Player Matchup

Ra
Ra
Dogoburger
Ra
Level 102
God Stats
5W - 5L
1,764 SR
Queue Stats
99W - 110L
1,467 Elo+
Solo
Tyr
Tyr
KobeYashiBeef
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,743 Elo+
Party 2
Cupid
Cupid
zooterbill
Cupid
Level 129
God Stats
1W - 1L
1,706 SR
Queue Stats
10W - 9L
1,637 Elo+
Party 2
Team Averages
Level 117
1,657 SR
1,615 Elo+

VS

Team Averages
Level 79
1,520 SR
1,513 Elo+
Cthulhu
Cthulhu
GirthyGreg
Cthulhu
Level 93
God Stats
8W - 7L
1,606 SR
Queue Stats
189W - 174L
1,586 Elo+
Solo
Cupid
Cupid
Peybach
Cupid
Level 103
God Stats
8W - 9L
1,446 SR
Queue Stats
82W - 86L
1,487 Elo+
Party 1
Surtr
Surtr
TheWishnew2
Surtr
Level 41
God Stats
12W - 11L
1,508 SR
Queue Stats
220W - 232L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,990
817
5,049
8,010
3,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 0 / 5
9,743
886
11,863
13,072
13,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
15
3 / 2 / 3
9,174
834
10,297
9,331
3,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GirthyGreg
Cthulhu
14
3 / 2 / 2
8,876
807
10,302
11,428
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Peybach
Cupid
16
2 / 2 / 1
9,539
867
6,269
8,027
3,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 1
8,128
739
8,877
13,330
11,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
6
6
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Cthulhu
GirthyGreg
Cthulhu
3
2
2
2
L
4
0
5
6.5
W
Cupid
Peybach
Cupid
2
2
1
1.25
W
1
5
1
0.3
L
Cupid
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
25,448
30,413
Taken
32,785
20,493
Mitigated
26,549
8,287
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,049
224
486
991
8,010
3,120
0
2,513
5,192
31,824
0
W
Cthulhu
GirthyGreg
Cthulhu
10,302
707
135
1,109
11,428
12,077
0
1,490
9,938
23,000
629
L
11,863
1,986
0
4,439
13,072
13,743
48
3,517
9,103
0
29,808
W
Cupid
Peybach
Cupid
6,269
3,302
364
3,691
8,027
3,284
0
2,321
5,633
0
43,819
W
8,877
2,941
0
3,023
13,330
11,188
21
1,233
12,097
632
20,216
L
Cupid
10,297
6,325
649
1,722
9,331
3,630
754
3,068
5,949
0
35,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,907
Gold Earned
26,543
152
Minions Killed
143
0
Camps Cleared
0
680,132
Distance Traveled
621,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,990
817
42
4
0
196,830
0
W
Cthulhu
8,876
807
29
3
0
225,880
0
L
Tyr
9,743
886
28
3
0
250,581
0
W
Cupid
9,539
867
97
9
0
204,944
0
W
Surtr
8,128
739
17
2
0
190,807
1
L
Cupid
9,174
834
82
7
0
232,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role