Player Matchup

Neith
Neith
Deguara-15
Neith
Level 27
God Stats
13W - 13L
1,352 SR
Queue Stats
30W - 49L
1,274 Elo+
Party 1
Arachne
Arachne
GLADIATOR-AC
Arachne
Level 169
God Stats
2W - 4L
1,438 SR
Queue Stats
316W - 302L
1,470 Elo+
Solo
Ymir
Ymir
IlQarni18
Ymir
Level 74
God Stats
2W - 1L
1,752 SR
Queue Stats
114W - 122L
1,454 Elo+
Party 1
Raijin
Raijin
ThorfinKarlsefnj
Raijin
Level 125
God Stats
2W - 5L
1,378 SR
Queue Stats
247W - 241L
1,409 Elo+
Solo
Hera
Hera
saschaan3
Hera
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 90L
1,318 Elo+
Solo
Team Averages
Level 88
1,484 SR
1,385 Elo+

VS

Team Averages
Level 75
1,490 SR
1,442 Elo+
Janus
Janus
Aronita
Janus
Level 107
God Stats
4W - 0L
1,451 SR
Queue Stats
38W - 27L
1,532 Elo+
Solo
Geb
Geb
BigAlex_128
Geb
Level 68
God Stats
3W - 0L
1,638 SR
Queue Stats
81W - 93L
1,454 Elo+
Party 2
Set
Set
Matheusnmtt
Set
Level 100
God Stats
1W - 1L
1,428 SR
Queue Stats
80W - 86L
1,405 Elo+
Solo
Neith
Neith
cxnxy2011
Neith
Level 38
God Stats
20W - 29L
1,333 SR
Queue Stats
31W - 40L
1,344 Elo+
Party 2
Medusa
Medusa
devtri1606
Medusa
Level 62
God Stats
27W - 23L
1,600 SR
Queue Stats
219W - 217L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 0 / 1
5,069
507
3,666
3,577
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
GLADIATOR-AC
Arachne
10
1 / 3 / 1
5,406
541
2,736
9,721
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
8
0 / 1 / 1
4,938
494
2,748
6,369
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
1 / 3 / 0
4,618
462
2,150
3,944
882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hera
9
0 / 5 / 0
4,568
457
2,104
5,315
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aronita
Janus
12
5 / 0 / 2
6,823
682
4,623
2,273
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
5,315
532
2,370
6,269
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 1 / 4
5,739
574
3,856
7,719
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
cxnxy2011
Neith
9
0 / 0 / 1
5,052
505
3,443
4,332
1,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
devtri1606
Medusa
12
5 / 2 / 0
7,590
759
4,963
5,840
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
12
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Aronita
Janus
5
0
2
6
W
0
1
1
0.5
L
Neith
1
0
1
1.5
L
Arachne
GLADIATOR-AC
Arachne
1
3
1
0.5
L
Ymir
0
1
1
0.5
W
2
1
4
4
L
1
3
0
0.33
W
Neith
cxnxy2011
Neith
0
0
1
0.5
W
Medusa
devtri1606
Medusa
5
2
0
2.5
L
Hera
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,404
Damage
19,255
28,926
Taken
26,433
9,226
Mitigated
10,908
10,024
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aronita
Janus
4,623
545
0
1,150
2,273
634
286
414
1,859
41,952
1,853
W
2,370
235
0
2,058
6,269
3,825
0
1,608
4,661
9,977
227
L
Neith
3,666
1,320
0
1,794
3,577
915
0
941
2,636
0
29,574
L
Arachne
GLADIATOR-AC
Arachne
2,736
1,534
0
4,353
9,721
2,766
0
1,293
8,278
0
34,102
L
Ymir
2,748
298
251
1,895
6,369
3,484
0
1,542
4,787
15,394
0
W
3,856
2,004
0
1,520
7,719
3,460
0
1,686
6,033
0
31,334
L
2,150
39
0
1,481
3,944
882
0
0
3,944
16,500
0
W
Neith
cxnxy2011
Neith
3,443
1,283
0
2,073
4,332
1,254
186
1,430
2,902
0
31,836
W
Medusa
devtri1606
Medusa
4,963
1,878
0
2,753
5,840
1,735
664
1,857
3,983
0
46,402
L
Hera
2,104
530
0
250
5,315
1,179
0
2,622
2,471
20,672
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
30,519
204
Minions Killed
297
0
Camps Cleared
0
897,755
Distance Traveled
958,325
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,823
682
94
9
0
197,132
0
W
Geb
5,315
532
9
1
0
174,686
3
L
Neith
5,069
507
50
5
0
168,681
0
L
Arachne
5,406
541
64
6
0
234,595
2
L
Ymir
4,938
494
25
3
0
195,616
4
W
Set
5,739
574
50
5
0
223,436
2
L
Raijin
4,618
462
34
3
0
91,608
1
W
Neith
5,052
505
60
6
0
174,364
1
W
Medusa
7,590
759
84
8
0
188,707
0
L
Hera
4,568
457
31
3
0
207,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role