Player Matchup

Anubis
Anubis
Gold I
Blema
Anubis
Gold I
Level 156
God Stats
13W - 10L
1,597 SR
Queue Stats
113W - 111L
1,688 MMR
Solo
Skadi
Skadi
Platinum II
Geraldinex
Skadi
Platinum II
Level 114
God Stats
65W - 47L
1,690 SR
Queue Stats
139W - 127L
1,778 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
Hanstastic
Sylvanus
Platinum II
Level 127
God Stats
65W - 54L
1,605 SR
Queue Stats
139W - 127L
1,778 MMR
Party 1
Set
Set
Gold I
Húmdron
Set
Gold I
Level 179
God Stats
5W - 3L
1,721 SR
Queue Stats
76W - 77L
1,687 MMR
Party 2
Nu Wa
Nu Wa
Gold I
citatics
Nu Wa
Gold I
Level 157
God Stats
4W - 2L
1,774 SR
Queue Stats
50W - 49L
1,695 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,677 SR
1,725 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,533 SR
1,624 MMR
Bellona
Bellona
Platinum IV
 
Bellona
Platinum IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
TinnerZz
Ra
Platinum V
Level 163
God Stats
5W - 1L
1,663 SR
Queue Stats
153W - 144L
1,719 MMR
Solo
Hachiman
Hachiman
Platinum IV
Tomtehole
Hachiman
Platinum IV
Level 173
God Stats
10W - 6L
1,669 SR
Queue Stats
195W - 183L
1,683 MMR
Solo
Bacchus
Bacchus
Gold III
casperr
Bacchus
Gold III
Level 154
God Stats
4W - 4L
1,335 SR
Queue Stats
93W - 92L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blema
Anubis
9
1 / 6 / 0
5,425
543
3,904
7,874
2,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
11
0 / 2 / 0
5,374
537
3,292
4,882
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Hanstastic
Sylvanus
9
0 / 2 / 1
5,404
540
2,747
8,374
5,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 3 / 0
5,548
555
3,857
8,875
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Nu Wa
citatics
Nu Wa
9
0 / 4 / 0
4,909
491
1,690
3,776
894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosKumbhakarnaSusanoThoth

VS

Bans
CliodhnaPeleCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 1 / 1
6,732
673
5,867
9,157
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
 
Serqet
11
5 / 1 / 4
6,300
630
4,119
5,896
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 5
6,424
642
4,755
5,667
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Tomtehole
Hachiman
12
3 / 1 / 1
6,437
644
4,182
4,724
1,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
casperr
Bacchus
10
2 / 0 / 4
5,990
599
4,255
6,248
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
17
17
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
1
5.5
W
Serqet
 
Serqet
5
1
4
7
L
Anubis
Blema
Anubis
1
6
0
0.17
L
Skadi
0
2
0
0
L
Sylvanus
Hanstastic
Sylvanus
0
2
1
0.25
L
2
3
0
0.67
W
2
0
5
4.5
W
Hachiman
Tomtehole
Hachiman
3
1
1
3.5
W
Bacchus
casperr
Bacchus
2
0
4
4
L
Nu Wa
citatics
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,490
Damage
23,178
33,781
Taken
31,692
13,981
Mitigated
14,910
8,570
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,867
1,520
0
2,954
9,157
5,241
0
3,519
5,638
0
36,755
W
Serqet
 
Serqet
4,119
926
0
808
5,896
2,075
13
1,523
4,373
0
35,260
L
Anubis
Blema
Anubis
3,904
74
0
2,323
7,874
2,240
0
0
7,076
30,801
0
L
Skadi
3,292
559
0
343
4,882
1,399
0
1,217
3,420
0
44,287
L
Sylvanus
Hanstastic
Sylvanus
2,747
390
660
3,305
8,374
5,715
0
3,136
5,238
19,931
1,634
L
3,857
1,626
0
1,512
8,875
3,733
0
2,955
5,920
0
34,503
W
4,755
778
842
2,485
5,667
2,279
0
1,628
4,039
62,221
0
W
Hachiman
Tomtehole
Hachiman
4,182
1,916
0
1,995
4,724
1,293
340
577
4,147
0
48,387
W
Bacchus
casperr
Bacchus
4,255
425
0
2,196
6,248
4,022
0
1,028
5,220
15,122
1,370
L
Nu Wa
citatics
Nu Wa
1,690
282
0
427
3,776
894
0
1,493
2,137
35,696
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
31,883
326
Minions Killed
362
0
Camps Cleared
0
1,029,316
Distance Traveled
1,079,880
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,732
673
69
7
0
190,864
0
W
Serqet
6,300
630
64
6
0
248,137
5
L
Anubis
5,425
543
61
6
0
170,462
0
L
Skadi
5,374
537
95
10
0
195,389
2
L
Sylvanus
5,404
540
34
3
0
216,796
2
L
Set
5,548
555
61
6
0
238,510
2
W
Ra
6,424
642
112
11
0
218,860
0
W
Hachiman
6,437
644
95
10
0
190,935
1
W
Bacchus
5,990
599
22
2
0
231,084
6
L
Nu Wa
4,909
491
75
8
0
208,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role