Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Skip5347
Artio
Level 120
God Stats
1W - 1L
1,196 SR
Queue Stats
80W - 95L
1,394 Elo+
Party 1
Chernobog
Chernobog
SweatieMeats
Chernobog
Level 121
God Stats
4W - 5L
1,326 SR
Queue Stats
149W - 143L
1,415 Elo+
Solo
Hun Batz
Hun Batz
gallo9800
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,554 Elo+
Party 1
Yu Huang
Yu Huang
iveyguy363
Yu Huang
Level 48
God Stats
1W - 0L
1,629 SR
Queue Stats
5W - 5L
1,580 Elo+
Solo
Team Averages
Level 106
1,430 SR
1,489 Elo+

VS

Team Averages
Level 106
1,571 SR
1,568 Elo+
Nemesis
Nemesis
IvIBERSERKERIvI
Nemesis
Level 164
God Stats
2W - 1L
1,779 SR
Queue Stats
406W - 433L
1,432 Elo+
Solo
Neith
Neith
Kjlaf10211
Neith
Level 128
God Stats
13W - 14L
1,375 SR
Queue Stats
455W - 485L
1,489 Elo+
Solo
Scylla
Scylla
Nenuk
Scylla
Level 96
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 6L
1,579 Elo+
Solo
Yu Huang
Yu Huang
Sudz
Yu Huang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,588 Elo+
Solo
Artio
Artio
esthitru
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
5 / 1 / 18
11,325
871
20,514
7,090
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Skip5347
Artio
14
0 / 4 / 17
9,974
767
3,229
17,779
15,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
SweatieMeats
Chernobog
16
3 / 5 / 11
9,835
757
6,588
10,787
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
gallo9800
Hun Batz
19
17 / 3 / 6
12,470
959
18,707
13,090
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
iveyguy363
Yu Huang
18
2 / 2 / 18
10,704
823
14,260
11,560
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
8,014
616
7,561
17,361
14,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
16
2 / 5 / 8
9,260
712
10,613
15,152
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Nenuk
Scylla
16
8 / 4 / 5
9,979
768
18,233
9,187
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Sudz
Yu Huang
15
1 / 5 / 4
8,687
668
7,915
9,139
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artio
esthitru
Artio
15
2 / 6 / 5
8,725
671
5,414
18,584
16,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
27
Kills
14
15
Deaths
27
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
18
14
L
1
7
7
0.64
L
Neith
2
5
8
1.2
L
Scylla
Nenuk
Scylla
8
4
5
2.63
W
Artio
Skip5347
Artio
0
4
17
2.13
L
Yu Huang
Sudz
Yu Huang
1
5
4
0.6
W
Chernobog
SweatieMeats
Chernobog
3
5
11
1.7
L
Artio
esthitru
Artio
2
6
5
0.75
W
Hun Batz
gallo9800
Hun Batz
17
3
6
6.67
W
Yu Huang
iveyguy363
Yu Huang
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,298
Damage
49,736
60,306
Taken
69,423
31,975
Mitigated
41,781
22,172
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,514
6,246
2,414
1,643
7,090
2,716
3,169
3,024
3,794
48,896
0
L
7,561
1,640
1,869
3,669
17,361
14,812
0
8,802
8,559
0
15,519
L
Neith
10,613
1,646
1,093
3,858
15,152
4,855
638
7,937
7,215
0
34,850
L
Scylla
Nenuk
Scylla
18,233
569
824
1,035
9,187
2,739
0
4,411
4,776
50,164
0
W
Artio
Skip5347
Artio
3,229
242
3,529
4,561
17,779
15,007
97
7,739
9,144
5,810
224
L
Yu Huang
Sudz
Yu Huang
7,915
350
531
606
9,139
3,093
0
4,543
4,596
35,718
1,410
W
Chernobog
SweatieMeats
Chernobog
6,588
3,650
757
1,104
10,787
3,626
1,445
5,525
5,077
0
16,576
L
Artio
esthitru
Artio
5,414
382
688
3,496
18,584
16,282
0
12,177
6,407
16,793
661
W
Hun Batz
gallo9800
Hun Batz
18,707
2,977
3,166
2,369
13,090
6,333
874
5,659
7,042
0
34,778
W
Yu Huang
iveyguy363
Yu Huang
14,260
270
503
2,126
11,560
4,293
1,784
8,047
3,402
28,143
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,308
Gold Earned
44,665
150
Minions Killed
211
0
Camps Cleared
0
1,304,800
Distance Traveled
1,109,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,325
871
47
4
0
247,713
0
L
Nemesis
8,014
616
18
1
0
215,193
0
L
Neith
9,260
712
49
4
0
213,223
0
L
Scylla
9,979
768
66
5
0
247,656
0
W
Artio
9,974
767
5
0
0
259,949
0
L
Yu Huang
8,687
668
54
4
0
197,287
0
W
Chernobog
9,835
757
27
2
0
248,931
0
L
Artio
8,725
671
24
2
0
236,628
0
W
Hun Batz
12,470
959
34
3
0
283,745
0
W
Yu Huang
10,704
823
37
3
0
264,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role