Player Matchup

Hercules
Hercules
 
Hercules
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BBazzy
Bakasura
Level 159
God Stats
11W - 13L
1,498 SR
Queue Stats
144W - 118L
1,559 Elo+
Solo
Apollo
Apollo
Blackavar169
Apollo
Level 137
God Stats
2W - 1L
1,530 SR
Queue Stats
317W - 293L
1,587 Elo+
Solo
Khepri
Khepri
Viriuss
Khepri
Level 154
God Stats
6W - 1L
1,854 SR
Queue Stats
264W - 226L
1,532 Elo+
Party 1
Zeus
Zeus
ghéalach
Zeus
Level 223
God Stats
4W - 0L
1,990 SR
Queue Stats
215W - 127L
1,576 Elo+
Party 1
Team Averages
Level 169
1,674 SR
1,551 Elo+

VS

Team Averages
Level 128
1,625 SR
1,537 Elo+
Odin
Odin
EmpxBoss
Odin
Level 128
God Stats
19W - 6L
1,790 SR
Queue Stats
604W - 569L
1,581 Elo+
Solo
Osiris
Osiris
Last_ottoman01
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,495 Elo+
Party 3
Discordia
Discordia
Mello36
Discordia
Level 109
God Stats
13W - 14L
1,501 SR
Queue Stats
163W - 163L
1,544 Elo+
Party 2
Cerberus
Cerberus
Ninyowo
Cerberus
Level 120
God Stats
8W - 9L
1,559 SR
Queue Stats
176W - 171L
1,552 Elo+
Party 2
Olorun
Olorun
smoked256
Olorun
Level 156
God Stats
1W - 1L
1,776 SR
Queue Stats
138W - 117L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 0 / 6
8,459
651
9,582
11,013
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
BBazzy
Bakasura
16
4 / 0 / 1
9,421
725
6,326
10,654
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Apollo
14
3 / 5 / 2
7,991
615
7,188
12,178
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Viriuss
Khepri
12
0 / 1 / 11
7,493
576
3,990
7,672
4,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
15
6 / 2 / 4
8,806
677
11,505
6,874
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 2 / 2
7,132
549
4,279
10,072
7,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 1
6,037
464
4,829
14,396
9,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Mello36
Discordia
13
2 / 4 / 0
7,046
542
6,024
6,909
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Ninyowo
Cerberus
11
0 / 4 / 0
6,710
516
4,836
11,824
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
smoked256
Olorun
13
4 / 4 / 2
7,526
579
10,195
10,994
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
8
8
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
6
10
W
Bakasura
BBazzy
Bakasura
4
0
1
4.5
W
Apollo
3
5
2
0.8
L
Odin
2
2
2
1.5
L
0
6
1
0.08
L
Discordia
Mello36
Discordia
2
4
0
0.5
L
Cerberus
Ninyowo
Cerberus
0
4
0
0
W
Khepri
Viriuss
Khepri
0
1
11
5.5
W
Zeus
6
2
4
4
L
Olorun
smoked256
Olorun
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,591
Damage
30,163
48,391
Taken
54,195
20,700
Mitigated
29,445
22,410
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,582
3,541
0
6,074
11,013
5,463
0
1,892
9,121
0
62,195
W
Bakasura
BBazzy
Bakasura
6,326
4,303
0
7,001
10,654
4,583
0
3,660
6,382
0
55,384
W
Apollo
7,188
4,128
0
3,623
12,178
4,438
66
7,512
4,666
0
56,540
L
Odin
4,279
1,240
0
2,027
10,072
7,533
0
3,796
6,276
0
23,624
L
4,829
2,131
0
750
14,396
9,144
0
5,940
8,447
0
49,288
L
Discordia
Mello36
Discordia
6,024
492
0
684
6,909
1,894
0
3,549
3,360
57,641
0
L
Cerberus
Ninyowo
Cerberus
4,836
376
0
3,729
11,824
6,488
0
1,242
9,771
44,757
869
W
Khepri
Viriuss
Khepri
3,990
583
2,745
2,467
7,672
4,290
0
3,042
4,630
21,442
767
W
Zeus
11,505
2,171
0
500
6,874
1,926
894
3,957
2,875
69,066
170
L
Olorun
smoked256
Olorun
10,195
5,645
107
4,928
10,994
4,386
0
712
10,282
54,993
3,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,170
Gold Earned
34,451
523
Minions Killed
433
0
Camps Cleared
0
1,420,930
Distance Traveled
1,339,441
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,459
651
101
8
0
325,879
2
W
Bakasura
9,421
725
148
11
0
295,445
2
W
Apollo
7,991
615
115
9
0
250,238
0
L
Odin
7,132
549
39
3
0
290,048
3
L
Osiris
6,037
464
75
6
0
304,618
2
L
Discordia
7,046
542
117
9
0
283,310
1
L
Cerberus
6,710
516
106
8
0
208,972
0
W
Khepri
7,493
576
26
2
0
287,617
2
W
Zeus
8,806
677
133
10
0
261,751
2
L
Olorun
7,526
579
96
7
0
252,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role