Player Matchup

Lancelot
Lancelot
Bronze III
xPOLTERGASTx
Lancelot
Bronze III
Level 48
God Stats
0W - 2L
1,755 SR
Queue Stats
0W - 10L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,755 SR
1,400 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,323 SR
952 MMR
Nu Wa
Nu Wa
Silver IV
jackconellis21
Nu Wa
Silver IV
Level 107
God Stats
6W - 12L
1,323 SR
Queue Stats
29W - 66L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
xPOLTERGASTx
Lancelot
12
1 / 6 / 0
8,818
802
4,505
13,737
7,014
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TerraLokiYemojaThanatosKuzenbo

VS

Bans
AnhurAtlasAo KuangCerberusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
11,217
1,020
10,642
5,398
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Lancelot
xPOLTERGASTx
Lancelot
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,505
Damage
10,642
13,737
Taken
5,398
7,014
Mitigated
2,239
690
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,642
4,753
0
500
5,398
2,239
1,468
242
5,156
54,592
2,818
L
Lancelot
xPOLTERGASTx
Lancelot
4,505
938
0
690
13,737
7,014
0
10,375
3,362
0
31,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,818
Gold Earned
11,217
50
Minions Killed
94
2
Camps Cleared
5
179,491
Distance Traveled
189,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,217
1,020
94
9
5
189,093
0
L
Lancelot
8,818
802
50
5
2
179,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role