Player Matchup

Chang'e
Chang'e
Bronze III
GrimmGambit
Chang'e
Bronze III
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 30L
1,378 MMR
Solo
Artemis
Artemis
Silver I
NahueJonhy
Artemis
Silver I
Level 59
God Stats
5W - 9L
1,451 SR
Queue Stats
25W - 34L
1,379 MMR
Solo
Bellona
Bellona
Bronze III
SniperColt57
Bellona
Bronze III
Level 100
God Stats
2W - 2L
1,311 SR
Queue Stats
2W - 6L
1,362 MMR
Solo
Surtr
Surtr
Gold IV
Sonic_GooseTTV
Surtr
Gold IV
Level 86
God Stats
35W - 24L
1,572 SR
Queue Stats
282W - 284L
1,308 MMR
Solo
Anubis
Anubis
Gold III
ibeizzy
Anubis
Gold III
Level 154
God Stats
15W - 13L
1,495 SR
Queue Stats
272W - 283L
1,336 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,466 SR
1,353 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,515 SR
1,364 MMR
Odin
Odin
Gold V
 
Odin
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
BanjoKazooted
Nu Wa
Gold IV
Level 146
God Stats
7W - 9L
1,472 SR
Queue Stats
442W - 451L
1,389 MMR
Solo
Awilix
Awilix
Gold IV
DumbsterBabies
Awilix
Gold IV
Level 125
God Stats
10W - 12L
1,518 SR
Queue Stats
185W - 192L
1,357 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Oki_Kashikoi
Sylvanus
Silver I
Level 148
God Stats
0W - 2L
1,267 SR
Queue Stats
159W - 162L
1,187 MMR
Party 1
Ishtar
Ishtar
Bronze IV
RoseTheIX
Ishtar
Bronze IV
Level 107
God Stats
0W - 1L
1,816 SR
Queue Stats
27W - 36L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GrimmGambit
Chang'e
10
2 / 1 / 1
5,535
692
3,311
3,730
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NahueJonhy
Artemis
8
0 / 0 / 3
4,690
586
1,764
2,164
608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
SniperColt57
Bellona
9
1 / 0 / 1
5,326
666
3,836
5,575
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 3
4,481
560
3,191
6,379
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
ibeizzy
Anubis
10
5 / 0 / 2
5,698
712
3,279
4,544
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaIx ChelMulanBacchus

VS

Bans
KaliErlang ShenKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 2 / 0
4,643
580
1,371
6,223
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 0
4,908
614
3,695
3,324
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 1 / 1
4,477
560
1,383
4,580
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
Oki_Kashikoi
Sylvanus
7
0 / 3 / 0
3,878
485
1,915
6,582
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
RoseTheIX
Ishtar
8
0 / 1 / 0
4,265
533
2,805
2,980
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
1
1
0
1
L
0
1
1
0.5
W
Chang'e
GrimmGambit
Chang'e
2
1
1
2.5
W
Artemis
NahueJonhy
Artemis
0
0
3
1.5
L
Sylvanus
Oki_Kashikoi
Sylvanus
0
3
0
0
L
Ishtar
RoseTheIX
Ishtar
0
1
0
0
W
Bellona
SniperColt57
Bellona
1
0
1
1.5
W
0
0
3
1.5
W
Anubis
ibeizzy
Anubis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,381
Damage
11,169
22,392
Taken
23,689
10,460
Mitigated
7,682
9,258
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,371
241
0
1,360
6,223
3,330
0
317
5,495
0
25,303
L
3,695
1,080
0
414
3,324
623
0
1,866
1,284
27,979
0
L
1,383
519
0
2,751
4,580
948
0
1,432
3,072
0
25,901
W
Chang'e
GrimmGambit
Chang'e
3,311
519
40
1,327
3,730
907
0
2,708
809
31,638
1,819
W
Artemis
NahueJonhy
Artemis
1,764
893
0
664
2,164
608
660
260
1,904
0
22,317
L
Sylvanus
Oki_Kashikoi
Sylvanus
1,915
818
268
1,797
6,582
2,044
0
2,195
4,331
15,138
6,236
L
Ishtar
RoseTheIX
Ishtar
2,805
734
0
961
2,980
737
0
387
2,593
0
22,137
W
Bellona
SniperColt57
Bellona
3,836
1,258
0
2,168
5,575
4,961
0
150
5,389
0
28,580
W
3,191
1,111
0
1,747
6,379
2,366
218
1,804
4,539
517
23,800
W
Anubis
ibeizzy
Anubis
3,279
39
0
3,312
4,544
1,618
0
586
3,897
36,186
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
22,171
272
Minions Killed
263
0
Camps Cleared
0
838,217
Distance Traveled
815,662
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,643
580
55
7
0
173,635
0
L
Nu Wa
4,908
614
56
7
0
159,564
0
L
Awilix
4,477
560
61
8
0
210,851
1
W
Chang'e
5,535
692
65
8
0
172,390
1
W
Artemis
4,690
586
49
6
0
151,106
0
L
Sylvanus
3,878
485
35
4
0
120,284
0
L
Ishtar
4,265
533
56
7
0
151,328
0
W
Bellona
5,326
666
52
7
0
161,603
0
W
Surtr
4,481
560
37
5
0
170,164
2
W
Anubis
5,698
712
69
9
0
182,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role