Player Matchup

Medusa
Medusa
Silver III
Death7453
Medusa
Silver III
Level 79
God Stats
13W - 12L
1,459 SR
Queue Stats
198W - 229L
810 MMR
Solo
Fenrir
Fenrir
Bronze III
Hs HORSE
Fenrir
Bronze III
Level 82
God Stats
2W - 1L
1,779 SR
Queue Stats
150W - 194L
357 MMR
Solo
Ares
Ares
Silver IV
MatyCampos10
Ares
Silver IV
Level 125
God Stats
3W - 4L
1,553 SR
Queue Stats
363W - 390L
811 MMR
Solo
Tyr
Tyr
Silver III
smurfer5000
Tyr
Silver III
Level 107
God Stats
75W - 104L
1,448 SR
Queue Stats
468W - 502L
864 MMR
Solo
Janus
Janus
Silver IV
voi1d
Janus
Silver IV
Level 155
God Stats
2W - 2L
1,544 SR
Queue Stats
78W - 102L
885 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,557 SR
745 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,474 SR
1,121 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze II
 
Bastet
Bronze II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
JerseyJayDee
Cerberus
Silver IV
Level 105
God Stats
4W - 3L
1,547 SR
Queue Stats
123W - 138L
775 MMR
Solo
Nu Wa
Nu Wa
Silver II
KBM_PMW
Nu Wa
Silver II
Level 157
God Stats
6W - 7L
1,550 SR
Queue Stats
234W - 258L
997 MMR
Solo
Artio
Artio
Silver IV
antdog38
Artio
Silver IV
Level 88
God Stats
1W - 1L
1,274 SR
Queue Stats
114W - 153L
834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Death7453
Medusa
7
2 / 0 / 1
3,825
765
2,924
3,730
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Hs HORSE
Fenrir
6
1 / 0 / 2
3,658
732
1,101
3,924
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,386
677
1,897
3,957
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 2 / 2
3,662
732
2,340
3,842
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
voi1d
Janus
1
0 / 0 / 0
2,528
506
0
111
23
Bans
ArachneChang'eAo Kuang

VS

Bans
RatatoskrKumbhakarnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 1 / 0
3,401
680
725
3,039
729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
 
Bastet
4
1 / 1 / 1
3,247
649
1,206
3,475
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
JerseyJayDee
Cerberus
6
1 / 0 / 1
3,780
756
2,270
4,278
2,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nu Wa
KBM_PMW
Nu Wa
7
2 / 1 / 1
3,977
795
2,287
2,890
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
antdog38
Artio
5
0 / 1 / 0
3,434
687
767
4,312
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
0
0
W
Bastet
 
Bastet
1
1
1
1.5
L
Medusa
Death7453
Medusa
2
0
1
2.5
L
Fenrir
Hs HORSE
Fenrir
1
0
2
2
W
Cerberus
JerseyJayDee
Cerberus
1
0
1
1.5
W
Nu Wa
KBM_PMW
Nu Wa
2
1
1
2.5
L
0
2
0
0
W
Artio
antdog38
Artio
0
1
0
0
L
1
2
2
1
L
Janus
voi1d
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,262
Damage
7,255
15,564
Taken
17,994
5,681
Mitigated
6,589
4,236
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
725
316
0
1,175
3,039
729
0
0
3,039
0
22,073
W
Bastet
 
Bastet
1,206
196
0
1,513
3,475
700
0
0
3,475
0
10,806
L
Medusa
Death7453
Medusa
2,924
1,182
0
1,733
3,730
961
0
792
2,922
0
21,006
L
Fenrir
Hs HORSE
Fenrir
1,101
467
0
1,084
3,924
1,260
0
415
3,451
0
16,606
W
Cerberus
JerseyJayDee
Cerberus
2,270
336
0
1,796
4,278
2,243
0
1,680
2,381
12,887
941
W
Nu Wa
KBM_PMW
Nu Wa
2,287
489
0
750
2,890
575
4
0
2,890
15,024
494
L
1,897
0
0
813
3,957
1,718
0
2,440
1,501
9,095
0
W
Artio
antdog38
Artio
767
198
20
1,773
4,312
2,342
0
0
4,312
6,368
0
L
2,340
241
0
606
3,842
1,719
0
1,205
2,453
0
9,587
L
Janus
voi1d
Janus
0
0
0
0
111
23
0
95
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,059
Gold Earned
17,839
100
Minions Killed
154
0
Camps Cleared
0
453,063
Distance Traveled
534,818
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,401
680
43
9
0
98,962
0
W
Bastet
3,247
649
19
4
0
114,394
2
L
Medusa
3,825
765
33
7
0
103,873
0
L
Fenrir
3,658
732
38
8
0
124,591
0
W
Cerberus
3,780
756
49
10
0
95,864
0
W
Nu Wa
3,977
795
31
6
0
100,281
0
L
Ares
3,386
677
13
3
0
96,894
0
W
Artio
3,434
687
12
2
0
125,317
0
L
Tyr
3,662
732
16
3
0
127,705
0
L
Janus
2,528
506
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role