Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Sveitalubbi22
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,357 Elo+
Solo
Anubis
Anubis
draco-mix
Anubis
Level 96
God Stats
5W - 6L
1,685 SR
Queue Stats
199W - 229L
1,408 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,422 Elo+

VS

Team Averages
Level 81
1,365 SR
1,282 Elo+
Bacchus
Bacchus
Bellaretti
Bacchus
Level 17
God Stats
2W - 4L
1,188 SR
Queue Stats
10W - 28L
1,169 Elo+
Party 1
Hel
Hel
Kayross
Hel
Level 107
God Stats
3W - 3L
1,510 SR
Queue Stats
35W - 49L
1,271 Elo+
Party 1
Hercules
Hercules
PPINTO7
Hercules
Level 120
God Stats
20W - 30L
1,397 SR
Queue Stats
442W - 450L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 4 / 1
7,566
688
5,345
10,850
11,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 1
8,349
759
8,214
7,215
2,976
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
draco-mix
Anubis
13
1 / 6 / 2
8,224
748
6,467
8,159
4,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bellaretti
Bacchus
16
3 / 0 / 9
9,232
839
7,643
9,055
7,978
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hel
16
4 / 1 / 7
9,502
864
5,090
10,187
3,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PPINTO7
Hercules
15
6 / 2 / 7
9,943
904
9,838
11,802
9,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
1
0.13
W
Bacchus
Bellaretti
Bacchus
3
0
9
7.5
W
Hel
4
1
7
7.5
W
Hercules
PPINTO7
Hercules
6
2
7
4.75
L
2
3
1
0.83
L
Anubis
draco-mix
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
22,571
26,224
Taken
31,044
18,569
Mitigated
20,820
3,384
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,345
593
0
2,136
10,850
11,345
0
4,549
6,273
14,021
2,357
W
Bacchus
Bellaretti
Bacchus
7,643
786
0
995
9,055
7,978
0
4,306
4,737
13,856
1,179
W
Hel
5,090
237
5,149
6,911
10,187
3,416
120
2,783
7,391
30,513
627
W
Hercules
PPINTO7
Hercules
9,838
2,912
0
1,465
11,802
9,426
116
4,072
7,716
47
34,184
L
8,214
3,232
0
331
7,215
2,976
0
3,470
3,733
0
25,280
L
Anubis
draco-mix
Anubis
6,467
236
0
917
8,159
4,248
0
3,713
4,427
25,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
28,677
88
Minions Killed
118
0
Camps Cleared
0
542,290
Distance Traveled
668,677
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,566
688
17
2
0
185,976
0
W
Bacchus
9,232
839
14
1
0
231,663
0
W
Hel
9,502
864
57
5
0
221,326
0
W
Hercules
9,943
904
47
4
0
215,688
5
L
Skadi
8,349
759
34
3
0
184,474
4
L
Anubis
8,224
748
37
3
0
171,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role