Player Matchup

Fenrir
Fenrir
BangerWooder
Fenrir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,317 Elo+
Party 1
Jing Wei
Jing Wei
JackTomo54
Jing Wei
Level 27
God Stats
1W - 2L
1,180 SR
Queue Stats
12W - 7L
1,248 Elo+
Party 1
Anubis
Anubis
X8_osama_8X
Anubis
Level 32
God Stats
13W - 9L
1,320 SR
Queue Stats
87W - 107L
1,323 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lm2_k
Cu Chulainn
Level 49
God Stats
19W - 17L
1,352 SR
Queue Stats
184W - 210L
1,388 Elo+
Party 2
Pele
Pele
xLKRRz
Pele
Level 61
God Stats
9W - 5L
1,572 SR
Queue Stats
212W - 236L
1,385 Elo+
Solo
Team Averages
Level 65
1,385 SR
1,332 Elo+

VS

Team Averages
Level 74
1,430 SR
1,407 Elo+
Loki
Loki
Arxiles
Loki
Level 41
God Stats
11W - 15L
1,439 SR
Queue Stats
112W - 127L
1,308 Elo+
Solo
Cernunnos
Cernunnos
Klubpc11
Cernunnos
Level 47
God Stats
1W - 5L
1,216 SR
Queue Stats
45W - 72L
1,358 Elo+
Solo
Vulcan
Vulcan
Kumsi83
Vulcan
Level 104
God Stats
4W - 4L
1,662 SR
Queue Stats
332W - 326L
1,453 Elo+
Solo
Bacchus
Bacchus
SMFC770
Bacchus
Level 111
God Stats
62W - 46L
1,608 SR
Queue Stats
374W - 353L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
ZS_Drugs
Sun Wukong
Level 69
God Stats
1W - 5L
1,227 SR
Queue Stats
101W - 98L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
12 / 4 / 1
9,339
584
9,810
14,776
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
JackTomo54
Jing Wei
13
0 / 4 / 6
8,083
505
8,030
10,543
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
3 / 0 / 4
9,181
574
4,773
4,301
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
lm2_k
Cu Chulainn
13
3 / 0 / 1
8,809
551
7,798
14,029
7,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
xLKRRz
Pele
16
2 / 1 / 3
8,432
527
3,872
11,874
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Arxiles
Loki
12
0 / 2 / 4
7,037
440
5,851
8,955
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Klubpc11
Cernunnos
15
7 / 4 / 1
9,359
585
10,794
14,614
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Kumsi83
Vulcan
12
0 / 6 / 0
7,001
438
3,003
6,071
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SMFC770
Bacchus
9
1 / 3 / 4
6,426
402
4,011
9,054
7,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ZS_Drugs
Sun Wukong
11
0 / 5 / 0
7,010
438
4,653
12,857
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
20
Kills
8
9
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
Arxiles
Loki
0
2
4
1
W
Fenrir
12
4
1
3.13
W
Jing Wei
JackTomo54
Jing Wei
0
4
6
0.75
L
Cernunnos
Klubpc11
Cernunnos
7
4
1
1.88
L
Vulcan
Kumsi83
Vulcan
0
6
0
0
L
Bacchus
SMFC770
Bacchus
1
3
4
1
W
Anubis
3
0
4
5
L
Sun Wukong
ZS_Drugs
Sun Wukong
0
5
0
0
W
Cu Chulainn
lm2_k
Cu Chulainn
3
0
1
3.5
W
Pele
xLKRRz
Pele
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,283
Damage
28,312
55,523
Taken
51,551
30,108
Mitigated
25,608
18,339
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Arxiles
Loki
5,851
1,421
0
2,768
8,955
2,871
0
666
8,289
0
43,117
W
Fenrir
9,810
2,842
0
2,600
14,776
13,557
0
2,839
11,824
0
38,861
W
Jing Wei
JackTomo54
Jing Wei
8,030
5,396
0
3,345
10,543
3,248
221
1,259
9,284
0
50,504
L
Cernunnos
Klubpc11
Cernunnos
10,794
5,151
0
8,014
14,614
5,339
55
752
13,862
0
72,852
L
Vulcan
Kumsi83
Vulcan
3,003
37
0
110
6,071
2,026
0
1,116
4,955
39,201
349
L
Bacchus
SMFC770
Bacchus
4,011
556
0
1,611
9,054
7,263
0
2,527
6,527
15,462
1,475
W
Anubis
4,773
336
0
2,029
4,301
1,864
92
1,478
2,695
60,490
0
L
Sun Wukong
ZS_Drugs
Sun Wukong
4,653
695
0
4,689
12,857
8,109
0
402
12,455
0
45,566
W
Cu Chulainn
lm2_k
Cu Chulainn
7,798
892
0
2,650
14,029
7,326
15
0
13,467
5,486
51,465
W
Pele
xLKRRz
Pele
3,872
763
0
7,715
11,874
4,113
0
902
10,949
0
80,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
36,833
471
Minions Killed
374
0
Camps Cleared
0
1,494,219
Distance Traveled
1,528,798
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,037
440
90
6
0
351,720
0
W
Fenrir
9,339
584
41
3
0
298,672
0
W
Jing Wei
8,083
505
91
6
0
287,383
0
L
Cernunnos
9,359
585
106
7
0
299,503
0
L
Vulcan
7,001
438
79
5
0
255,528
0
L
Bacchus
6,426
402
27
2
0
338,183
4
W
Anubis
9,181
574
121
8
0
298,702
0
L
Sun Wukong
7,010
438
72
5
0
283,864
0
W
Cu Chulainn
8,809
551
107
7
0
244,310
0
W
Pele
8,432
527
111
7
0
365,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role