Player Matchup

King Arthur
King Arthur
Animeinsainty27
King Arthur
Level 103
God Stats
3W - 3L
1,806 SR
Queue Stats
28W - 26L
1,550 Elo+
Solo
Merlin
Merlin
AragonKing
Merlin
Level 121
God Stats
6W - 9L
1,462 SR
Queue Stats
120W - 108L
1,463 Elo+
Solo
Thanatos
Thanatos
FRÅM
Thanatos
Level 154
God Stats
6W - 8L
1,449 SR
Queue Stats
181W - 161L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
RobSwatt
Xbalanque
Level 151
God Stats
3W - 3L
1,485 SR
Queue Stats
77W - 78L
1,523 Elo+
Party 1
Ganesha
Ganesha
adrr1
Ganesha
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,545 Elo+
Party 1
Team Averages
Level 133
1,541 SR
1,520 Elo+

VS

Team Averages
Level 117
1,540 SR
1,505 Elo+
Kukulkan
Kukulkan
DashFD
Kukulkan
Level 103
God Stats
4W - 2L
1,491 SR
Queue Stats
103W - 91L
1,486 Elo+
Party 3
Mulan
Mulan
GrandPapaBou
Mulan
Level 125
God Stats
3W - 4L
1,428 SR
Queue Stats
397W - 366L
1,537 Elo+
Party 2
Neith
Neith
Stërry
Neith
Level 117
God Stats
115W - 91L
1,601 SR
Queue Stats
226W - 209L
1,493 Elo+
Party 3
Bakasura
Bakasura
ThePLT
Bakasura
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 240L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
TheRagingBeep
Cthulhu
Level 110
God Stats
12W - 8L
1,679 SR
Queue Stats
273W - 249L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Animeinsainty27
King Arthur
14
5 / 3 / 0
8,326
640
11,188
13,769
10,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
AragonKing
Merlin
10
2 / 5 / 3
6,392
492
3,791
5,946
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
FRÅM
Thanatos
14
6 / 2 / 3
7,972
613
7,111
13,151
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
RobSwatt
Xbalanque
12
2 / 5 / 1
6,927
533
8,484
13,337
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
adrr1
Ganesha
11
1 / 2 / 4
6,688
514
5,315
10,497
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DashFD
Kukulkan
14
4 / 4 / 3
8,003
616
5,403
7,062
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
7,541
580
7,427
15,154
9,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Neith
Stërry
Neith
13
0 / 3 / 5
7,209
555
4,973
8,533
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ThePLT
Bakasura
15
6 / 3 / 4
8,234
633
7,297
10,633
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
13
6 / 2 / 5
7,994
615
12,230
13,040
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
16
Kills
17
17
Deaths
16
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Animeinsainty27
King Arthur
5
3
0
1.67
L
Merlin
AragonKing
Merlin
2
5
3
0.7
W
Kukulkan
DashFD
Kukulkan
4
4
3
1.38
L
Thanatos
FRÅM
Thanatos
6
2
3
3.75
W
1
4
2
0.5
L
Xbalanque
RobSwatt
Xbalanque
2
5
1
0.5
W
Neith
Stërry
Neith
0
3
5
0.83
W
Bakasura
ThePLT
Bakasura
6
3
4
2.67
W
Cthulhu
6
2
5
4.25
L
Ganesha
adrr1
Ganesha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,889
Damage
37,330
56,700
Taken
54,422
28,549
Mitigated
28,599
21,128
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Animeinsainty27
King Arthur
11,188
809
0
2,811
13,769
10,844
0
1,967
11,540
0
61,871
L
Merlin
AragonKing
Merlin
3,791
151
0
870
5,946
2,106
0
4,734
1,104
30,650
0
W
Kukulkan
DashFD
Kukulkan
5,403
577
0
950
7,062
2,404
407
2,360
4,702
46,047
0
L
Thanatos
FRÅM
Thanatos
7,111
1,110
0
11,064
13,151
4,088
0
3,598
8,644
0
55,418
W
7,427
1,276
0
5,575
15,154
9,316
0
541
14,613
0
59,181
L
Xbalanque
RobSwatt
Xbalanque
8,484
3,808
0
5,268
13,337
4,068
68
2,286
10,652
0
51,285
W
Neith
Stërry
Neith
4,973
1,822
0
1,690
8,533
2,631
352
253
8,280
0
43,105
W
Bakasura
ThePLT
Bakasura
7,297
4,788
0
2,365
10,633
4,249
0
1,158
9,475
0
54,086
W
Cthulhu
12,230
1,365
286
2,532
13,040
9,999
0
4,497
8,543
38,010
0
L
Ganesha
adrr1
Ganesha
5,315
578
0
1,115
10,497
7,443
0
4,124
5,693
21,675
1,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
38,981
358
Minions Killed
424
0
Camps Cleared
0
1,267,814
Distance Traveled
1,356,885
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,326
640
98
8
0
240,831
0
L
Merlin
6,392
492
68
5
0
197,446
0
W
Kukulkan
8,003
616
77
6
0
271,869
4
L
Thanatos
7,972
613
92
7
0
298,359
0
W
Mulan
7,541
580
101
8
0
233,230
2
L
Xbalanque
6,927
533
86
7
0
257,080
4
W
Neith
7,209
555
83
6
0
231,558
0
W
Bakasura
8,234
633
108
8
0
325,346
0
W
Cthulhu
7,994
615
55
4
0
294,882
2
L
Ganesha
6,688
514
14
1
0
274,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role