Player Matchup

Fafnir
Fafnir
BD Crimson
Fafnir
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 35L
1,703 Elo+
Party 2
Bakasura
Bakasura
DevineGoPewPew
Bakasura
Level 217
God Stats
6W - 4L
1,597 SR
Queue Stats
241W - 164L
1,706 Elo+
Party 2
Ix Chel
Ix Chel
bluedev
Ix Chel
Level 149
God Stats
4W - 1L
1,580 SR
Queue Stats
89W - 90L
1,566 Elo+
Solo
Team Averages
Level 173
1,559 SR
1,658 Elo+

VS

Team Averages
Level 120
1,473 SR
1,585 Elo+
Hades
Hades
HelpMyPoorSoul
Hades
Level 58
God Stats
1W - 1L
1,708 SR
Queue Stats
13W - 10L
1,506 Elo+
Solo
King Arthur
King Arthur
SaintMichaelII
King Arthur
Level 158
God Stats
78W - 53L
1,556 SR
Queue Stats
215W - 176L
1,628 Elo+
Party 1
Cliodhna
Cliodhna
TallPlant
Cliodhna
Level 144
God Stats
0W - 1L
1,155 SR
Queue Stats
246W - 237L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BD Crimson
Fafnir
14
2 / 1 / 6
8,170
817
7,477
9,977
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
15
3 / 0 / 5
8,763
876
6,982
7,144
6,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
bluedev
Ix Chel
14
3 / 2 / 5
8,365
837
7,856
6,456
2,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,815
682
4,195
8,320
2,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SaintMichaelII
King Arthur
13
2 / 2 / 0
7,720
772
7,894
10,936
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
TallPlant
Cliodhna
14
1 / 2 / 2
7,866
787
5,907
6,931
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
3
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BD Crimson
Fafnir
2
1
6
5
W
Bakasura
3
0
5
5.5
L
0
4
2
0.25
L
King Arthur
SaintMichaelII
King Arthur
2
2
0
1
L
Cliodhna
TallPlant
Cliodhna
1
2
2
1
W
Ix Chel
bluedev
Ix Chel
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
17,996
23,577
Taken
26,187
21,664
Mitigated
11,600
6,270
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BD Crimson
Fafnir
7,477
2,140
0
2,220
9,977
12,485
156
2,326
7,627
16,453
2,109
W
Bakasura
6,982
3,978
0
2,157
7,144
6,347
461
1,403
5,721
0
25,294
L
4,195
725
207
1,151
8,320
2,697
0
5,674
2,052
12,830
0
L
King Arthur
SaintMichaelII
King Arthur
7,894
773
0
2,324
10,936
6,384
0
5,161
4,649
0
28,398
L
Cliodhna
TallPlant
Cliodhna
5,907
239
0
187
6,931
2,519
0
3,050
3,410
0
31,299
W
Ix Chel
bluedev
Ix Chel
7,856
360
1,386
507
6,456
2,832
645
533
5,923
27,942
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
22,401
123
Minions Killed
114
0
Camps Cleared
0
596,278
Distance Traveled
543,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,170
817
16
2
0
185,483
0
W
Bakasura
8,763
876
59
6
0
225,478
0
L
Hades
6,815
682
23
2
0
151,566
0
L
King Arthur
7,720
772
37
4
0
187,822
0
L
Cliodhna
7,866
787
54
5
0
204,409
0
W
Ix Chel
8,365
837
48
5
0
185,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role