Player Matchup

Cthulhu
Cthulhu
Necrosis757
Cthulhu
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Medusa
Medusa
NeonCrow47
Medusa
Level 43
God Stats
7W - 7L
1,496 SR
Queue Stats
26W - 40L
1,272 Elo+
Solo
Sol
Sol
digemethod
Sol
Level 107
God Stats
86W - 118L
1,481 SR
Queue Stats
144W - 185L
1,345 Elo+
Solo
Team Averages
Level 74
1,492 SR
1,372 Elo+

VS

Team Averages
Level 94
1,524 SR
1,426 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BPetrichor
Yemoja
Level 127
God Stats
663W - 742L
1,427 SR
Queue Stats
663W - 743L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Jafar3077
Nu Wa
Level 67
God Stats
16W - 10L
1,645 SR
Queue Stats
33W - 36L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Necrosis757
Cthulhu
14
1 / 3 / 3
8,663
722
2,716
9,708
5,488
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
NeonCrow47
Medusa
16
5 / 5 / 2
10,259
855
11,173
8,976
2,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 0 / 6
9,696
808
7,299
11,073
3,486
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 4 / 2
9,692
808
7,150
13,052
5,531
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
BPetrichor
Yemoja
16
1 / 2 / 6
9,809
817
4,707
11,321
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Jafar3077
Nu Wa
18
4 / 1 / 4
11,197
933
12,205
6,249
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
8
8
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
2
1
W
Yemoja
BPetrichor
Yemoja
1
2
6
2
W
Nu Wa
Jafar3077
Nu Wa
4
1
4
6
L
Cthulhu
Necrosis757
Cthulhu
1
3
3
0.83
L
Medusa
NeonCrow47
Medusa
5
5
2
1.2
L
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
24,062
29,757
Taken
30,622
11,830
Mitigated
12,274
4,466
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,150
4,652
0
2,042
13,052
5,531
1,017
4,040
8,972
0
23,759
W
Yemoja
BPetrichor
Yemoja
4,707
111
1,346
4,547
11,321
4,558
1,086
3,456
7,865
14,752
1,334
W
Nu Wa
Jafar3077
Nu Wa
12,205
4,396
0
670
6,249
2,185
1,169
2,474
3,773
43,151
0
L
Cthulhu
Necrosis757
Cthulhu
2,716
252
0
250
9,708
5,488
0
4,661
4,792
21,496
0
L
Medusa
NeonCrow47
Medusa
11,173
5,180
0
128
8,976
2,856
0
4,409
4,247
0
53,579
L
7,299
922
162
3,926
11,073
3,486
119
6,866
3,926
43,330
1,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
30,698
199
Minions Killed
129
0
Camps Cleared
0
578,662
Distance Traveled
665,571
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,692
808
32
3
0
227,084
0
W
Yemoja
9,809
817
39
3
0
221,213
0
W
Nu Wa
11,197
933
58
5
0
217,274
0
L
Cthulhu
8,663
722
16
1
0
195,266
1
L
Medusa
10,259
855
84
7
0
170,533
0
L
Sol
9,696
808
99
8
0
212,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role