Player Matchup

Sun Wukong
Sun Wukong
BiNUts
Sun Wukong
Level 100
God Stats
8W - 10L
1,398 SR
Queue Stats
45W - 64L
1,451 Elo+
Party 2
Bacchus
Bacchus
GrizzlyBlock02
Bacchus
Level 117
God Stats
2W - 4L
1,183 SR
Queue Stats
174W - 169L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Ientin
Gilgamesh
Level 108
God Stats
4W - 1L
1,654 SR
Queue Stats
41W - 55L
1,466 Elo+
Party 2
Freya
Freya
Misterender
Freya
Level 96
God Stats
4W - 7L
1,443 SR
Queue Stats
37W - 50L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
SrangeGUy223
Hou Yi
Level 115
God Stats
7W - 5L
1,542 SR
Queue Stats
26W - 26L
1,477 Elo+
Party 2
Team Averages
Level 107
1,444 SR
1,460 Elo+

VS

Team Averages
Level 107
1,566 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
KLMenDark
Apollo
Level 70
God Stats
4W - 2L
1,628 SR
Queue Stats
229W - 226L
1,528 Elo+
Solo
Bake Kujira
Bake Kujira
Kennys321
Bake Kujira
Level 86
God Stats
28W - 31L
1,711 SR
Queue Stats
447W - 437L
1,528 Elo+
Party 1
Achilles
Achilles
WizardCosmo
Achilles
Level 147
God Stats
2W - 5L
1,493 SR
Queue Stats
495W - 457L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiNUts
Sun Wukong
17
11 / 1 / 4
10,821
676
12,735
16,368
14,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 9
8,135
508
7,053
14,858
14,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Ientin
Gilgamesh
15
6 / 2 / 8
8,755
547
10,328
15,885
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 5
8,310
519
7,376
11,514
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
16
3 / 3 / 4
8,848
553
8,973
9,627
3,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 6 / 3
8,204
513
16,515
8,402
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
14
4 / 3 / 2
7,909
494
8,380
10,398
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
KLMenDark
Apollo
15
1 / 4 / 4
7,933
496
7,149
14,342
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
Kennys321
Bake Kujira
13
3 / 4 / 6
7,805
488
9,102
15,587
13,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
WizardCosmo
Achilles
13
2 / 8 / 1
8,170
511
7,622
17,718
14,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
25
Kills
12
12
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
3
0.58
L
Thor
 
Thor
4
3
2
1.67
W
Sun Wukong
BiNUts
Sun Wukong
11
1
4
13
W
2
3
9
2.17
W
Gilgamesh
Ientin
Gilgamesh
6
2
8
5
L
Apollo
KLMenDark
Apollo
1
4
4
0.75
L
Bake Kujira
Kennys321
Bake Kujira
3
4
6
1.5
W
3
3
5
1.83
W
Hou Yi
3
3
4
1.67
L
Achilles
WizardCosmo
Achilles
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
48,768
68,252
Taken
66,447
41,839
Mitigated
39,418
19,056
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,515
3,582
0
21
8,402
2,433
26
3,630
4,677
63,042
2,149
L
Thor
 
Thor
8,380
1,389
0
1,272
10,398
4,410
0
1,998
8,400
0
50,703
W
Sun Wukong
BiNUts
Sun Wukong
12,735
3,379
0
4,697
16,368
14,922
243
3,056
12,625
0
72,566
W
7,053
1,122
0
2,770
14,858
14,680
0
7,270
7,243
23,225
0
W
Gilgamesh
Ientin
Gilgamesh
10,328
4,120
0
5,378
15,885
5,823
0
6,313
9,449
0
67,366
L
Apollo
KLMenDark
Apollo
7,149
3,169
0
4,258
14,342
4,714
0
3,023
11,244
0
81,587
L
Bake Kujira
Kennys321
Bake Kujira
9,102
3,957
0
2,435
15,587
13,564
0
4,643
10,847
35,106
0
W
7,376
2,545
0
3,198
11,514
3,170
0
5,857
5,643
50,398
3,912
W
Hou Yi
8,973
4,544
0
3,013
9,627
3,244
0
2,579
6,773
0
67,384
L
Achilles
WizardCosmo
Achilles
7,622
1,826
0
3,791
17,718
14,297
0
1,017
16,104
0
46,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
40,021
487
Minions Killed
435
0
Camps Cleared
0
1,623,408
Distance Traveled
1,521,299
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,204
513
97
6
0
276,602
7
L
Thor
7,909
494
82
5
0
306,417
0
W
Sun Wukong
10,821
676
127
8
0
310,567
0
W
Bacchus
8,135
508
17
1
0
321,167
5
W
Gilgamesh
8,755
547
110
7
0
376,833
4
L
Apollo
7,933
496
137
9
0
329,673
3
L
Bake Kujira
7,805
488
42
3
0
327,214
2
W
Freya
8,310
519
99
6
0
314,288
0
W
Hou Yi
8,848
553
134
8
0
300,553
5
L
Achilles
8,170
511
77
5
0
281,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role