Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
CreamyNutt
Cthulhu
Platinum I
Level 133
God Stats
4W - 3L
1,536 SR
Queue Stats
160W - 152L
1,837 MMR
Solo
Susano
Susano
Diamond III
Creesє
Susano
Diamond III
Level 228
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 248L
2,208 MMR
Solo
He Bo
He Bo
Diamond V
Ganondorf
He Bo
Diamond V
Level 128
God Stats
5W - 1L
1,675 SR
Queue Stats
51W - 37L
2,182 MMR
Solo
Artio
Artio
Platinum III
mamapap
Artio
Platinum III
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 128L
1,845 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,542 SR
1,914 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,619 SR
1,987 MMR
Tyr
Tyr
Diamond I
DopioGelato
Tyr
Diamond I
Level 61
God Stats
33W - 44L
1,565 SR
Queue Stats
197W - 177L
2,385 MMR
Solo
Xbalanque
Xbalanque
Gold III
Ullrx-_-
Xbalanque
Gold III
Level 154
God Stats
1W - 1L
1,695 SR
Queue Stats
220W - 221L
1,594 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
YoGotSmoke
Ratatoskr
Platinum IV
Level 115
God Stats
29W - 24L
1,609 SR
Queue Stats
575W - 573L
1,763 MMR
Solo
Sobek
Sobek
Diamond V
irollanz
Sobek
Diamond V
Level 156
God Stats
4W - 1L
1,728 SR
Queue Stats
145W - 118L
2,042 MMR
Solo
Sol
Sol
Diamond II
nyerrrherrderrr
Sol
Diamond II
Level 156
God Stats
3W - 3L
1,496 SR
Queue Stats
76W - 62L
2,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 0 / 4
5,986
599
4,262
6,832
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
CreamyNutt
Cthulhu
11
1 / 2 / 2
6,557
656
5,373
11,019
6,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Susano
Creesє
Susano
11
5 / 2 / 5
6,272
627
5,266
7,018
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Ganondorf
He Bo
12
5 / 1 / 2
6,740
674
4,855
4,052
1,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
mamapap
Artio
11
2 / 1 / 2
6,048
605
2,960
8,660
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eBakasuraAresAnhur

VS

Bans
MedusaAo KuangMulanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,840
684
5,288
10,865
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Ullrx-_-
Xbalanque
9
0 / 4 / 0
5,227
523
4,927
6,446
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
YoGotSmoke
Ratatoskr
10
1 / 4 / 2
5,394
539
3,872
8,298
2,218
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
irollanz
Sobek
9
2 / 2 / 1
5,988
599
2,953
6,885
2,841
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 1
6,551
655
3,486
5,422
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
4
3
W
Cthulhu
CreamyNutt
Cthulhu
1
2
2
1
W
Susano
Creesє
Susano
5
2
5
3.75
L
1
2
3
1.25
W
He Bo
Ganondorf
He Bo
5
1
2
6
L
Xbalanque
Ullrx-_-
Xbalanque
0
4
0
0
L
Ratatoskr
YoGotSmoke
Ratatoskr
1
4
2
0.5
L
Sobek
irollanz
Sobek
2
2
1
1.25
W
Artio
mamapap
Artio
2
1
2
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
20,526
37,581
Taken
37,916
15,319
Mitigated
14,083
16,574
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,262
2,720
0
2,451
6,832
1,921
0
944
5,888
0
44,684
W
Cthulhu
CreamyNutt
Cthulhu
5,373
860
71
4,552
11,019
6,088
0
166
10,853
45,696
0
W
Susano
Creesє
Susano
5,266
1,114
0
2,841
7,018
2,119
0
1,058
5,880
0
31,581
L
5,288
1,759
0
4,210
10,865
6,217
0
5,929
4,904
0
46,697
W
He Bo
Ganondorf
He Bo
4,855
223
0
750
4,052
1,163
0
2,774
1,070
37,937
0
L
Xbalanque
Ullrx-_-
Xbalanque
4,927
2,278
0
1,393
6,446
1,501
0
1,396
5,048
0
36,815
L
Ratatoskr
YoGotSmoke
Ratatoskr
3,872
993
0
2,602
8,298
2,218
0
1,597
6,587
0
36,734
L
Sobek
irollanz
Sobek
2,953
507
1,442
2,390
6,885
2,841
0
1,644
5,153
11,816
866
W
Artio
mamapap
Artio
2,960
500
2,382
3,527
8,660
4,028
0
1,267
7,393
21,017
0
L
3,486
1,138
0
2,477
5,422
1,306
0
2,158
3,036
44,981
1,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
30,000
339
Minions Killed
321
0
Camps Cleared
0
1,157,921
Distance Traveled
1,080,696
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,986
599
78
8
0
204,691
0
W
Cthulhu
6,557
656
101
10
0
215,218
1
W
Susano
6,272
627
44
4
0
256,434
1
L
Tyr
6,840
684
91
9
0
208,009
2
W
He Bo
6,740
674
89
9
0
240,312
1
L
Xbalanque
5,227
523
59
6
0
169,945
1
L
Ratatoskr
5,394
539
54
5
0
246,672
0
L
Sobek
5,988
599
10
1
0
242,749
1
W
Artio
6,048
605
27
3
0
241,266
2
L
Sol
6,551
655
107
11
0
213,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role