Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
AniMate_ShodiSox
Poseidon
Silver I
Level 133
God Stats
4W - 0L
1,878 SR
Queue Stats
147W - 157L
1,188 MMR
Solo
Chang'e
Chang'e
Silver IV
AppleDeadman
Chang'e
Silver IV
Level 156
God Stats
2W - 3L
1,412 SR
Queue Stats
8W - 13L
1,250 MMR
Solo
Arachne
Arachne
Silver I
MBlackout23
Arachne
Silver I
Level 124
God Stats
19W - 10L
1,822 SR
Queue Stats
65W - 70L
1,176 MMR
Solo
Horus
Horus
Silver I
ThatEstonianGuy
Horus
Silver I
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 102L
1,193 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,623 SR
1,261 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,512 SR
1,168 MMR
Surtr
Surtr
Bronze II
GARYTHESNAIL59
Surtr
Bronze II
Level 82
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 16L
1,038 MMR
Party 1
Agni
Agni
Silver III
PEDJ0NI
Agni
Silver III
Level 68
God Stats
1W - 1L
1,849 SR
Queue Stats
14W - 22L
1,216 MMR
Solo
Kali
Kali
Bronze III
Ur Mum4642
Kali
Bronze III
Level 69
God Stats
0W - 1L
1,407 SR
Queue Stats
6W - 19L
1,140 MMR
Party 1
Terra
Terra
Gold V
gojirad
Terra
Gold V
Level 154
God Stats
22W - 28L
1,572 SR
Queue Stats
205W - 219L
1,264 MMR
Solo
Rama
Rama
Silver III
jo3-feeling
Rama
Silver III
Level 134
God Stats
10W - 10L
1,497 SR
Queue Stats
94W - 113L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 1
6,623
662
4,169
2,852
777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
7,501
750
4,575
5,589
1,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
AppleDeadman
Chang'e
10
2 / 3 / 3
5,967
597
5,243
6,013
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
MBlackout23
Arachne
12
4 / 1 / 3
6,339
634
2,624
9,817
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 0 / 3
6,064
606
3,596
8,260
5,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
JanusMedusaSusanoCthulhuAwilix

VS

Bans
AchillesAo KuangFafnirKing ArthurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,607
361
562
1,325
426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
PEDJ0NI
Agni
9
1 / 4 / 2
4,905
491
3,722
5,406
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 0
5,635
564
2,977
8,475
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
gojirad
Terra
8
2 / 2 / 0
5,103
510
4,056
8,756
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 3 / 1
5,260
526
1,965
6,532
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
6
6
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
W
2
2
1
1.25
W
Chang'e
AppleDeadman
Chang'e
2
3
3
1.17
L
0
1
0
0
W
Arachne
MBlackout23
Arachne
4
1
3
5.5
L
Agni
PEDJ0NI
Agni
1
4
2
0.5
W
1
0
3
2.5
L
3
1
0
3
L
Terra
gojirad
Terra
2
2
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
13,282
32,531
Taken
30,494
12,198
Mitigated
11,558
15,469
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,169
2,122
0
1,602
2,852
777
1,088
396
2,456
0
48,933
W
4,575
684
0
2,783
5,589
1,329
0
93
5,496
57,435
2,512
W
Chang'e
AppleDeadman
Chang'e
5,243
287
360
1,485
6,013
1,599
0
3,723
2,290
26,560
1,014
L
562
251
0
508
1,325
426
0
563
762
104
3,828
W
Arachne
MBlackout23
Arachne
2,624
1,664
0
6,264
9,817
2,840
0
1,725
8,092
0
41,511
L
Agni
PEDJ0NI
Agni
3,722
372
0
922
5,406
1,330
0
2,538
2,702
27,102
0
W
3,596
1,014
352
2,623
8,260
5,653
0
1,645
6,615
1,759
18,986
L
2,977
1,300
0
1,566
8,475
2,788
0
3,708
4,619
0
27,008
L
Terra
gojirad
Terra
4,056
565
384
2,375
8,756
5,340
0
2,166
6,420
16,768
1,001
L
1,965
1,646
0
1,316
6,532
1,674
0
141
6,391
0
32,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
24,510
352
Minions Killed
202
0
Camps Cleared
0
1,045,333
Distance Traveled
845,605
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,623
662
91
9
0
179,160
2
W
Poseidon
7,501
750
99
10
0
194,329
0
W
Chang'e
5,967
597
59
6
0
196,241
0
L
Surtr
3,607
361
7
1
0
31,181
0
W
Arachne
6,339
634
67
7
0
252,006
0
L
Agni
4,905
491
51
5
0
184,857
2
W
Horus
6,064
606
36
4
0
223,597
2
L
Kali
5,635
564
53
5
0
244,854
0
L
Terra
5,103
510
23
2
0
199,051
4
L
Rama
5,260
526
68
7
0
185,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role