Player Matchup

Ravana
Ravana
Gold IV
BennyHill85
Ravana
Gold IV
Level 159
God Stats
7W - 12L
1,497 SR
Queue Stats
159W - 160L
1,471 MMR
Solo
Eset
Eset
Gold IV
CodViLLa
Eset
Gold IV
Level 154
God Stats
1W - 2L
1,197 SR
Queue Stats
125W - 130L
1,458 MMR
Solo
Bacchus
Bacchus
Silver I
Eraser-Head101
Bacchus
Silver I
Level 75
God Stats
11W - 7L
1,657 SR
Queue Stats
32W - 36L
1,411 MMR
Party 1
Charybdis
Charybdis
Gold III
Goink_
Charybdis
Gold III
Level 164
God Stats
5W - 2L
1,934 SR
Queue Stats
251W - 259L
1,479 MMR
Party 1
Shiva
Shiva
Gold III
Sa1death
Shiva
Gold III
Level 170
God Stats
8W - 12L
1,521 SR
Queue Stats
105W - 114L
1,444 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,561 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,434 SR
1,441 MMR
Heimdallr
Heimdallr
Bronze III
BigErikBoy
Heimdallr
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
DJOGGERZ
Sylvanus
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,371 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
ProGamer once
Nu Wa
Gold IV
Level 120
God Stats
7W - 7L
1,461 SR
Queue Stats
219W - 228L
1,433 MMR
Solo
Hercules
Hercules
Gold II
Real_FeNx
Hercules
Gold II
Level 157
God Stats
22W - 30L
1,396 SR
Queue Stats
761W - 768L
1,426 MMR
Solo
Bellona
Bellona
Gold III
uksniperman
Bellona
Gold III
Level 128
God Stats
2W - 6L
1,314 SR
Queue Stats
109W - 101L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
1
0 / 0 / 0
948
190
0
284
27
Eset
7
0 / 1 / 0
3,377
675
1,550
2,249
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,337
667
1,477
3,171
1,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Goink_
Charybdis
6
0 / 0 / 0
3,215
643
2,762
3,520
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
Sa1death
Shiva
7
1 / 0 / 0
4,277
855
2,696
4,175
3,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaKukulkanChang'eHun BatzAo Kuang

VS

Bans
ThanatosSurtrIshtarCthulhuSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigErikBoy
Heimdallr
6
0 / 0 / 0
3,193
639
2,077
2,438
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DJOGGERZ
Sylvanus
6
0 / 0 / 0
3,377
675
792
3,313
1,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
3,700
740
1,930
1,865
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Real_FeNx
Hercules
6
1 / 0 / 0
3,467
693
689
2,226
639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
uksniperman
Bellona
6
0 / 1 / 0
3,280
656
1,743
5,048
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
0
0
0
W
Heimdallr
BigErikBoy
Heimdallr
0
0
0
0
L
Eset
0
1
0
0
W
Sylvanus
DJOGGERZ
Sylvanus
0
0
0
0
L
0
0
0
0
L
Charybdis
Goink_
Charybdis
0
0
0
0
W
0
0
1
0.5
W
Hercules
Real_FeNx
Hercules
1
0
0
1
L
Shiva
Sa1death
Shiva
1
0
0
1
W
Bellona
uksniperman
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,485
Damage
7,231
13,399
Taken
14,890
5,885
Mitigated
6,141
5,644
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
0
0
0
0
284
27
0
232
0
0
0
W
Heimdallr
BigErikBoy
Heimdallr
2,077
965
0
1,192
2,438
709
0
733
1,705
0
17,452
L
Eset
1,550
135
0
660
2,249
496
0
755
1,333
18,853
0
W
Sylvanus
DJOGGERZ
Sylvanus
792
305
921
1,762
3,313
1,076
0
658
2,655
10,098
0
L
1,477
376
672
1,525
3,171
1,568
0
448
2,676
5,587
0
L
Charybdis
Goink_
Charybdis
2,762
1,066
0
1,602
3,520
710
0
743
2,725
0
21,090
W
1,930
237
0
500
1,865
438
0
1,366
315
20,745
0
W
Hercules
Real_FeNx
Hercules
689
246
0
1,697
2,226
639
0
86
2,140
0
13,981
L
Shiva
Sa1death
Shiva
2,696
323
0
1,185
4,175
3,084
0
180
3,943
0
23,791
W
Bellona
uksniperman
Bellona
1,743
776
0
1,713
5,048
3,279
0
0
5,048
0
16,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,154
Gold Earned
17,017
136
Minions Killed
151
0
Camps Cleared
0
413,446
Distance Traveled
521,385
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
948
190
0
0
0
0
0
W
Heimdallr
3,193
639
35
7
0
105,084
1
L
Eset
3,377
675
35
7
0
94,771
0
W
Sylvanus
3,377
675
17
3
0
101,943
0
L
Bacchus
3,337
667
6
1
0
111,450
4
L
Charybdis
3,215
643
44
9
0
99,602
0
W
Nu Wa
3,700
740
42
8
0
101,588
0
W
Hercules
3,467
693
25
5
0
122,482
0
L
Shiva
4,277
855
51
10
0
107,623
1
W
Bellona
3,280
656
32
6
0
90,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role