Player Matchup

Merlin
Merlin
Godmorz
Merlin
Level 114
God Stats
30W - 40L
1,404 SR
Queue Stats
1,172W - 1,331L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
KINGLILG38
Kuzenbo
Level 86
God Stats
226W - 219L
1,559 SR
Queue Stats
476W - 482L
1,542 Elo+
Solo
Fenrir
Fenrir
LlamaOnMolly
Fenrir
Level 128
God Stats
25W - 19L
1,594 SR
Queue Stats
773W - 973L
1,510 Elo+
Party 1
Anubis
Anubis
Sakarver
Anubis
Level 77
God Stats
14W - 15L
1,578 SR
Queue Stats
318W - 456L
1,410 Elo+
Party 1
Persephone
Persephone
akuma779
Persephone
Level 123
God Stats
2W - 0L
1,620 SR
Queue Stats
19W - 13L
1,599 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,503 Elo+

VS

Team Averages
Level 115
1,608 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BladeFor2010
Chaac
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 23L
1,690 Elo+
Solo
Hel
Hel
RipRoxas
Hel
Level 96
God Stats
3W - 1L
1,930 SR
Queue Stats
188W - 186L
1,462 Elo+
Solo
Thor
Thor
StealthyChepe
Thor
Level 160
God Stats
3W - 5L
1,612 SR
Queue Stats
48W - 48L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Godmorz
Merlin
10
1 / 0 / 2
5,637
1,127
2,438
1,883
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
KINGLILG38
Kuzenbo
10
1 / 1 / 1
5,968
1,194
2,516
4,670
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
10
1 / 0 / 1
5,357
1,071
2,692
4,722
2,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
Sakarver
Anubis
10
0 / 1 / 4
5,668
1,134
1,963
4,194
1,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
akuma779
Persephone
11
1 / 0 / 3
6,247
1,249
2,661
2,126
603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

395

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 0
5,600
1,120
5,891
1,634
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
8
0 / 0 / 0
3,366
673
0
0
0
10
1 / 2 / 0
5,685
1,137
1,995
5,931
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 2 / 2
5,504
1,101
3,933
2,723
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,746
1,149
3,893
4,207
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
4
Kills
2
2
Deaths
4
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
Aphrodite
 
Aphrodite
0
0
0
0
L
1
2
0
0.5
W
Merlin
Godmorz
Merlin
1
0
2
2
W
Kuzenbo
KINGLILG38
Kuzenbo
1
1
1
1.5
W
Fenrir
1
0
1
1.5
L
0
2
2
0.5
W
Anubis
Sakarver
Anubis
0
1
4
2
L
1
0
1
1.5
W
Persephone
akuma779
Persephone
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,270
Damage
15,712
17,595
Taken
14,495
10,760
Mitigated
8,202
1,026
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,891
0
0
0
1,634
418
0
819
815
23,034
0
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
1,995
0
144
944
5,931
3,272
0
4,376
1,313
0
12,917
W
Merlin
Godmorz
Merlin
2,438
248
0
0
1,883
566
0
947
816
8,019
0
W
Kuzenbo
KINGLILG38
Kuzenbo
2,516
1,481
0
248
4,670
4,817
0
2,135
2,278
6,567
0
W
Fenrir
2,692
279
0
193
4,722
2,972
0
2,272
2,129
438
3,965
L
3,933
473
238
640
2,723
796
0
1,782
911
7,411
0
W
Anubis
Sakarver
Anubis
1,963
244
0
530
4,194
1,802
0
2,395
1,563
11,117
0
L
3,893
595
0
722
4,207
3,716
0
2,577
1,526
0
10,887
W
Persephone
akuma779
Persephone
2,661
76
0
55
2,126
603
0
1,630
416
19,603
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,877
Gold Earned
25,901
97
Minions Killed
89
4
Camps Cleared
4
513,639
Distance Traveled
388,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,600
1,120
41
8
1
96,317
0
L
Aphrodite
3,366
673
0
0
0
0
0
L
Chaac
5,685
1,137
26
5
3
96,855
0
W
Merlin
5,637
1,127
10
2
0
100,275
0
W
Kuzenbo
5,968
1,194
15
3
0
106,519
0
W
Fenrir
5,357
1,071
4
1
0
110,914
0
L
Hel
5,504
1,101
10
2
0
93,139
0
W
Anubis
5,668
1,134
22
4
2
97,041
0
L
Thor
5,746
1,149
12
2
0
101,908
0
W
Persephone
6,247
1,249
46
9
2
98,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role