18
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
6
8
1.17
L
Rama
 
Rama
2
4
4
1
L
Atlas
1
1
6
4
W
Merlin
KlNG AMB
Merlin
2
2
7
2.75
W
3
3
8
2.33
W
Cliodhna
SunnyVain_207
Cliodhna
10
2
6
6.5
L
Surtr
5
3
6
2.67
W
Anubis
ZHaunDK
Anubis
1
1
7
4.5
W
Kumbhakarna
anancagra
Kumbhakarna
2
5
9
1.3
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,269
Damage
30,636
45,467
Taken
54,997
26,793
Mitigated
43,286
15,423
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,469
910
781
2,382
10,988
3,880
0
4,265
6,723
22,483
466
L
Rama
 
Rama
4,732
3,768
400
1,448
7,797
2,513
0
1,597
6,200
0
9,703
L
Atlas
4,461
740
647
2,740
8,533
7,868
0
3,060
5,473
17,552
0
W
Merlin
KlNG AMB
Merlin
9,259
364
605
1,587
6,345
2,612
558
2,864
3,481
23,554
0
W
9,794
5,979
372
1,116
7,795
3,494
1,872
4,047
3,748
0
28,540
W
Cliodhna
SunnyVain_207
Cliodhna
21,136
1,130
523
5,252
12,118
5,695
999
4,721
7,397
0
34,282
L
Surtr
7,961
2,052
545
3,115
14,519
15,087
0
5,466
9,053
503
16,920
W
Anubis
ZHaunDK
Anubis
6,439
201
2,136
1,333
4,421
2,186
424
2,653
1,768
18,260
387
W
Kumbhakarna
anancagra
Kumbhakarna
4,641
621
271
2,228
14,788
12,806
81
3,884
10,904
9,900
290
L
3,013
622
865
1,965
13,160
13,938
0
5,693
7,467
5,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,110
Gold Earned
40,909
164
Minions Killed
96
0
Camps Cleared
0
1,002,825
Distance Traveled
997,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,792
779
31
3
0
166,056
0
L
Rama
7,471
747
15
2
0
197,646
0
L
Atlas
8,115
812
17
2
0
223,650
0
W
Merlin
8,838
884
30
3
0
191,917
0
W
Nut
9,027
903
52
5
0
190,967
0
W
Cliodhna
10,596
1,060
31
3
0
246,017
0
L
Surtr
9,399
940
27
3
0
206,323
0
W
Anubis
9,345
935
42
4
0
196,078
0
W
Kumbhakarna
8,304
830
9
1
0
177,846
0
L
Maui
8,132
813
6
1
0
203,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role