Player Matchup

Tsukuyomi
Tsukuyomi
BeardedYapper24
Tsukuyomi
Level 137
God Stats
5W - 7L
1,586 SR
Queue Stats
90W - 106L
1,483 Elo+
Solo
Ah Puch
Ah Puch
EyeSteelKillsLOL
Ah Puch
Level 103
God Stats
5W - 3L
1,506 SR
Queue Stats
255W - 260L
1,453 Elo+
Solo
Tiamat
Tiamat
Incognijo14
Tiamat
Level 103
God Stats
11W - 10L
1,464 SR
Queue Stats
99W - 82L
1,412 Elo+
Solo
Fenrir
Fenrir
NomadicET
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,452 Elo+
Solo
Heimdallr
Heimdallr
TenseLotus12835
Heimdallr
Level 46
God Stats
62W - 65L
1,438 SR
Queue Stats
64W - 68L
1,387 Elo+
Solo
Team Averages
Level 94
1,499 SR
1,437 Elo+

VS

Team Averages
Level 109
1,549 SR
1,451 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BeigeUmbrella47
Susano
Level 68
God Stats
3W - 3L
1,523 SR
Queue Stats
433W - 432L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
Boadisafa
Zhong Kui
Level 143
God Stats
23W - 27L
1,411 SR
Queue Stats
766W - 772L
1,395 Elo+
Solo
Hercules
Hercules
DemonKote
Hercules
Level 148
God Stats
13W - 4L
1,812 SR
Queue Stats
302W - 282L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeardedYapper24
Tsukuyomi
11
2 / 1 / 0
6,328
575
2,571
3,991
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 2
6,712
610
2,061
6,006
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
12
2 / 1 / 1
6,990
635
3,995
6,781
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
NomadicET
Fenrir
13
5 / 0 / 1
6,918
629
2,189
8,083
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
TenseLotus12835
Heimdallr
11
1 / 3 / 1
6,015
547
3,298
5,703
1,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 3 / 0
6,104
555
4,913
8,637
2,836
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
 
Discordia
10
0 / 3 / 0
5,126
466
4,328
5,310
1,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
1 / 1 / 2
5,291
481
1,445
4,922
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
Boadisafa
Zhong Kui
10
1 / 0 / 2
5,571
506
2,251
4,728
2,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
DemonKote
Hercules
9
3 / 3 / 0
5,689
517
1,416
7,749
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
10
Kills
6
6
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Discordia
 
Discordia
0
3
0
0
W
Tsukuyomi
BeardedYapper24
Tsukuyomi
2
1
0
2
L
1
1
2
2
L
Zhong Kui
Boadisafa
Zhong Kui
1
0
2
2
L
Hercules
DemonKote
Hercules
3
3
0
1
W
0
1
2
1
W
Tiamat
2
1
1
2.5
W
Fenrir
NomadicET
Fenrir
5
0
1
5.5
W
Heimdallr
TenseLotus12835
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,114
Damage
14,353
30,564
Taken
31,346
10,585
Mitigated
12,842
10,581
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,913
1,119
0
2,377
8,637
2,836
0
3,301
4,782
0
34,175
L
Discordia
 
Discordia
4,328
222
0
1,841
5,310
1,465
0
1,544
3,766
36,037
0
W
Tsukuyomi
BeardedYapper24
Tsukuyomi
2,571
621
0
1,786
3,991
1,274
0
380
3,611
0
31,365
L
1,445
456
0
2,018
4,922
1,350
0
615
4,265
0
20,917
L
Zhong Kui
Boadisafa
Zhong Kui
2,251
163
0
2,458
4,728
2,832
0
0
4,728
27,169
0
L
Hercules
DemonKote
Hercules
1,416
302
0
2,093
7,749
4,359
0
0
7,748
0
17,620
W
2,061
0
0
2,758
6,006
1,782
117
4,128
1,878
43,930
711
W
Tiamat
3,995
308
0
1,945
6,781
2,596
0
0
6,630
32,973
0
W
Fenrir
NomadicET
Fenrir
2,189
500
0
2,959
8,083
2,946
0
200
7,883
0
50,184
W
Heimdallr
TenseLotus12835
Heimdallr
3,298
1,463
0
1,133
5,703
1,987
433
1,871
3,832
0
35,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
27,781
343
Minions Killed
242
0
Camps Cleared
0
1,070,787
Distance Traveled
1,062,546
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,104
555
78
7
0
214,002
0
L
Discordia
5,126
466
46
4
0
202,812
0
W
Tsukuyomi
6,328
575
65
6
0
227,918
1
L
Susano
5,291
481
43
4
0
228,609
0
L
Zhong Kui
5,571
506
56
5
0
152,076
0
L
Hercules
5,689
517
19
2
0
265,047
4
W
Ah Puch
6,712
610
70
6
0
230,723
0
W
Tiamat
6,990
635
79
7
0
200,016
0
W
Fenrir
6,918
629
82
7
0
231,880
0
W
Heimdallr
6,015
547
47
4
0
180,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role