Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FRÅM
Nemesis
Level 154
God Stats
2W - 5L
1,426 SR
Queue Stats
181W - 161L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
LV100Ghost
Hou Yi
Level 156
God Stats
3W - 5L
1,763 SR
Queue Stats
33W - 22L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
RobSwatt
Cu Chulainn
Level 151
God Stats
2W - 5L
1,317 SR
Queue Stats
73W - 72L
1,525 Elo+
Party 2
Bacchus
Bacchus
adrr1
Bacchus
Level 134
God Stats
7W - 5L
1,690 SR
Queue Stats
66W - 58L
1,548 Elo+
Party 2
Team Averages
Level 167
1,539 SR
1,539 Elo+

VS

Team Averages
Level 122
1,582 SR
1,538 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Freeeeloo
Scylla
Level 119
God Stats
4W - 2L
1,604 SR
Queue Stats
250W - 231L
1,536 Elo+
Solo
Awilix
Awilix
baldingmagician
Awilix
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
327W - 262L
1,633 Elo+
Party 1
Ratatoskr
Ratatoskr
juqlx
Ratatoskr
Level 85
God Stats
5W - 3L
1,614 SR
Queue Stats
307W - 293L
1,435 Elo+
Solo
Neith
Neith
xXratthewXx
Neith
Level 84
God Stats
75W - 56L
1,692 SR
Queue Stats
494W - 480L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 3 / 0
6,044
549
1,070
5,710
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
FRÅM
Nemesis
11
1 / 1 / 0
5,819
529
4,680
8,445
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
LV100Ghost
Hou Yi
10
2 / 3 / 0
5,462
497
5,365
8,038
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
RobSwatt
Cu Chulainn
11
3 / 4 / 1
7,076
643
9,734
11,715
8,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
adrr1
Bacchus
9
0 / 2 / 1
5,106
464
3,254
7,200
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 2 / 4
5,877
534
4,274
8,073
7,401
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Freeeeloo
Scylla
12
2 / 0 / 4
6,769
615
3,442
2,580
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 0 / 3
6,308
573
7,871
7,809
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
juqlx
Ratatoskr
12
3 / 4 / 1
6,111
556
5,460
12,980
7,974
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 0 / 2
5,915
538
6,264
4,615
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
13
13
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
W
Zhong Kui
 
Zhong Kui
0
2
4
1
L
Nemesis
FRÅM
Nemesis
1
1
0
1
W
Scylla
Freeeeloo
Scylla
2
0
4
4
L
Hou Yi
LV100Ghost
Hou Yi
2
3
0
0.67
L
Cu Chulainn
RobSwatt
Cu Chulainn
3
4
1
0.88
L
Bacchus
adrr1
Bacchus
0
2
1
0.25
W
5
0
3
6.5
W
Ratatoskr
juqlx
Ratatoskr
3
4
1
0.88
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,103
Damage
27,311
41,108
Taken
36,057
21,769
Mitigated
19,862
6,890
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,070
0
0
989
5,710
1,638
0
1,391
4,099
43,239
770
W
Zhong Kui
 
Zhong Kui
4,274
765
0
3,300
8,073
7,401
320
1,437
6,629
19,352
441
L
Nemesis
FRÅM
Nemesis
4,680
1,161
0
861
8,445
2,742
0
738
7,679
0
45,110
W
Scylla
Freeeeloo
Scylla
3,442
278
0
267
2,580
713
0
291
2,241
47,011
847
L
Hou Yi
LV100Ghost
Hou Yi
5,365
2,907
0
1,890
8,038
2,608
0
2,457
5,581
0
34,655
L
Cu Chulainn
RobSwatt
Cu Chulainn
9,734
1,782
0
1,398
11,715
8,373
0
746
10,912
10,097
38,387
L
Bacchus
adrr1
Bacchus
3,254
115
0
1,752
7,200
6,408
0
1,911
5,266
16,993
0
W
7,871
2,547
0
3,988
7,809
2,280
0
1,228
6,528
0
34,700
W
Ratatoskr
juqlx
Ratatoskr
5,460
1,556
0
5,503
12,980
7,974
0
1,651
11,329
0
36,742
W
6,264
2,048
0
1,857
4,615
1,494
549
1,533
3,082
0
44,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
30,980
336
Minions Killed
320
0
Camps Cleared
0
1,172,762
Distance Traveled
1,160,511
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,044
549
96
9
0
243,172
0
W
Zhong Kui
5,877
534
34
3
0
196,048
3
L
Nemesis
5,819
529
72
7
0
275,942
0
W
Scylla
6,769
615
101
9
0
236,370
2
L
Hou Yi
5,462
497
67
6
0
205,115
0
L
Cu Chulainn
7,076
643
81
7
0
219,136
4
L
Bacchus
5,106
464
20
2
0
229,397
2
W
Awilix
6,308
573
55
5
0
294,842
2
W
Ratatoskr
6,111
556
59
5
0
217,733
0
W
Neith
5,915
538
71
6
0
215,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role