Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Carreraaaaa55
Charybdis
Level 122
God Stats
7W - 6L
1,550 SR
Queue Stats
331W - 327L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
FredsSon
Baron Samedi
Level 48
God Stats
2W - 4L
1,415 SR
Queue Stats
53W - 47L
1,529 Elo+
Solo
Ne Zha
Ne Zha
PhlegmyDollup
Ne Zha
Level 128
God Stats
0W - 3L
1,157 SR
Queue Stats
69W - 54L
1,588 Elo+
Party 2
Athena
Athena
oTrOlLZz
Athena
Level 156
God Stats
7W - 8L
1,567 SR
Queue Stats
188W - 186L
1,528 Elo+
Party 2
Team Averages
Level 114
1,438 SR
1,530 Elo+

VS

Team Averages
Level 126
1,606 SR
1,506 Elo+
Nut
Nut
 
Nut
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BRADISTO
Kuzenbo
Level 155
God Stats
5W - 1L
1,712 SR
Queue Stats
110W - 109L
1,440 Elo+
Solo
Fenrir
Fenrir
BestXbaEU
Fenrir
Level 177
God Stats
4W - 2L
1,666 SR
Queue Stats
103W - 101L
1,587 Elo+
Solo
Raijin
Raijin
SuperRanMan
Raijin
Level 126
God Stats
12W - 8L
1,584 SR
Queue Stats
362W - 343L
1,537 Elo+
Solo
Aphrodite
Aphrodite
xWargirlX
Aphrodite
Level 87
God Stats
153W - 130L
1,570 SR
Queue Stats
493W - 473L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 4 / 1
7,143
595
3,000
8,671
2,911
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Carreraaaaa55
Charybdis
11
4 / 3 / 2
6,792
566
12,524
9,584
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
FredsSon
Baron Samedi
7
1 / 1 / 1
5,124
427
1,122
2,282
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 3
6,817
568
8,376
10,592
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
oTrOlLZz
Athena
11
2 / 2 / 8
6,618
552
6,370
11,384
10,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 4 / 2
6,436
536
10,162
12,199
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
BRADISTO
Kuzenbo
14
3 / 2 / 2
8,355
696
4,573
7,367
5,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
BestXbaEU
Fenrir
14
4 / 0 / 5
7,747
646
5,786
10,037
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
14
1 / 3 / 1
7,987
666
2,655
4,747
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
xWargirlX
Aphrodite
12
2 / 4 / 3
6,996
583
4,826
10,617
4,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
13
Kills
12
12
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
4
1
0.38
W
Nut
 
Nut
2
4
2
0.75
W
Kuzenbo
BRADISTO
Kuzenbo
3
2
2
2
W
Fenrir
BestXbaEU
Fenrir
4
0
5
6.5
L
Charybdis
Carreraaaaa55
Charybdis
4
3
2
1.67
L
Baron Samedi
FredsSon
Baron Samedi
1
1
1
1.5
L
5
2
3
3.25
W
Raijin
1
3
1
0.5
L
Athena
oTrOlLZz
Athena
2
2
8
3
W
Aphrodite
xWargirlX
Aphrodite
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
28,002
42,513
Taken
44,967
21,448
Mitigated
21,406
12,251
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,000
454
0
2,462
8,671
2,911
0
3,924
4,747
0
55,693
W
Nut
 
Nut
10,162
6,610
0
3,484
12,199
3,454
768
2,466
9,733
0
41,705
W
Kuzenbo
BRADISTO
Kuzenbo
4,573
1,066
0
3,896
7,367
5,692
0
253
7,114
49,062
1,788
W
Fenrir
BestXbaEU
Fenrir
5,786
1,530
0
4,269
10,037
6,310
0
867
9,112
0
49,165
L
Charybdis
Carreraaaaa55
Charybdis
12,524
6,367
0
3,185
9,584
3,344
80
1,434
8,150
0
53,260
L
Baron Samedi
FredsSon
Baron Samedi
1,122
294
0
848
2,282
776
0
396
1,798
15,970
0
L
8,376
3,613
0
3,501
10,592
3,803
0
2,675
7,659
0
43,526
W
Raijin
2,655
307
0
180
4,747
1,438
0
746
3,907
63,594
108
L
Athena
oTrOlLZz
Athena
6,370
1,649
0
2,255
11,384
10,614
1
2,944
8,430
21,992
2,066
W
Aphrodite
xWargirlX
Aphrodite
4,826
665
3,573
5,360
10,617
4,512
0
2,887
7,730
24,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
37,521
345
Minions Killed
446
0
Camps Cleared
0
1,136,455
Distance Traveled
1,169,605
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,143
595
110
9
0
272,629
0
W
Nut
6,436
536
69
6
0
216,496
0
W
Kuzenbo
8,355
696
99
8
0
227,258
2
W
Fenrir
7,747
646
95
8
0
264,962
0
L
Charybdis
6,792
566
87
7
0
222,459
0
L
Baron Samedi
5,124
427
51
4
0
88,974
0
L
Ne Zha
6,817
568
62
5
0
282,348
0
W
Raijin
7,987
666
149
12
0
231,156
4
L
Athena
6,618
552
35
3
0
270,045
0
W
Aphrodite
6,996
583
34
3
0
229,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role