Player Matchup

Arachne
Arachne
Plv-IlIlI
Arachne
Level 48
God Stats
19W - 20L
1,506 SR
Queue Stats
45W - 47L
1,398 Elo+
Party 2
Neith
Neith
PostLonely
Neith
Level 127
God Stats
3W - 2L
1,721 SR
Queue Stats
130W - 117L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
beubeu92
Kuzenbo
Level 44
God Stats
10W - 3L
1,769 SR
Queue Stats
26W - 32L
1,414 Elo+
Party 2
Chaac
Chaac
iWozen
Chaac
Level 93
God Stats
1W - 1L
1,418 SR
Queue Stats
61W - 67L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
lolosan15
Nu Wa
Level 108
God Stats
1W - 1L
1,805 SR
Queue Stats
30W - 27L
1,527 Elo+
Solo
Team Averages
Level 84
1,644 SR
1,451 Elo+

VS

Team Averages
Level 124
1,555 SR
1,410 Elo+
Hou Yi
Hou Yi
Helldragon317
Hou Yi
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 154L
1,324 Elo+
Party 1
Serqet
Serqet
MkeTysnToes
Serqet
Level 105
God Stats
5W - 3L
1,436 SR
Queue Stats
119W - 145L
1,407 Elo+
Solo
Jormungandr
Jormungandr
Parzival501st
Jormungandr
Level 155
God Stats
3W - 2L
1,716 SR
Queue Stats
183W - 167L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
WebbedBranch964
Zhong Kui
Level 115
God Stats
15W - 19L
1,397 SR
Queue Stats
150W - 160L
1,389 Elo+
Solo
Ymir
Ymir
helldragon876_
Ymir
Level 103
God Stats
2W - 1L
1,726 SR
Queue Stats
45W - 65L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Plv-IlIlI
Arachne
11
2 / 1 / 0
5,765
524
2,587
7,918
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
10
1 / 1 / 0
5,543
504
5,680
6,000
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
beubeu92
Kuzenbo
10
0 / 2 / 1
5,821
529
3,685
8,195
7,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
iWozen
Chaac
9
0 / 3 / 0
5,119
465
1,602
5,427
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
lolosan15
Nu Wa
10
0 / 3 / 2
5,920
538
6,340
5,141
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,952
541
5,406
6,574
1,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
12
0 / 0 / 3
6,192
563
1,142
6,546
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Parzival501st
Jormungandr
14
6 / 0 / 0
8,442
767
5,661
6,376
4,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
WebbedBranch964
Zhong Kui
12
2 / 2 / 1
6,882
626
6,043
7,715
4,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,499
591
3,375
9,822
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Serqet
0
0
3
1.5
W
Jormungandr
Parzival501st
Jormungandr
6
0
0
6
L
Arachne
Plv-IlIlI
Arachne
2
1
0
2
L
Neith
1
1
0
1
W
Zhong Kui
WebbedBranch964
Zhong Kui
2
2
1
1.25
L
Kuzenbo
beubeu92
Kuzenbo
0
2
1
0.25
W
1
0
2
2
L
Chaac
iWozen
Chaac
0
3
0
0
L
Nu Wa
lolosan15
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
21,627
32,681
Taken
37,033
14,549
Mitigated
19,481
6,850
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,406
2,573
0
2,234
6,574
1,938
796
1,913
4,661
0
48,658
W
Serqet
1,142
0
0
4,434
6,546
2,132
0
738
5,808
0
42,839
W
Jormungandr
Parzival501st
Jormungandr
5,661
1,291
0
2,482
6,376
4,338
0
844
5,532
62,611
2,628
L
Arachne
Plv-IlIlI
Arachne
2,587
1,378
0
2,416
7,918
1,987
0
3,651
3,895
0
30,076
L
Neith
5,680
1,102
0
1,828
6,000
1,863
0
1,678
4,322
0
45,426
W
Zhong Kui
WebbedBranch964
Zhong Kui
6,043
454
0
4,753
7,715
4,790
738
3,991
3,724
51,522
762
L
Kuzenbo
beubeu92
Kuzenbo
3,685
1,816
0
1,582
8,195
7,435
0
2,427
5,768
16,746
0
W
3,375
581
256
3,832
9,822
6,283
58
2,617
7,205
22,079
0
L
Chaac
iWozen
Chaac
1,602
248
0
1,024
5,427
1,988
0
2,819
2,608
0
26,444
L
Nu Wa
lolosan15
Nu Wa
6,340
1,674
0
0
5,141
1,276
0
4,334
807
35,296
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
33,967
279
Minions Killed
432
0
Camps Cleared
0
1,082,779
Distance Traveled
1,134,746
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,952
541
93
8
0
184,349
0
W
Serqet
6,192
563
86
8
0
301,856
0
W
Jormungandr
8,442
767
111
10
0
216,661
3
L
Arachne
5,765
524
57
5
0
251,857
1
L
Neith
5,543
504
87
8
0
218,682
3
W
Zhong Kui
6,882
626
100
9
0
210,496
0
L
Kuzenbo
5,821
529
19
2
0
233,422
0
W
Ymir
6,499
591
42
4
0
221,384
1
L
Chaac
5,119
465
53
5
0
172,179
0
L
Nu Wa
5,920
538
63
6
0
206,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role