Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Doge Master1944
Vulcan
Level 122
God Stats
4W - 6L
1,379 SR
Queue Stats
258W - 266L
1,639 Elo+
Solo
Mulan
Mulan
Jamezee
Mulan
Level 142
God Stats
2W - 2L
1,518 SR
Queue Stats
38W - 56L
1,404 Elo+
Party 1
Neith
Neith
OMW2ZUBBY
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 143L
1,497 Elo+
Party 3
Ra
Ra
emigo2001
Ra
Level 136
God Stats
7W - 5L
1,576 SR
Queue Stats
131W - 130L
1,515 Elo+
Party 3
Team Averages
Level 135
1,495 SR
1,511 Elo+

VS

Team Averages
Level 148
1,604 SR
1,499 Elo+
Ares
Ares
BolasDeMadera93
Ares
Level 127
God Stats
0W - 1L
1,852 SR
Queue Stats
30W - 30L
1,535 Elo+
Party 2
Merlin
Merlin
MBS9892
Merlin
Level 176
God Stats
8W - 7L
1,586 SR
Queue Stats
54W - 58L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
Level 159
God Stats
75W - 50L
1,618 SR
Queue Stats
238W - 239L
1,490 Elo+
Solo
Medusa
Medusa
jiggity090
Medusa
Level 183
God Stats
86W - 86L
1,563 SR
Queue Stats
343W - 363L
1,528 Elo+
Solo
Freya
Freya
tehbucketmage
Freya
Level 94
God Stats
1W - 2L
1,402 SR
Queue Stats
14W - 23L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 0 / 6
7,400
1,480
1,885
4,582
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 1 / 8
6,506
1,301
4,895
2,471
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Jamezee
Mulan
11
1 / 0 / 10
6,461
1,292
3,838
4,327
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
OMW2ZUBBY
Neith
11
3 / 0 / 8
6,776
1,355
4,450
2,340
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 0 / 8
6,896
1,379
3,158
2,044
745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

399

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,747
1,149
1,658
3,466
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
MBS9892
Merlin
10
1 / 3 / 0
5,826
1,165
2,229
3,718
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
10
0 / 0 / 1
5,724
1,145
4,372
1,011
257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
jiggity090
Medusa
10
0 / 3 / 1
5,697
1,139
3,272
4,459
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,713
1,143
2,695
7,066
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
11
Kills
1
1
Deaths
11
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
6
7
L
0
1
1
0.5
W
2
1
8
6
W
Mulan
Jamezee
Mulan
1
0
10
6
L
Merlin
MBS9892
Merlin
1
3
0
0.33
W
Neith
OMW2ZUBBY
Neith
3
0
8
7
L
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
0
0
1
0.5
W
1
0
8
5
L
Medusa
jiggity090
Medusa
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,226
Damage
14,226
15,764
Taken
19,720
9,160
Mitigated
7,134
6,893
Healing
800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,885
229
1,484
1,939
4,582
3,555
0
1,841
2,621
4,476
0
L
1,658
44
0
230
3,466
2,346
0
2,196
1,116
3,371
0
W
4,895
160
0
482
2,471
768
0
1,156
1,243
12,452
330
W
Mulan
Jamezee
Mulan
3,838
774
0
1,378
4,327
3,359
0
1,768
2,343
0
6,057
L
Merlin
MBS9892
Merlin
2,229
0
0
0
3,718
996
0
1,960
1,515
11,954
210
W
Neith
OMW2ZUBBY
Neith
4,450
979
0
587
2,340
733
0
369
1,891
0
7,884
L
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
4,372
406
0
0
1,011
257
0
616
291
0
16,666
W
3,158
230
401
622
2,044
745
0
633
1,315
35,879
559
L
Medusa
jiggity090
Medusa
3,272
959
0
244
4,459
1,513
0
1,408
2,899
0
11,846
L
2,695
672
0
326
7,066
2,022
0
2,814
3,817
10,891
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
28,707
142
Minions Killed
104
8
Camps Cleared
4
578,944
Distance Traveled
459,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,400
1,480
16
3
1
110,930
0
L
Ares
5,747
1,149
5
1
0
74,811
0
W
Vulcan
6,506
1,301
21
4
3
114,169
0
W
Mulan
6,461
1,292
3
1
1
116,589
0
L
Merlin
5,826
1,165
24
5
0
67,887
0
W
Neith
6,776
1,355
15
3
2
119,958
0
L
Ah Muzen Cab
5,724
1,145
32
6
1
105,361
0
W
Ra
6,896
1,379
87
17
1
117,298
0
L
Medusa
5,697
1,139
13
3
2
116,652
0
L
Freya
5,713
1,143
30
6
1
94,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role