Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GreivinM28
Amaterasu
Level 139
God Stats
10W - 9L
1,628 SR
Queue Stats
468W - 448L
1,517 Elo+
Solo
Sobek
Sobek
Kentiepoo08
Sobek
Level 278
God Stats
7W - 14L
1,248 SR
Queue Stats
639W - 639L
1,441 Elo+
Solo
Hera
Hera
King Mickey96
Hera
Level 149
God Stats
14W - 19L
1,371 SR
Queue Stats
207W - 226L
1,460 Elo+
Solo
Thanatos
Thanatos
xLazyNinjax3
Thanatos
Level 159
God Stats
24W - 28L
1,590 SR
Queue Stats
566W - 586L
1,510 Elo+
Solo
Team Averages
Level 177
1,468 SR
1,486 Elo+

VS

Team Averages
Level 115
1,456 SR
1,408 Elo+
Hou Yi
Hou Yi
Garithen
Hou Yi
Level 123
God Stats
1W - 3L
1,397 SR
Queue Stats
3W - 8L
1,441 Elo+
Party 1
Fenrir
Fenrir
Leinhark
Fenrir
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,289 Elo+
Party 1
Athena
Athena
NVerezza
Athena
Level 141
God Stats
2W - 3L
1,622 SR
Queue Stats
53W - 41L
1,573 Elo+
Party 1
Vamana
Vamana
Redmaskedwolf
Vamana
Level 148
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 5L
1,241 Elo+
Party 1
Raijin
Raijin
corn3ed
Raijin
Level 84
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 10L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
6 / 0 / 6
7,504
625
6,172
4,464
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
GreivinM28
Amaterasu
13
3 / 0 / 5
7,883
657
8,097
14,428
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
2 / 1 / 8
7,283
607
6,605
11,735
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 3
7,508
626
4,180
4,600
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
xLazyNinjax3
Thanatos
12
6 / 3 / 4
7,547
629
5,635
10,600
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Garithen
Hou Yi
9
0 / 4 / 0
5,268
439
2,202
7,744
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Leinhark
Fenrir
11
3 / 4 / 1
6,400
533
6,882
9,737
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
NVerezza
Athena
9
0 / 5 / 3
6,003
500
2,466
11,837
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 0
7,358
613
8,442
10,094
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
corn3ed
Raijin
10
0 / 6 / 0
5,921
493
3,737
6,802
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
21
Kills
5
5
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
6
9
L
Hou Yi
Garithen
Hou Yi
0
4
0
0
W
Amaterasu
GreivinM28
Amaterasu
3
0
5
5.5
W
2
1
8
6
W
4
1
3
5.5
L
Fenrir
Leinhark
Fenrir
3
4
1
0.88
L
Athena
NVerezza
Athena
0
5
3
0.3
L
2
2
0
1
L
Raijin
corn3ed
Raijin
0
6
0
0
W
Thanatos
xLazyNinjax3
Thanatos
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,689
Damage
23,729
45,827
Taken
46,214
26,095
Mitigated
23,465
19,254
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,172
1,354
0
963
4,464
1,528
2,573
926
3,538
0
46,349
L
Hou Yi
Garithen
Hou Yi
2,202
920
0
1,227
7,744
1,976
0
1,155
6,589
0
30,169
W
Amaterasu
GreivinM28
Amaterasu
8,097
3,145
0
5,960
14,428
9,467
0
1,867
11,882
0
49,873
W
6,605
302
0
4,677
11,735
9,041
90
2,148
9,587
19,646
2,081
W
4,180
1,408
0
250
4,600
1,544
0
967
3,549
52,636
1,048
L
Fenrir
Leinhark
Fenrir
6,882
2,296
0
1,469
9,737
3,528
0
1,369
8,325
0
36,527
L
Athena
NVerezza
Athena
2,466
801
0
2,212
11,837
8,390
0
3,591
8,116
17,091
0
L
8,442
3,340
0
2,130
10,094
7,829
0
972
8,463
0
50,270
L
Raijin
corn3ed
Raijin
3,737
487
0
614
6,802
1,742
0
3,406
3,227
34,844
1,620
W
Thanatos
xLazyNinjax3
Thanatos
5,635
1,172
0
7,404
10,600
4,515
0
261
10,339
0
55,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
30,950
388
Minions Killed
302
0
Camps Cleared
0
1,296,279
Distance Traveled
1,231,644
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,504
625
78
7
0
261,239
0
L
Hou Yi
5,268
439
63
5
0
241,989
0
W
Amaterasu
7,883
657
93
8
0
266,043
2
W
Sobek
7,283
607
31
3
0
245,058
0
W
Hera
7,508
626
105
9
0
246,879
3
L
Fenrir
6,400
533
62
5
0
287,058
0
L
Athena
6,003
500
22
2
0
259,991
0
L
Vamana
7,358
613
87
7
0
240,703
0
L
Raijin
5,921
493
68
6
0
201,903
0
W
Thanatos
7,547
629
81
7
0
277,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role