Player Matchup

Atlas
Atlas
Cha0ticGood
Atlas
Level 156
God Stats
6W - 4L
1,655 SR
Queue Stats
679W - 659L
1,543 Elo+
Solo
Zeus
Zeus
Fantastopia
Zeus
Level 157
God Stats
2W - 1L
1,487 SR
Queue Stats
85W - 92L
1,496 Elo+
Party 2
Thor
Thor
N0Numbers
Thor
Level 226
God Stats
3W - 2L
1,709 SR
Queue Stats
25W - 21L
1,556 Elo+
Party 3
Thoth
Thoth
oshriNoN
Thoth
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
25W - 20L
1,567 Elo+
Party 3
Erlang Shen
Erlang Shen
xxfresh36xx
Erlang Shen
Level 149
God Stats
1W - 3L
1,082 SR
Queue Stats
97W - 120L
1,436 Elo+
Party 2
Team Averages
Level 162
1,443 SR
1,519 Elo+

VS

Team Averages
Level 134
1,495 SR
1,539 Elo+
Chernobog
Chernobog
Grd-TORINO-85
Chernobog
Level 159
God Stats
4W - 5L
1,587 SR
Queue Stats
403W - 459L
1,537 Elo+
Solo
Lancelot
Lancelot
LunaNLR
Lancelot
Level 135
God Stats
5W - 8L
1,428 SR
Queue Stats
307W - 331L
1,535 Elo+
Party 1
Ares
Ares
Moonlight230
Ares
Level 118
God Stats
5W - 3L
1,580 SR
Queue Stats
305W - 334L
1,537 Elo+
Party 1
Raijin
Raijin
TiPrinceDeLu972
Raijin
Level 174
God Stats
2W - 5L
1,324 SR
Queue Stats
324W - 323L
1,526 Elo+
Solo
Sol
Sol
ssof
Sol
Level 86
God Stats
16W - 11L
1,555 SR
Queue Stats
446W - 421L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 13
8,430
843
6,713
14,593
13,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 3 / 13
9,094
909
10,230
7,421
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
17
13 / 1 / 14
10,499
1,050
17,652
10,195
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
oshriNoN
Thoth
15
4 / 2 / 12
8,690
869
8,655
4,956
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
xxfresh36xx
Erlang Shen
15
4 / 2 / 18
8,531
853
10,411
13,183
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Grd-TORINO-85
Chernobog
12
1 / 8 / 3
6,991
699
4,319
11,253
3,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
LunaNLR
Lancelot
14
2 / 7 / 5
7,081
708
9,031
14,795
11,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 5
7,273
727
5,335
13,785
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 5 / 1
6,940
694
2,991
7,495
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
ssof
Sol
15
4 / 4 / 5
8,247
825
12,275
11,192
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
28
Kills
10
12
Deaths
28
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
6
3
13
4.17
L
Chernobog
Grd-TORINO-85
Chernobog
1
8
3
0.31
L
Lancelot
LunaNLR
Lancelot
2
7
5
0.64
L
1
4
5
0.88
W
Thor
13
1
14
20
L
2
5
1
0.5
W
Thoth
oshriNoN
Thoth
4
2
12
5
L
Sol
ssof
Sol
4
4
5
1.63
W
Erlang Shen
xxfresh36xx
Erlang Shen
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,661
Damage
33,951
50,348
Taken
58,520
35,111
Mitigated
36,312
18,088
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,713
1,536
2,785
2,347
14,593
13,999
0
6,142
8,451
12,181
509
W
10,230
799
420
1,601
7,421
2,697
779
3,894
3,527
19,193
530
L
Chernobog
Grd-TORINO-85
Chernobog
4,319
2,276
206
1,147
11,253
3,856
0
4,630
6,350
0
11,249
L
Lancelot
LunaNLR
Lancelot
9,031
712
40
1,141
14,795
11,067
0
7,368
7,258
0
15,291
L
5,335
51
489
2,262
13,785
14,233
0
7,035
6,637
8,243
0
W
Thor
17,652
2,541
1,233
2,801
10,195
4,393
88
4,577
5,618
0
31,284
L
2,991
264
522
1,049
7,495
2,960
0
1,999
5,299
12,062
0
W
Thoth
oshriNoN
Thoth
8,655
442
0
380
4,956
1,639
285
1,858
3,098
28,966
0
L
Sol
ssof
Sol
12,275
4,184
0
4,017
11,192
4,196
0
3,941
7,007
23,699
399
W
Erlang Shen
xxfresh36xx
Erlang Shen
10,411
3,341
480
6,041
13,183
12,383
333
4,118
9,065
0
10,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,244
Gold Earned
36,532
118
Minions Killed
79
0
Camps Cleared
0
950,311
Distance Traveled
777,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,430
843
13
1
0
186,000
0
W
Zeus
9,094
909
20
2
0
171,983
0
L
Chernobog
6,991
699
18
2
0
128,853
0
L
Lancelot
7,081
708
9
1
0
181,244
0
L
Ares
7,273
727
4
0
0
192,285
0
W
Thor
10,499
1,050
28
3
0
186,752
0
L
Raijin
6,940
694
18
2
0
119,306
0
W
Thoth
8,690
869
47
5
0
199,271
0
L
Sol
8,247
825
30
3
0
156,014
0
W
Erlang Shen
8,531
853
10
1
0
206,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role