Player Matchup

Yemoja
Yemoja
BraianLio
Yemoja
Level 37
God Stats
3W - 2L
1,402 SR
Queue Stats
23W - 22L
1,351 Elo+
Solo
Surtr
Surtr
JyBlyStill
Surtr
Level 61
God Stats
2W - 2L
1,450 SR
Queue Stats
17W - 37L
1,313 Elo+
Solo
Medusa
Medusa
Ouzoun_GR
Medusa
Level 65
God Stats
79W - 60L
1,578 SR
Queue Stats
212W - 225L
1,394 Elo+
Solo
Anubis
Anubis
Wolf1330Army
Anubis
Level 29
God Stats
4W - 3L
1,351 SR
Queue Stats
5W - 7L
1,347 Elo+
Party 1
Lancelot
Lancelot
Yohan9377
Lancelot
Level 34
God Stats
2W - 4L
1,092 SR
Queue Stats
6W - 11L
1,248 Elo+
Party 1
Team Averages
Level 45
1,375 SR
1,330 Elo+

VS

Team Averages
Level 42
1,433 SR
1,402 Elo+
Medusa
Medusa
ArthurLikesDinos
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 2
Ao Kuang
Ao Kuang
Bilbobags14
Ao Kuang
Level 54
God Stats
0W - 4L
1,163 SR
Queue Stats
72W - 89L
1,428 Elo+
Party 2
Poseidon
Poseidon
Charliechunk32
Poseidon
Level 28
God Stats
13W - 19L
1,478 SR
Queue Stats
119W - 134L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Rustage12
Cthulhu
Level 46
God Stats
13W - 13L
1,435 SR
Queue Stats
154W - 162L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
alexis33138
Gilgamesh
Level 78
God Stats
78W - 66L
1,588 SR
Queue Stats
163W - 175L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BraianLio
Yemoja
11
0 / 0 / 2
6,960
497
2,289
10,352
4,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
13
0 / 1 / 0
7,299
521
5,530
8,528
5,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Ouzoun_GR
Medusa
12
0 / 3 / 2
6,848
489
3,873
7,376
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
5 / 1 / 0
8,070
576
9,418
5,744
2,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Yohan9377
Lancelot
13
0 / 0 / 2
6,780
484
2,238
7,388
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,059
290
0
0
0
Ao Kuang
Bilbobags14
Ao Kuang
12
0 / 1 / 2
6,119
437
4,689
9,820
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
12
1 / 4 / 0
6,419
459
2,539
7,370
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rustage12
Cthulhu
14
3 / 0 / 0
7,332
524
7,080
8,655
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
alexis33138
Gilgamesh
13
1 / 0 / 0
7,500
536
5,243
12,036
9,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
5
5
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Ao Kuang
Bilbobags14
Ao Kuang
0
1
2
1
W
Yemoja
BraianLio
Yemoja
0
0
2
1
L
Poseidon
1
4
0
0.25
W
Surtr
0
1
0
0
W
Medusa
Ouzoun_GR
Medusa
0
3
2
0.33
L
Cthulhu
Rustage12
Cthulhu
3
0
0
3
W
Anubis
5
1
0
5
W
Lancelot
Yohan9377
Lancelot
0
0
2
1
L
Gilgamesh
alexis33138
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
19,551
39,388
Taken
37,881
17,803
Mitigated
19,413
14,044
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Bilbobags14
Ao Kuang
4,689
698
0
5,405
9,820
2,103
0
3,117
6,703
45,203
1,091
W
Yemoja
BraianLio
Yemoja
2,289
402
3,184
2,604
10,352
4,401
81
3,788
6,170
22,631
1,797
L
Poseidon
2,539
257
0
775
7,370
557
0
5,916
1,454
31,364
782
W
Surtr
5,530
3,167
0
2,860
8,528
5,639
0
0
8,528
1,613
49,466
W
Medusa
Ouzoun_GR
Medusa
3,873
1,533
0
421
7,376
2,564
353
3,729
3,261
0
54,077
L
Cthulhu
Rustage12
Cthulhu
7,080
627
0
2,519
8,655
7,592
0
1,849
6,806
49,730
442
W
Anubis
9,418
204
0
1,008
5,744
2,289
0
3,988
1,494
46,656
908
W
Lancelot
Yohan9377
Lancelot
2,238
150
0
3,967
7,388
2,910
0
1,393
5,871
0
55,529
L
Gilgamesh
alexis33138
Gilgamesh
5,243
1,619
0
1,460
12,036
9,161
0
812
11,224
0
58,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
31,429
397
Minions Killed
368
0
Camps Cleared
0
1,339,853
Distance Traveled
1,112,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,059
290
0
0
0
0
0
L
Ao Kuang
6,119
437
79
6
0
304,562
3
W
Yemoja
6,960
497
45
3
0
218,030
5
L
Poseidon
6,419
459
68
5
0
253,339
0
W
Surtr
7,299
521
91
7
0
277,428
0
W
Medusa
6,848
489
88
6
0
231,196
0
L
Cthulhu
7,332
524
98
7
0
279,287
0
W
Anubis
8,070
576
79
6
0
266,482
0
W
Lancelot
6,780
484
94
7
0
346,717
0
L
Gilgamesh
7,500
536
123
9
0
275,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role