Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold V
BBC-BAYBOOM
Rama
Gold V
Level 149
God Stats
8W - 9L
1,534 SR
Queue Stats
433W - 442L
1,379 MMR
Solo
Janus
Janus
Silver I
SoulSammy
Janus
Silver I
Level 126
God Stats
1W - 1L
1,085 SR
Queue Stats
36W - 41L
1,371 MMR
Solo
King Arthur
King Arthur
Gold V
Vixtai-
King Arthur
Gold V
Level 168
God Stats
10W - 11L
1,406 SR
Queue Stats
235W - 247L
1,302 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,405 SR
1,410 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,599 SR
1,373 MMR
Cthulhu
Cthulhu
Gold III
Luca102
Cthulhu
Gold III
Level 121
God Stats
9W - 6L
1,548 SR
Queue Stats
490W - 509L
1,388 MMR
Solo
Agni
Agni
Gold II
Luiscoro
Agni
Gold II
Level 145
God Stats
34W - 31L
1,602 SR
Queue Stats
257W - 252L
1,525 MMR
Party 1
Nemesis
Nemesis
Gold V
OnJuAl
Nemesis
Gold V
Level 57
God Stats
0W - 1L
1,834 SR
Queue Stats
29W - 36L
1,381 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
feguren
Kuzenbo
Silver I
Level 87
God Stats
19W - 23L
1,458 SR
Queue Stats
190W - 192L
1,191 MMR
Party 1
Apollo
Apollo
Gold IV
insana93
Apollo
Gold IV
Level 157
God Stats
7W - 5L
1,554 SR
Queue Stats
285W - 296L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
4 / 1 / 7
6,322
702
3,552
6,111
5,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
 
Mercury
10
2 / 1 / 3
5,340
593
2,674
5,296
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 1 / 2
6,486
721
5,377
4,690
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
SoulSammy
Janus
11
3 / 1 / 1
6,042
671
3,322
3,414
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Vixtai-
King Arthur
10
0 / 0 / 2
5,761
640
1,818
3,733
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Chang'eAresBacchusBake Kujira

VS

Bans
SkadiIx ChelCu ChulainnLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luca102
Cthulhu
1
0 / 0 / 0
3,156
351
0
0
0
Agni
10
3 / 3 / 1
5,649
628
4,564
6,075
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
OnJuAl
Nemesis
9
0 / 5 / 1
4,572
508
3,233
8,829
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
feguren
Kuzenbo
6
0 / 4 / 0
4,066
452
1,137
5,823
4,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
insana93
Apollo
6
1 / 3 / 1
4,237
471
1,906
4,425
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
7
7.5
W
Mercury
 
Mercury
2
1
3
3.5
W
6
1
2
7
L
Cthulhu
Luca102
Cthulhu
0
0
0
0
L
Agni
3
3
1
1.17
L
Nemesis
OnJuAl
Nemesis
0
5
1
0.1
W
Janus
SoulSammy
Janus
3
1
1
3.5
W
King Arthur
Vixtai-
King Arthur
0
0
2
1
L
Kuzenbo
feguren
Kuzenbo
0
4
0
0
L
Apollo
insana93
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,743
Damage
10,840
23,244
Taken
25,152
11,008
Mitigated
9,708
5,606
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,552
630
0
1,142
6,111
5,176
0
1,590
4,521
14,078
0
W
Mercury
 
Mercury
2,674
1,782
0
1,252
5,296
1,808
0
928
4,368
0
34,465
W
5,377
5,103
0
1,642
4,690
1,409
962
815
3,875
0
41,659
L
Cthulhu
Luca102
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Agni
4,564
604
0
1,492
6,075
1,519
0
3,449
2,400
29,965
426
L
Nemesis
OnJuAl
Nemesis
3,233
1,919
0
1,031
8,829
2,810
0
1,040
7,765
0
29,997
W
Janus
SoulSammy
Janus
3,322
207
0
412
3,414
1,042
0
2,264
1,150
38,173
0
W
King Arthur
Vixtai-
King Arthur
1,818
160
0
1,158
3,733
1,573
0
0
3,733
0
38,375
L
Kuzenbo
feguren
Kuzenbo
1,137
552
0
1,223
5,823
4,276
0
1,384
4,439
8,517
0
L
Apollo
insana93
Apollo
1,906
1,314
0
1,097
4,425
1,103
0
751
3,674
0
19,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
21,680
318
Minions Killed
180
0
Camps Cleared
0
884,000
Distance Traveled
629,211
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,322
702
19
2
0
160,937
0
W
Mercury
5,340
593
69
8
0
179,837
0
W
Rama
6,486
721
78
9
0
157,386
1
L
Cthulhu
3,156
351
0
0
0
0
0
L
Agni
5,649
628
74
8
0
178,246
0
L
Nemesis
4,572
508
59
7
0
179,511
0
W
Janus
6,042
671
73
8
0
199,049
0
W
King Arthur
5,761
640
79
9
0
186,791
0
L
Kuzenbo
4,066
452
11
1
0
137,615
0
L
Apollo
4,237
471
36
4
0
133,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role