Player Matchup

Bakasura
Bakasura
A_L_E_I_X1
Bakasura
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 492L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Falconerr1
Nu Wa
Level 129
God Stats
0W - 3L
1,383 SR
Queue Stats
77W - 72L
1,487 Elo+
Solo
Ullr
Ullr
MarioMillonn
Ullr
Level 122
God Stats
1W - 3L
1,216 SR
Queue Stats
67W - 84L
1,398 Elo+
Party 1
Hercules
Hercules
miguelpont14
Hercules
Level 68
God Stats
28W - 25L
1,488 SR
Queue Stats
169W - 208L
1,452 Elo+
Party 1
Hera
Hera
patasdemono
Hera
Level 134
God Stats
1W - 2L
1,479 SR
Queue Stats
34W - 49L
1,425 Elo+
Solo
Team Averages
Level 111
1,413 SR
1,440 Elo+

VS

Team Averages
Level 103
1,584 SR
1,482 Elo+
Horus
Horus
AGONIZED441
Horus
Level 126
God Stats
18W - 11L
1,601 SR
Queue Stats
607W - 596L
1,435 Elo+
Solo
Anubis
Anubis
Malvar_9
Anubis
Level 125
God Stats
90W - 110L
1,533 SR
Queue Stats
330W - 357L
1,486 Elo+
Party 2
Skadi
Skadi
bananaXD994
Skadi
Level 86
God Stats
4W - 2L
1,441 SR
Queue Stats
125W - 136L
1,485 Elo+
Party 2
Bacchus
Bacchus
brunolahm21
Bacchus
Level 24
God Stats
2W - 0L
1,743 SR
Queue Stats
22W - 28L
1,452 Elo+
Party 2
Tyr
Tyr
budri-adri
Tyr
Level 156
God Stats
87W - 79L
1,603 SR
Queue Stats
228W - 260L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A_L_E_I_X1
Bakasura
13
0 / 4 / 2
7,018
439
6,142
14,130
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
11
1 / 9 / 0
7,054
441
11,899
14,067
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 0
7,383
461
6,947
11,622
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
miguelpont14
Hercules
11
0 / 3 / 1
7,039
440
5,462
12,533
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 7 / 0
7,156
447
6,850
9,468
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,453
528
6,106
12,929
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Malvar_9
Anubis
17
13 / 0 / 4
10,937
684
17,849
14,270
6,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 3
8,199
512
7,915
7,928
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
brunolahm21
Bacchus
12
0 / 0 / 4
7,491
468
1,827
9,394
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 5
11,426
714
10,765
16,279
11,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
25
25
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Bakasura
A_L_E_I_X1
Bakasura
0
4
2
0.25
L
Nu Wa
1
9
0
0.11
W
Anubis
Malvar_9
Anubis
13
0
4
15
L
2
2
0
1
W
1
1
3
2.5
W
Bacchus
brunolahm21
Bacchus
0
0
4
2
W
8
1
5
10.5
L
Hercules
miguelpont14
Hercules
0
3
1
0.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,300
Damage
44,462
61,820
Taken
60,800
23,356
Mitigated
35,856
9,369
Healing
28,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,106
2,731
484
6,202
12,929
5,675
0
2,483
10,281
0
66,985
L
Bakasura
A_L_E_I_X1
Bakasura
6,142
4,614
0
2,987
14,130
4,758
0
3,491
10,639
0
36,800
L
Nu Wa
11,899
4,795
0
1,439
14,067
6,874
0
1,752
12,315
43,354
5,745
W
Anubis
Malvar_9
Anubis
17,849
437
0
10,015
14,270
6,422
0
5,732
8,010
97,860
1,710
L
6,947
1,439
0
1,426
11,622
3,335
0
3,045
8,577
0
59,272
W
7,915
2,297
0
1,506
7,928
2,686
124
1,114
6,814
0
71,446
W
Bacchus
brunolahm21
Bacchus
1,827
266
0
2,163
9,394
9,114
26
1,381
7,986
20,485
1,285
W
10,765
1,391
0
7,862
16,279
11,959
0
7,360
8,919
0
104,172
L
Hercules
miguelpont14
Hercules
5,462
442
0
2,497
12,533
6,651
0
5,360
7,173
0
24,939
L
6,850
1,369
0
1,020
9,468
1,738
0
5,751
3,717
47,163
1,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
46,506
404
Minions Killed
602
0
Camps Cleared
0
1,550,010
Distance Traveled
1,735,433
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,453
528
103
6
0
395,172
0
L
Bakasura
7,018
439
82
5
0
361,852
0
L
Nu Wa
7,054
441
86
5
0
258,549
0
W
Anubis
10,937
684
169
11
0
311,430
6
L
Ullr
7,383
461
98
6
0
297,038
0
W
Skadi
8,199
512
130
8
0
327,218
0
W
Bacchus
7,491
468
26
2
0
334,481
0
W
Tyr
11,426
714
174
11
0
367,132
1
L
Hercules
7,039
440
60
4
0
350,460
5
L
Hera
7,156
447
78
5
0
282,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role