Player Matchup

Baron Samedi
Baron Samedi
Silver V
JeezyJesuz
Baron Samedi
Silver V
Level 99
God Stats
0W - 2L
1,556 SR
Queue Stats
7W - 18L
1,034 MMR
Party 2
Cliodhna
Cliodhna
Silver II
NBADebooo
Cliodhna
Silver II
Level 107
God Stats
2W - 2L
1,447 SR
Queue Stats
9W - 21L
1,124 MMR
Party 2
Chaac
Chaac
Silver IV
Tornadoe Son
Chaac
Silver IV
Level 62
God Stats
13W - 13L
1,506 SR
Queue Stats
133W - 185L
811 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,503 SR
990 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,526 SR
1,417 MMR
Janus
Janus
Silver IV
MertinDew007
Janus
Silver IV
Level 108
God Stats
1W - 0L
1,724 SR
Queue Stats
3W - 4L
1,391 MMR
Party 1
Horus
Horus
Silver II
ZokLeore
Horus
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,391 MMR
Party 1
Heimdallr
Heimdallr
Silver III
smackinpancakes
Heimdallr
Silver III
Level 94
God Stats
1W - 1L
1,355 SR
Queue Stats
2W - 2L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JeezyJesuz
Baron Samedi
15
3 / 4 / 1
10,022
771
8,444
12,992
4,471
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
NBADebooo
Cliodhna
15
1 / 5 / 3
10,279
791
8,625
14,662
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
2 / 3 / 3
10,717
824
12,001
16,074
16,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CthulhuAphroditeBacchusHeraAh Puch

VS

Bans
NeithZhong KuiHelAtlasGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 3
11,834
910
12,948
6,260
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
ZokLeore
Horus
17
2 / 1 / 8
10,189
784
11,754
17,966
21,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
smackinpancakes
Heimdallr
17
3 / 3 / 7
10,599
815
13,837
12,357
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
12
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JeezyJesuz
Baron Samedi
3
4
1
0.88
W
7
2
3
4.25
L
Cliodhna
NBADebooo
Cliodhna
1
5
3
0.5
L
2
3
3
1.17
W
Horus
ZokLeore
Horus
2
1
8
6
W
Heimdallr
smackinpancakes
Heimdallr
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
38,539
43,728
Taken
36,583
25,378
Mitigated
30,247
8,266
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JeezyJesuz
Baron Samedi
8,444
532
541
2,214
12,992
4,471
0
5,218
7,742
26,858
0
W
12,948
449
0
700
6,260
2,865
612
543
5,701
52,187
0
L
Cliodhna
NBADebooo
Cliodhna
8,625
1,729
93
1,241
14,662
4,807
0
4,192
10,366
0
30,831
L
12,001
590
0
4,177
16,074
16,100
0
5,500
10,486
0
39,263
W
Horus
ZokLeore
Horus
11,754
3,661
1,545
6,474
17,966
21,495
130
4,197
13,652
3,463
23,865
W
Heimdallr
smackinpancakes
Heimdallr
13,837
6,440
0
2,150
12,357
5,887
924
3,615
8,691
0
29,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,018
Gold Earned
32,622
146
Minions Killed
164
0
Camps Cleared
0
766,674
Distance Traveled
763,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,022
771
39
3
0
206,584
0
W
Janus
11,834
910
105
8
0
242,803
0
L
Cliodhna
10,279
791
45
3
0
272,724
0
L
Chaac
10,717
824
62
5
0
287,366
0
W
Horus
10,189
784
21
2
0
288,524
0
W
Heimdallr
10,599
815
38
3
0
232,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role