Player Matchup

Izanami
Izanami
CannedEase
Izanami
Level 132
God Stats
3W - 6L
1,296 SR
Queue Stats
308W - 313L
1,534 Elo+
Party 2
Ravana
Ravana
CoxieNormus
Ravana
Level 89
God Stats
1W - 7L
1,241 SR
Queue Stats
40W - 57L
1,429 Elo+
Party 2
Amaterasu
Amaterasu
Ociata
Amaterasu
Level 108
God Stats
0W - 2L
1,301 SR
Queue Stats
85W - 73L
1,556 Elo+
Party 2
Yemoja
Yemoja
ShaddowParadox
Yemoja
Level 157
God Stats
1W - 5L
1,273 SR
Queue Stats
252W - 258L
1,462 Elo+
Party 2
Nox
Nox
fistikos
Nox
Level 191
God Stats
6W - 4L
1,391 SR
Queue Stats
215W - 209L
1,514 Elo+
Solo
Team Averages
Level 135
1,300 SR
1,499 Elo+

VS

Team Averages
Level 122
1,576 SR
1,525 Elo+
Baron Samedi
Baron Samedi
AlexDoMu
Baron Samedi
Level 143
God Stats
5W - 7L
1,482 SR
Queue Stats
153W - 152L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
NilsHorens
Cthulhu
Level 123
God Stats
5W - 3L
1,596 SR
Queue Stats
204W - 187L
1,543 Elo+
Party 3
Hun Batz
Hun Batz
Ori_DJ
Hun Batz
Level 147
God Stats
2W - 1L
1,263 SR
Queue Stats
177W - 170L
1,490 Elo+
Party 1
Mulan
Mulan
TheMasterFrog
Mulan
Level 136
God Stats
49W - 37L
1,678 SR
Queue Stats
276W - 244L
1,548 Elo+
Party 1
Charybdis
Charybdis
gezer234
Charybdis
Level 62
God Stats
3W - 0L
1,860 SR
Queue Stats
112W - 111L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CannedEase
Izanami
14
3 / 1 / 1
8,450
563
9,765
10,442
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
2 / 0 / 3
7,047
470
5,942
9,667
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Ociata
Amaterasu
12
0 / 4 / 0
6,738
449
6,965
17,185
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 7 / 3
6,743
450
5,787
15,810
9,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 2 / 2
8,450
563
7,509
7,584
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexDoMu
Baron Samedi
16
2 / 1 / 2
9,517
634
6,725
8,086
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
NilsHorens
Cthulhu
13
3 / 3 / 4
8,061
537
13,902
15,310
11,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Ori_DJ
Hun Batz
15
2 / 3 / 1
8,183
546
5,669
11,303
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 0 / 1
9,664
644
17,754
14,670
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
gezer234
Charybdis
12
3 / 3 / 2
7,648
510
4,230
8,808
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
14
14
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlexDoMu
Baron Samedi
2
1
2
3
L
Izanami
CannedEase
Izanami
3
1
1
3.5
L
Ravana
2
0
3
3.5
W
Cthulhu
NilsHorens
Cthulhu
3
3
4
1.67
L
Amaterasu
Ociata
Amaterasu
0
4
0
0
W
Hun Batz
Ori_DJ
Hun Batz
2
3
1
0.83
L
0
7
3
0.21
W
4
0
1
4.5
L
4
2
2
2.5
W
Charybdis
gezer234
Charybdis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,968
Damage
48,280
60,688
Taken
58,177
35,073
Mitigated
36,446
14,664
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlexDoMu
Baron Samedi
6,725
477
183
1,459
8,086
3,814
223
2,724
5,032
65,383
1,119
L
Izanami
CannedEase
Izanami
9,765
6,070
0
1,985
10,442
3,774
0
5,726
4,716
0
77,623
L
Ravana
5,942
1,411
0
1,154
9,667
3,879
0
3,363
6,008
0
47,739
W
Cthulhu
NilsHorens
Cthulhu
13,902
1,779
155
5,377
15,310
11,935
0
4,210
11,003
45,678
1,177
L
Amaterasu
Ociata
Amaterasu
6,965
2,448
0
3,930
17,185
15,304
0
543
15,573
0
40,654
W
Hun Batz
Ori_DJ
Hun Batz
5,669
1,397
0
1,187
11,303
4,166
0
2,412
8,747
0
78,114
L
5,787
1,460
3,602
2,651
15,810
9,493
0
6,420
9,321
19,852
566
W
17,754
2,397
0
7,976
14,670
14,315
0
979
12,957
0
75,546
L
7,509
183
0
1,342
7,584
2,623
0
3,459
3,720
57,428
1,526
W
Charybdis
gezer234
Charybdis
4,230
1,681
0
3,176
8,808
2,216
756
2,004
6,790
0
37,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
43,073
431
Minions Killed
533
0
Camps Cleared
0
1,604,714
Distance Traveled
1,572,567
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,517
634
149
10
0
285,175
3
L
Izanami
8,450
563
150
10
0
315,081
4
L
Ravana
7,047
470
70
5
0
375,135
2
W
Cthulhu
8,061
537
62
4
0
321,890
1
L
Amaterasu
6,738
449
69
5
0
310,994
0
W
Hun Batz
8,183
546
115
8
0
354,641
0
L
Yemoja
6,743
450
28
2
0
279,471
0
W
Mulan
9,664
644
134
9
0
315,820
2
L
Nox
8,450
563
114
8
0
324,033
1
W
Charybdis
7,648
510
73
5
0
295,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role