Player Matchup

Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum V
HzHeatMortal
Chaac
Platinum V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,537 MMR
Solo
Hun Batz
Hun Batz
Gold II
Moses1331
Hun Batz
Gold II
Level 182
God Stats
1W - 5L
1,448 SR
Queue Stats
261W - 246L
1,604 MMR
Solo
Medusa
Medusa
Platinum I
UglyAim
Medusa
Platinum I
Level 145
God Stats
42W - 30L
1,680 SR
Queue Stats
169W - 161L
1,821 MMR
Party 1
Bacchus
Bacchus
Gold IV
dàddyslittlegirl
Bacchus
Gold IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,547 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,526 SR
1,602 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,572 SR
1,567 MMR
Zeus
Zeus
Gold III
AugustoBW
Zeus
Gold III
Level 127
God Stats
26W - 28L
1,472 SR
Queue Stats
89W - 101L
1,523 MMR
Solo
Neith
Neith
Bronze III
CremeDeLaFem
Neith
Bronze III
Level 45
God Stats
0W - 1L
1,662 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Amaterasu
Amaterasu
Gold III
Pringles4878
Amaterasu
Gold III
Level 157
God Stats
3W - 1L
1,878 SR
Queue Stats
466W - 478L
1,615 MMR
Solo
Geb
Geb
Gold III
SinDizz
Geb
Gold III
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 80L
1,505 MMR
Solo
Da Ji
Da Ji
Gold V
TenShadowsGod
Da Ji
Gold V
Level 62
God Stats
0W - 1L
1,346 SR
Queue Stats
6W - 6L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 1 / 4
5,756
576
3,756
4,349
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
7,453
745
8,453
9,110
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Moses1331
Hun Batz
12
8 / 0 / 1
6,620
662
3,024
5,891
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
UglyAim
Medusa
11
3 / 1 / 2
6,466
647
7,279
6,557
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
2 / 1 / 4
5,767
577
4,136
8,604
7,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
CthulhuChang'eKumbhakarna

VS

Bans
ThorAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 2 / 0
5,714
571
2,462
2,461
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 3 / 0
5,249
525
3,113
7,717
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Pringles4878
Amaterasu
9
0 / 5 / 0
5,308
531
5,838
10,738
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
9
1 / 2 / 1
5,846
585
3,974
7,150
3,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 0
5,315
532
3,711
9,522
2,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
1
4
2
L
Zeus
0
2
0
0
L
1
3
0
0.33
W
3
0
3
4.5
W
Hun Batz
Moses1331
Hun Batz
8
0
1
8.5
L
Amaterasu
Pringles4878
Amaterasu
0
5
0
0
L
Geb
1
2
1
0.75
L
1
4
0
0.25
W
Medusa
UglyAim
Medusa
3
1
2
4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
19,098
34,511
Taken
37,588
17,355
Mitigated
14,425
13,125
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,756
364
0
484
4,349
1,404
0
1,583
2,766
35,188
0
L
Zeus
2,462
0
0
328
2,461
558
0
791
1,564
38,025
1,548
L
3,113
1,235
0
3,140
7,717
2,044
0
1,073
6,644
0
32,614
W
8,453
2,156
0
5,185
9,110
3,985
0
535
8,033
0
57,542
W
Hun Batz
Moses1331
Hun Batz
3,024
997
0
3,724
5,891
1,847
0
835
5,056
0
39,194
L
Amaterasu
Pringles4878
Amaterasu
5,838
3,127
0
2,270
10,738
6,005
0
1,109
9,629
0
33,354
L
Geb
3,974
892
0
2,441
7,150
3,202
0
1,276
5,874
15,014
1,511
L
3,711
952
0
2,758
9,522
2,616
0
3,323
5,985
0
33,515
W
Medusa
UglyAim
Medusa
7,279
2,220
0
1,346
6,557
2,268
108
1,927
4,630
0
50,322
W
4,136
699
0
2,386
8,604
7,851
1
1,204
7,343
16,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
27,432
384
Minions Killed
298
0
Camps Cleared
0
1,175,245
Distance Traveled
1,032,153
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,756
576
85
9
0
216,963
3
L
Zeus
5,714
571
85
9
0
205,831
0
L
Neith
5,249
525
60
6
0
200,996
0
W
Chaac
7,453
745
113
11
0
221,238
2
W
Hun Batz
6,620
662
72
7
0
272,768
2
L
Amaterasu
5,308
531
69
7
0
175,768
0
L
Geb
5,846
585
27
3
0
219,565
0
L
Da Ji
5,315
532
57
6
0
229,993
0
W
Medusa
6,466
647
90
9
0
205,367
1
W
Bacchus
5,767
577
24
2
0
258,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role