Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
LMS_Lukestar247
Odin
Level 118
God Stats
20W - 30L
1,521 SR
Queue Stats
349W - 404L
1,469 Elo+
Party 3
Horus
Horus
LordZlatko
Horus
Level 84
God Stats
1W - 3L
1,402 SR
Queue Stats
127W - 114L
1,509 Elo+
Party 1
Ishtar
Ishtar
Roiblue32
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 115L
1,352 Elo+
Party 3
Gilgamesh
Gilgamesh
lKrawallbruder
Gilgamesh
Level 137
God Stats
0W - 1L
1,353 SR
Queue Stats
145W - 142L
1,482 Elo+
Party 1
Team Averages
Level 119
1,455 SR
1,462 Elo+

VS

Team Averages
Level 97
1,426 SR
1,431 Elo+
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Anna4u4u
Yemoja
Level 147
God Stats
112W - 158L
1,417 SR
Queue Stats
785W - 734L
1,428 Elo+
Solo
Nut
Nut
Valicis
Nut
Level 60
God Stats
1W - 2L
1,342 SR
Queue Stats
57W - 69L
1,434 Elo+
Party 2
Discordia
Discordia
hidroponicoo
Discordia
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,434 Elo+
Party 2
Ymir
Ymir
xXRENES1996Xx
Ymir
Level 115
God Stats
4W - 5L
1,370 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 2 / 0
6,142
512
5,859
10,116
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 2
5,529
461
1,548
8,977
5,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
10
0 / 3 / 3
5,696
475
4,305
10,556
7,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Roiblue32
Ishtar
11
0 / 2 / 1
5,499
458
3,754
5,546
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
lKrawallbruder
Gilgamesh
11
0 / 0 / 0
5,564
464
1,568
8,487
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 1 / 0
6,233
519
3,660
9,292
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yemoja
Anna4u4u
Yemoja
10
0 / 2 / 5
5,678
473
3,097
5,698
4,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nut
12
4 / 1 / 1
7,328
611
4,831
5,887
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
hidroponicoo
Discordia
11
0 / 0 / 1
6,396
533
6,071
2,280
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 0
7,443
620
8,350
8,231
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
9
9
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
0
2
W
Da Ji
 
Da Ji
1
1
0
1
W
Yemoja
Anna4u4u
Yemoja
0
2
5
1.25
L
0
2
2
0.5
L
Horus
0
3
3
0.5
L
Ishtar
Roiblue32
Ishtar
0
2
1
0.25
W
Nut
4
1
1
4.5
W
Discordia
hidroponicoo
Discordia
0
0
1
0.5
L
Gilgamesh
lKrawallbruder
Gilgamesh
0
0
0
0
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,034
Damage
26,009
43,682
Taken
31,388
23,941
Mitigated
13,584
10,954
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,859
1,618
0
2,508
10,116
3,977
0
3,365
6,751
39,729
0
W
Da Ji
 
Da Ji
3,660
880
0
5,164
9,292
3,107
0
1,372
7,884
0
44,183
W
Yemoja
Anna4u4u
Yemoja
3,097
617
1,121
611
5,698
4,789
0
725
4,934
19,786
0
L
1,548
170
0
1,664
8,977
5,498
0
2,563
6,414
0
14,573
L
Horus
4,305
2,326
350
3,373
10,556
7,109
0
5,917
4,639
0
34,045
L
Ishtar
Roiblue32
Ishtar
3,754
1,781
0
1,777
5,546
1,522
168
805
4,741
0
37,480
W
Nut
4,831
2,459
0
2,676
5,887
2,140
0
601
5,286
0
45,856
W
Discordia
hidroponicoo
Discordia
6,071
967
0
436
2,280
560
0
220
1,817
43,864
1,025
L
Gilgamesh
lKrawallbruder
Gilgamesh
1,568
315
0
1,282
8,487
5,835
0
4,724
3,763
0
34,739
W
8,350
2,502
41
3,646
8,231
2,988
0
2,941
5,006
54,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
33,078
268
Minions Killed
358
0
Camps Cleared
0
1,146,050
Distance Traveled
1,118,215
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,142
512
63
5
0
249,556
0
W
Da Ji
6,233
519
82
7
0
279,511
0
W
Yemoja
5,678
473
26
2
0
172,056
4
L
Odin
5,529
461
16
1
0
254,699
1
L
Horus
5,696
475
60
5
0
217,925
0
L
Ishtar
5,499
458
67
6
0
206,745
0
W
Nut
7,328
611
91
8
0
212,729
0
W
Discordia
6,396
533
73
6
0
237,827
7
L
Gilgamesh
5,564
464
62
5
0
217,125
0
W
Ymir
7,443
620
86
7
0
216,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role