Player Matchup

Charybdis
Charybdis
Enderwho6854
Charybdis
Level 121
God Stats
58W - 54L
1,519 SR
Queue Stats
524W - 489L
1,516 Elo+
Solo
Bacchus
Bacchus
ITommyOP
Bacchus
Level 85
God Stats
0W - 2L
1,300 SR
Queue Stats
267W - 231L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Its_BlacK_zZ
Sun Wukong
Level 154
God Stats
0W - 2L
1,195 SR
Queue Stats
72W - 81L
1,504 Elo+
Solo
Nox
Nox
OnePolarExpress
Nox
Level 154
God Stats
0W - 1L
1,400 SR
Queue Stats
213W - 211L
1,506 Elo+
Solo
Achilles
Achilles
RadioFox123
Achilles
Level 126
God Stats
3W - 5L
1,596 SR
Queue Stats
107W - 100L
1,524 Elo+
Solo
Team Averages
Level 128
1,402 SR
1,519 Elo+

VS

Team Averages
Level 92
1,526 SR
1,411 Elo+
Sylvanus
Sylvanus
AntMan5292
Sylvanus
Level 157
God Stats
5W - 9L
1,500 SR
Queue Stats
58W - 41L
1,605 Elo+
Solo
Anubis
Anubis
TheBloodCrazed
Anubis
Level 40
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Achilles
Achilles
Timothy0920
Achilles
Level 98
God Stats
3W - 1L
1,646 SR
Queue Stats
79W - 56L
1,605 Elo+
Solo
Arachne
Arachne
haser404
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Neith
Neith
tengriii
Neith
Level 159
God Stats
21W - 25L
1,500 SR
Queue Stats
181W - 178L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Enderwho6854
Charybdis
15
3 / 8 / 2
9,551
478
11,031
15,258
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ITommyOP
Bacchus
11
1 / 7 / 3
7,651
383
9,797
21,904
12,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Its_BlacK_zZ
Sun Wukong
14
2 / 6 / 0
8,604
430
8,415
19,283
15,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
0 / 5 / 3
8,760
438
6,738
12,493
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
RadioFox123
Achilles
15
2 / 7 / 2
8,720
436
8,627
21,709
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AntMan5292
Sylvanus
17
6 / 1 / 14
11,016
551
10,994
16,311
16,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 8
10,408
520
10,468
8,255
3,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Timothy0920
Achilles
19
9 / 1 / 9
13,196
660
19,839
25,613
25,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
haser404
Arachne
18
5 / 1 / 11
11,099
555
8,322
15,724
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
tengriii
Neith
20
12 / 2 / 7
12,896
645
17,953
16,061
7,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
8
Kills
33
33
Deaths
8
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AntMan5292
Sylvanus
6
1
14
13
L
Charybdis
Enderwho6854
Charybdis
3
8
2
0.5
L
Bacchus
ITommyOP
Bacchus
1
7
3
0.36
L
Sun Wukong
Its_BlacK_zZ
Sun Wukong
2
6
0
0.33
L
0
5
3
0.3
L
Achilles
RadioFox123
Achilles
2
7
2
0.43
W
1
3
8
1.67
W
Achilles
Timothy0920
Achilles
9
1
9
13.5
W
Arachne
haser404
Arachne
5
1
11
10.5
W
Neith
tengriii
Neith
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,608
Damage
67,576
90,647
Taken
81,964
44,121
Mitigated
60,094
18,457
Healing
31,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AntMan5292
Sylvanus
10,994
3,645
2,974
7,622
16,311
16,571
869
4,251
11,582
37,147
14,592
L
Charybdis
Enderwho6854
Charybdis
11,031
5,172
0
3,692
15,258
4,703
751
3,157
12,101
0
72,869
L
Bacchus
ITommyOP
Bacchus
9,797
926
0
2,863
21,904
12,287
365
6,748
14,999
32,282
968
L
Sun Wukong
Its_BlacK_zZ
Sun Wukong
8,415
1,651
0
4,938
19,283
15,595
0
4,010
14,744
0
56,510
L
6,738
443
0
1,332
12,493
4,370
0
3,894
8,402
60,975
0
L
Achilles
RadioFox123
Achilles
8,627
2,449
0
5,632
21,709
7,166
0
5,500
15,911
0
68,166
W
10,468
173
0
2,946
8,255
3,696
1,847
2,114
6,045
76,572
870
W
Achilles
Timothy0920
Achilles
19,839
3,855
0
8,458
25,613
25,705
947
2,208
22,800
4,917
90,566
W
Arachne
haser404
Arachne
8,322
6,995
0
3,285
15,724
6,697
2,572
4,328
11,119
0
77,114
W
Neith
tengriii
Neith
17,953
4,853
0
6,305
16,061
7,425
3,255
3,580
11,931
0
101,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
58,615
509
Minions Killed
595
0
Camps Cleared
0
1,784,537
Distance Traveled
1,981,780
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,016
551
64
3
0
349,210
7
L
Charybdis
9,551
478
136
7
0
326,184
1
L
Bacchus
7,651
383
44
2
0
308,940
0
L
Sun Wukong
8,604
430
105
5
0
363,895
0
L
Nox
8,760
438
126
6
0
366,016
0
L
Achilles
8,720
436
98
5
0
419,502
1
W
Anubis
10,408
520
122
6
0
384,006
4
W
Achilles
13,196
660
141
7
0
402,859
1
W
Arachne
11,099
555
109
5
0
465,340
0
W
Neith
12,896
645
159
8
0
380,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role