Player Matchup

Charybdis
Charybdis
CookieCrumbleG1
Charybdis
Level 129
God Stats
13W - 12L
1,510 SR
Queue Stats
213W - 190L
1,457 Elo+
Solo
Ra
Ra
D0lega
Ra
Level 155
God Stats
7W - 5L
1,690 SR
Queue Stats
25W - 17L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
DangerZoneee
Cu Chulainn
Level 120
God Stats
2W - 0L
1,719 SR
Queue Stats
12W - 8L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
MenAreGodsNow
Kumbhakarna
Level 143
God Stats
12W - 4L
1,667 SR
Queue Stats
165W - 155L
1,564 Elo+
Solo
Nemesis
Nemesis
Tolja64
Nemesis
Level 136
God Stats
2W - 3L
1,286 SR
Queue Stats
197W - 190L
1,513 Elo+
Solo
Team Averages
Level 137
1,574 SR
1,502 Elo+

VS

Team Averages
Level 134
1,474 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Anátema
Artemis
Level 147
God Stats
1W - 1L
1,719 SR
Queue Stats
21W - 9L
1,645 Elo+
Solo
Anubis
Anubis
Diammmond
Anubis
Level 159
God Stats
12W - 6L
1,753 SR
Queue Stats
125W - 129L
1,476 Elo+
Solo
Tyr
Tyr
Enzoo0139
Tyr
Level 148
God Stats
0W - 7L
994 SR
Queue Stats
243W - 230L
1,547 Elo+
Solo
Fafnir
Fafnir
Juicy_BananaBoy
Fafnir
Level 129
God Stats
4W - 8L
1,404 SR
Queue Stats
280W - 282L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CookieCrumbleG1
Charybdis
11
2 / 3 / 1
6,442
644
4,945
7,636
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ra
12
3 / 0 / 0
6,706
671
2,297
3,454
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
DangerZoneee
Cu Chulainn
9
1 / 1 / 5
5,906
591
2,444
7,780
5,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MenAreGodsNow
Kumbhakarna
11
3 / 2 / 0
5,976
598
4,139
8,000
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Tolja64
Nemesis
10
1 / 0 / 4
5,512
551
2,948
5,758
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
3
0 / 2 / 0
3,702
370
609
1,350
268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
Anátema
Artemis
12
4 / 3 / 0
6,133
613
5,413
7,344
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Diammmond
Anubis
12
1 / 2 / 1
5,927
593
4,164
5,708
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,837
584
5,544
8,675
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

3
0 / 0 / 0
3,901
390
312
1,608
847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
6
6
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Artemis
Anátema
Artemis
4
3
0
1.33
W
Charybdis
CookieCrumbleG1
Charybdis
2
3
1
0.83
W
Ra
3
0
0
3
W
Cu Chulainn
DangerZoneee
Cu Chulainn
1
1
5
3.5
L
Anubis
Diammmond
Anubis
1
2
1
0.75
L
1
3
1
0.5
L
0
0
0
0
W
Kumbhakarna
MenAreGodsNow
Kumbhakarna
3
2
0
1.5
W
Nemesis
Tolja64
Nemesis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
16,042
32,628
Taken
24,685
15,773
Mitigated
10,856
7,613
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
609
94
0
64
1,350
268
0
161
1,173
6,496
0
L
Artemis
Anátema
Artemis
5,413
2,605
0
1,594
7,344
1,777
0
0
7,344
0
34,690
W
Charybdis
CookieCrumbleG1
Charybdis
4,945
3,078
0
2,597
7,636
2,442
44
526
7,110
0
47,505
W
Ra
2,297
462
696
1,428
3,454
1,069
605
912
2,542
58,900
1,902
W
Cu Chulainn
DangerZoneee
Cu Chulainn
2,444
509
0
1,276
7,780
5,141
357
796
6,984
0
17,075
L
Anubis
Diammmond
Anubis
4,164
145
0
2,771
5,708
2,490
0
824
4,788
49,799
0
L
5,544
520
0
3,302
8,675
5,474
0
4,753
3,429
0
39,172
L
312
0
0
1,020
1,608
847
0
0
1,608
3,181
0
W
Kumbhakarna
MenAreGodsNow
Kumbhakarna
4,139
699
0
750
8,000
5,577
0
1,297
6,703
32,149
0
W
Nemesis
Tolja64
Nemesis
2,948
1,171
0
866
5,758
1,544
250
1,974
3,784
0
37,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
25,500
359
Minions Killed
246
0
Camps Cleared
0
1,023,324
Distance Traveled
780,157
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,702
370
5
1
0
84,403
2
L
Artemis
6,133
613
66
7
0
189,662
1
W
Charybdis
6,442
644
87
9
0
162,090
0
W
Ra
6,706
671
123
12
0
209,332
0
W
Cu Chulainn
5,906
591
13
1
0
216,152
2
L
Anubis
5,927
593
95
10
0
210,674
0
L
Tyr
5,837
584
76
8
0
197,590
0
L
Fafnir
3,901
390
4
0
0
97,828
0
W
Kumbhakarna
5,976
598
67
7
0
175,908
0
W
Nemesis
5,512
551
69
7
0
259,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role