Player Matchup

Hel
Hel
Bobby Plush
Hel
Level 230
God Stats
3W - 4L
1,376 SR
Queue Stats
409W - 408L
1,549 Elo+
Party 2
Susano
Susano
HelToPay
Susano
Level 159
God Stats
7W - 5L
1,504 SR
Queue Stats
82W - 102L
1,489 Elo+
Party 2
Skadi
Skadi
M0thrEarth
Skadi
Level 68
God Stats
2W - 2L
1,383 SR
Queue Stats
75W - 67L
1,507 Elo+
Party 2
Hercules
Hercules
Marauder
Hercules
Level 199
God Stats
9W - 4L
1,613 SR
Queue Stats
195W - 224L
1,526 Elo+
Party 2
Maui
Maui
WoodySR117
Maui
Level 186
God Stats
11W - 9L
1,645 SR
Queue Stats
148W - 218L
1,472 Elo+
Party 2
Team Averages
Level 168
1,504 SR
1,509 Elo+

VS

Team Averages
Level 99
1,648 SR
1,552 Elo+
Anhur
Anhur
Khoiye Goo9572
Anhur
Level 66
God Stats
10W - 11L
1,808 SR
Queue Stats
73W - 70L
1,548 Elo+
Solo
Ne Zha
Ne Zha
R1ven-Star
Ne Zha
Level 117
God Stats
5W - 3L
1,666 SR
Queue Stats
469W - 444L
1,515 Elo+
Solo
Mulan
Mulan
SBZ michael
Mulan
Level 129
God Stats
2W - 4L
1,575 SR
Queue Stats
71W - 71L
1,492 Elo+
Party 1
Hel
Hel
SubmissiveSX
Hel
Level 87
God Stats
13W - 11L
1,602 SR
Queue Stats
78W - 64L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
fdiposeidon
Cthulhu
Level 96
God Stats
19W - 16L
1,590 SR
Queue Stats
126W - 76L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,184
687
2,673
3,924
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
HelToPay
Susano
9
2 / 2 / 0
4,992
555
2,404
5,858
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
8
0 / 2 / 0
4,472
497
1,562
5,866
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Marauder
Hercules
12
7 / 0 / 0
7,716
857
7,245
7,669
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 0 / 1
5,099
567
689
4,177
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,609
512
1,691
3,560
856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
R1ven-Star
Ne Zha
9
2 / 2 / 0
4,898
544
3,203
6,739
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

9
0 / 6 / 1
4,986
554
2,879
9,956
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
1,846
205
0
0
0
Cthulhu
fdiposeidon
Cthulhu
10
2 / 0 / 0
5,139
571
4,957
5,618
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
4
4
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Susano
HelToPay
Susano
2
2
0
1
L
0
2
1
0.25
W
Skadi
0
2
0
0
W
Hercules
Marauder
Hercules
7
0
0
7
L
Ne Zha
R1ven-Star
Ne Zha
2
2
0
1
L
0
6
1
0.08
L
0
0
0
0
W
0
0
1
0.5
L
Cthulhu
fdiposeidon
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
12,730
27,494
Taken
25,873
9,702
Mitigated
9,547
12,981
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,673
220
666
2,572
3,924
838
0
377
3,503
45,939
1,035
W
Susano
HelToPay
Susano
2,404
612
0
2,456
5,858
1,373
0
233
5,563
0
27,844
L
1,691
815
0
882
3,560
856
0
777
2,711
0
24,384
W
Skadi
1,562
393
0
1,480
5,866
1,442
0
2,503
2,878
0
27,649
W
Hercules
Marauder
Hercules
7,245
3,430
0
3,736
7,669
4,171
0
0
7,669
0
51,098
L
Ne Zha
R1ven-Star
Ne Zha
3,203
1,242
0
1,186
6,739
2,239
0
985
5,635
0
33,269
L
2,879
564
0
2,114
9,956
3,968
0
0
9,605
0
30,571
L
0
0
0
0
0
0
0
0
0
0
0
W
689
64
0
2,071
4,177
1,878
0
963
2,924
11,359
880
L
Cthulhu
fdiposeidon
Cthulhu
4,957
66
18
922
5,618
2,484
0
1,265
4,312
24,115
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
21,478
313
Minions Killed
230
0
Camps Cleared
0
1,031,205
Distance Traveled
749,523
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,184
687
97
11
0
213,427
0
W
Susano
4,992
555
52
6
0
235,753
0
L
Anhur
4,609
512
45
5
0
169,160
4
W
Skadi
4,472
497
43
5
0
168,436
1
W
Hercules
7,716
857
101
11
0
200,055
0
L
Ne Zha
4,898
544
62
7
0
216,990
0
L
Mulan
4,986
554
62
7
0
171,721
0
L
Hel
1,846
205
0
0
0
0
0
W
Maui
5,099
567
20
2
0
213,534
3
L
Cthulhu
5,139
571
61
7
0
191,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role