Player Matchup

Danzaburou
Danzaburou
Gridline47
Danzaburou
Level 66
God Stats
25W - 24L
1,420 SR
Queue Stats
75W - 81L
1,410 Elo+
Party 1
Fafnir
Fafnir
Masutaorenji
Fafnir
Level 29
God Stats
6W - 3L
1,763 SR
Queue Stats
40W - 44L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
ddon29
Aphrodite
Level 144
God Stats
13W - 11L
1,509 SR
Queue Stats
150W - 141L
1,392 Elo+
Solo
Team Averages
Level 80
1,564 SR
1,417 Elo+

VS

Team Averages
Level 108
1,539 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
Wolf_Blue81
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 394L
1,453 Elo+
Solo
Aphrodite
Aphrodite
mushroomoon
Aphrodite
Level 135
God Stats
11W - 13L
1,596 SR
Queue Stats
774W - 770L
1,421 Elo+
Solo
Neith
Neith
patmath
Neith
Level 79
God Stats
11W - 10L
1,523 SR
Queue Stats
67W - 66L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gridline47
Danzaburou
16
9 / 1 / 7
11,104
1,009
15,036
10,230
4,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
15
4 / 4 / 12
10,143
922
12,146
17,403
17,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
ddon29
Aphrodite
16
3 / 2 / 12
9,701
882
7,850
9,370
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Wolf_Blue81
Kumbhakarna
14
2 / 7 / 2
8,486
771
5,055
16,247
8,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
mushroomoon
Aphrodite
16
4 / 4 / 2
10,110
919
10,989
13,537
5,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
patmath
Neith
14
1 / 5 / 5
8,496
772
7,044
11,038
3,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
7
7
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gridline47
Danzaburou
9
1
7
12.5
W
Fafnir
4
4
12
2.5
L
Kumbhakarna
Wolf_Blue81
Kumbhakarna
2
7
2
0.43
W
Aphrodite
ddon29
Aphrodite
3
2
12
4.5
L
Aphrodite
mushroomoon
Aphrodite
4
4
2
1.25
L
Neith
patmath
Neith
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
23,088
37,003
Taken
40,822
25,865
Mitigated
17,725
17,754
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gridline47
Danzaburou
15,036
8,516
0
3,851
10,230
4,511
2,368
5,532
4,644
0
39,135
W
Fafnir
12,146
4,120
0
3,211
17,403
17,150
894
5,317
11,983
26,721
1,880
L
Kumbhakarna
Wolf_Blue81
Kumbhakarna
5,055
515
0
1,590
16,247
8,451
0
5,861
10,376
18,277
461
W
Aphrodite
ddon29
Aphrodite
7,850
376
5,766
4,926
9,370
4,204
639
4,491
4,802
25,591
931
L
Aphrodite
mushroomoon
Aphrodite
10,989
1,032
2,215
5,989
13,537
5,512
0
7,405
6,122
38,930
425
L
Neith
patmath
Neith
7,044
2,797
0
2,967
11,038
3,762
177
5,996
5,032
0
33,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
27,092
123
Minions Killed
122
0
Camps Cleared
0
529,140
Distance Traveled
505,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,104
1,009
57
5
0
175,966
0
W
Fafnir
10,143
922
26
2
0
168,929
0
L
Kumbhakarna
8,486
771
36
3
0
163,698
0
W
Aphrodite
9,701
882
40
4
0
184,245
0
L
Aphrodite
10,110
919
58
5
0
172,558
0
L
Neith
8,496
772
28
3
0
169,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role