Player Matchup

Fafnir
Fafnir
Defquon01
Fafnir
Level 146
God Stats
0W - 1L
1,464 SR
Queue Stats
3W - 3L
1,728 Elo+
Party 1
The Morrigan
The Morrigan
Erorr504
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,728 Elo+
Party 1
Freya
Freya
KhalettoV2
Freya
Level 157
God Stats
2W - 5L
1,563 SR
Queue Stats
361W - 366L
1,431 Elo+
Solo
Cupid
Cupid
KouMinamoto
Cupid
Level 87
God Stats
1W - 1L
1,818 SR
Queue Stats
46W - 42L
1,529 Elo+
Solo
Thanatos
Thanatos
Montekill
Thanatos
Level 157
God Stats
0W - 1L
1,107 SR
Queue Stats
76W - 80L
1,586 Elo+
Solo
Team Averages
Level 132
1,490 SR
1,600 Elo+

VS

Team Averages
Level 144
1,453 SR
1,519 Elo+
Eset
Eset
 
Eset
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Feiergiant
Thor
Level 158
God Stats
2W - 7L
1,120 SR
Queue Stats
426W - 388L
1,560 Elo+
Solo
Artemis
Artemis
TheRenaissance
Artemis
Level 164
God Stats
5W - 7L
1,437 SR
Queue Stats
339W - 297L
1,481 Elo+
Solo
Cerberus
Cerberus
o0JMG0o
Cerberus
Level 128
God Stats
6W - 4L
1,546 SR
Queue Stats
133W - 132L
1,533 Elo+
Solo
Sol
Sol
resynel
Sol
Level 105
God Stats
3W - 2L
1,664 SR
Queue Stats
107W - 110L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Defquon01
Fafnir
15
4 / 6 / 2
9,130
913
6,571
14,650
16,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Erorr504
The Morrigan
14
1 / 7 / 5
7,736
774
5,118
7,351
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
14
2 / 8 / 2
7,780
778
5,990
12,860
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 6 / 7
7,244
724
7,301
10,503
3,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Montekill
Thanatos
13
1 / 6 / 4
6,803
680
4,717
13,192
9,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
9 / 2 / 17
10,226
1,023
12,332
7,929
3,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 2 / 15
8,388
839
9,349
6,723
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
8 / 1 / 16
9,695
970
13,346
6,748
4,140
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
o0JMG0o
Cerberus
15
4 / 2 / 22
10,126
1,013
7,425
13,757
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sol
18
9 / 2 / 15
10,613
1,061
12,139
12,988
6,001
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
118
9
Kills
33
33
Deaths
9
20
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
2
17
8.75
L
Fafnir
Defquon01
Fafnir
4
6
2
0.83
L
The Morrigan
Erorr504
The Morrigan
1
7
5
0.5
W
3
2
15
5.25
L
Freya
2
8
2
0.38
L
1
6
7
0.75
L
Thanatos
Montekill
Thanatos
1
6
4
0.5
W
8
1
16
16
W
Cerberus
o0JMG0o
Cerberus
4
2
22
7.5
W
Sol
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
54,591
58,556
Taken
48,145
34,257
Mitigated
27,919
15,175
Healing
20,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,332
1,939
1,657
2,537
7,929
3,807
1,168
2,061
5,762
32,604
0
L
Fafnir
Defquon01
Fafnir
6,571
1,605
0
2,167
14,650
16,217
0
7,153
7,497
10,571
0
L
The Morrigan
Erorr504
The Morrigan
5,118
478
182
1,123
7,351
2,158
0
4,850
2,378
8,881
1,508
W
9,349
849
1,673
695
6,723
2,847
412
2,055
4,540
146
13,778
L
Freya
5,990
1,604
734
1,236
12,860
3,787
0
7,254
5,606
16,157
0
L
7,301
4,648
3,184
2,383
10,503
3,094
0
5,673
4,830
0
16,233
L
Thanatos
Montekill
Thanatos
4,717
268
724
3,442
13,192
9,001
0
6,290
6,902
0
9,093
W
13,346
2,788
18
2,254
6,748
4,140
1,505
4,310
2,365
0
24,249
W
Cerberus
o0JMG0o
Cerberus
7,425
405
790
3,980
13,757
11,124
176
2,601
11,041
18,248
1,442
W
Sol
12,139
3,990
507
6,332
12,988
6,001
4,500
5,068
7,722
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
49,048
67
Minions Killed
156
0
Camps Cleared
0
844,737
Distance Traveled
925,652
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,226
1,023
35
4
0
157,044
0
L
Fafnir
9,130
913
3
0
0
183,394
5
L
The Morrigan
7,736
774
14
1
0
168,396
0
W
Thor
8,388
839
12
1
0
192,749
0
L
Freya
7,780
778
24
2
0
153,390
0
L
Cupid
7,244
724
19
2
0
171,195
0
L
Thanatos
6,803
680
7
1
0
168,362
0
W
Artemis
9,695
970
22
2
0
188,672
0
W
Cerberus
10,126
1,013
42
4
0
205,527
0
W
Sol
10,613
1,061
45
5
0
181,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role